Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/SettingsMenuLogic.cs
2013-08-02 19:38:49 +12:00

373 lines
16 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class SettingsMenuLogic
{
Widget bg;
SoundDevice soundDevice;
[ObjectCreator.UseCtor]
public SettingsMenuLogic(Action onExit)
{
bg = Ui.Root.Get<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.Get<ContainerWidget>("TAB_CONTAINER");
//Tabs
tabs.Get<ButtonWidget>("GENERAL").OnClick = () => FlipToTab("GENERAL_PANE");
tabs.Get<ButtonWidget>("AUDIO").OnClick = () => FlipToTab("AUDIO_PANE");
tabs.Get<ButtonWidget>("DISPLAY").OnClick = () => FlipToTab("DISPLAY_PANE");
tabs.Get<ButtonWidget>("KEYS").OnClick = () => FlipToTab("KEYS_PANE");
tabs.Get<ButtonWidget>("DEBUG").OnClick = () => FlipToTab("DEBUG_PANE");
FlipToTab("GENERAL_PANE");
//General
var general = bg.Get("GENERAL_PANE");
var name = general.Get<TextFieldWidget>("NAME");
name.Text = Game.Settings.Player.Name;
name.OnLoseFocus = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = Game.Settings.Player.Name;
else
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.YieldKeyboardFocus(); return true; };
var edgescrollCheckbox = general.Get<CheckboxWidget>("EDGE_SCROLL");
edgescrollCheckbox.IsChecked = () => Game.Settings.Game.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => Game.Settings.Game.ViewportEdgeScroll ^= true;
var edgeScrollSlider = general.Get<SliderWidget>("EDGE_SCROLL_AMOUNT");
edgeScrollSlider.Value = Game.Settings.Game.ViewportEdgeScrollStep;
edgeScrollSlider.OnChange += x => Game.Settings.Game.ViewportEdgeScrollStep = x;
var inversescroll = general.Get<CheckboxWidget>("INVERSE_SCROLL");
inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
var teamchatCheckbox = general.Get<CheckboxWidget>("TEAMCHAT_TOGGLE");
teamchatCheckbox.IsChecked = () => Game.Settings.Game.TeamChatToggle;
teamchatCheckbox.OnClick = () => Game.Settings.Game.TeamChatToggle ^= true;
var showShellmapCheckbox = general.Get<CheckboxWidget>("SHOW_SHELLMAP");
showShellmapCheckbox.IsChecked = () => Game.Settings.Game.ShowShellmap;
showShellmapCheckbox.OnClick = () => Game.Settings.Game.ShowShellmap ^= true;
var useClassicMouseStyleCheckbox = general.Get<CheckboxWidget>("USE_CLASSIC_MOUSE_STYLE_CHECKBOX");
useClassicMouseStyleCheckbox.IsChecked = () => Game.Settings.Game.UseClassicMouseStyle;
useClassicMouseStyleCheckbox.OnClick = () => Game.Settings.Game.UseClassicMouseStyle ^= true;
var allowNatDiscoveryCheckbox = general.Get<CheckboxWidget>("ALLOW_NAT_DISCOVERY_CHECKBOX");
allowNatDiscoveryCheckbox.IsChecked = () => Game.Settings.Server.DiscoverNatDevices;
allowNatDiscoveryCheckbox.OnClick = () => Game.Settings.Server.DiscoverNatDevices ^= true;
// Audio
var audio = bg.Get("AUDIO_PANE");
var soundSettings = Game.Settings.Sound;
var soundslider = audio.Get<SliderWidget>("SOUND_VOLUME");
soundslider.OnChange += x => Sound.SoundVolume = x;
soundslider.Value = Sound.SoundVolume;
var musicslider = audio.Get<SliderWidget>("MUSIC_VOLUME");
musicslider.OnChange += x => Sound.MusicVolume = x;
musicslider.Value = Sound.MusicVolume;
var videoslider = audio.Get<SliderWidget>("VIDEO_VOLUME");
videoslider.OnChange += x => Sound.VideoVolume = x;
videoslider.Value = Sound.VideoVolume;
var cashticksdropdown = audio.Get<DropDownButtonWidget>("CASH_TICK_TYPE");
cashticksdropdown.OnMouseDown = _ => ShowSoundTickDropdown(cashticksdropdown, soundSettings);
cashticksdropdown.GetText = () => soundSettings.SoundCashTickType == SoundCashTicks.Extreme ?
"Extreme" : soundSettings.SoundCashTickType == SoundCashTicks.Normal ? "Normal" : "Disabled";
var mapMusicCheckbox = audio.Get<CheckboxWidget>("MAP_MUSIC_CHECKBOX");
mapMusicCheckbox.IsChecked = () => Game.Settings.Sound.MapMusic;
mapMusicCheckbox.OnClick = () => Game.Settings.Sound.MapMusic ^= true;
var devices = Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Engine == soundSettings.Engine && d.Device == soundSettings.Device) ?? devices.First();
var audioDeviceDropdown = audio.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, soundSettings, devices);
audioDeviceDropdown.GetText = () => soundDevice.Label;
// Display
var display = bg.Get("DISPLAY_PANE");
var gs = Game.Settings.Graphics;
var windowModeDropdown = display.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, gs);
windowModeDropdown.GetText = () => gs.Mode == WindowMode.Windowed ?
"Windowed" : gs.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
display.Get("WINDOW_RESOLUTION").IsVisible = () => gs.Mode == WindowMode.Windowed;
var windowWidth = display.Get<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = gs.WindowedSize.X.ToString();
var windowHeight = display.Get<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = gs.WindowedSize.Y.ToString();
var pixelDoubleCheckbox = display.Get<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
pixelDoubleCheckbox.IsChecked = () => gs.PixelDouble;
pixelDoubleCheckbox.OnClick = () =>
{
gs.PixelDouble ^= true;
Game.viewport.Zoom = gs.PixelDouble ? 2 : 1;
};
var capFrameRateCheckbox = display.Get<CheckboxWidget>("CAPFRAMERATE_CHECKBOX");
capFrameRateCheckbox.IsChecked = () => gs.CapFramerate;
capFrameRateCheckbox.OnClick = () => gs.CapFramerate ^= true;
var maxFrameRate = display.Get<TextFieldWidget>("MAX_FRAMERATE");
maxFrameRate.Text = gs.MaxFramerate.ToString();
// Keys
var keys = bg.Get("KEYS_PANE");
var keyConfig = Game.Settings.Keys;
var specialHotkeyList = keys.Get<ScrollPanelWidget>("SPECIALHOTKEY_LIST");
var specialHotkeyTemplate = specialHotkeyList.Get<ScrollItemWidget>("SPECIALHOTKEY_TEMPLATE");
var pauseKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(pauseKey, "Pause the game:", () => keyConfig.PauseKey, k => keyConfig.PauseKey = k);
specialHotkeyList.AddChild(pauseKey);
var viewportToBase = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(viewportToBase, "Move Viewport to Base:", () => keyConfig.CycleBaseKey, k => keyConfig.CycleBaseKey = k);
specialHotkeyList.AddChild(viewportToBase);
var lastEventKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(lastEventKey, "Move Viewport to Last Event:", () => keyConfig.ToLastEventKey, k => keyConfig.ToLastEventKey = k);
specialHotkeyList.AddChild(lastEventKey);
var viewportToSelectionKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(viewportToSelectionKey, "Move Viewport to Selection:", () => keyConfig.ToSelectionKey, k => keyConfig.ToSelectionKey = k);
specialHotkeyList.AddChild(viewportToSelectionKey);
var sellKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(sellKey, "Switch to Sell-Cursor:", () => keyConfig.SellKey, k => keyConfig.SellKey = k);
specialHotkeyList.AddChild(sellKey);
var powerDownKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(powerDownKey, "Switch to Power-Down-Cursor:", () => keyConfig.PowerDownKey, k => keyConfig.PowerDownKey = k);
specialHotkeyList.AddChild(powerDownKey);
var repairKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(repairKey, "Switch to Repair-Cursor:", () => keyConfig.RepairKey, k => keyConfig.RepairKey = k);
specialHotkeyList.AddChild(repairKey);
var tabCycleKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(tabCycleKey, "Cycle Tabs (+Shift to Reverse):", () => keyConfig.CycleTabsKey, k => keyConfig.CycleTabsKey = k);
specialHotkeyList.AddChild(tabCycleKey);
var unitCommandHotkeyList = keys.Get<ScrollPanelWidget>("UNITCOMMANDHOTKEY_LIST");
var unitCommandHotkeyTemplate = unitCommandHotkeyList.Get<ScrollItemWidget>("UNITCOMMANDHOTKEY_TEMPLATE");
var attackKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(attackKey, "Attack Move:", () => keyConfig.AttackMoveKey, k => keyConfig.AttackMoveKey = k);
unitCommandHotkeyList.AddChild(attackKey);
var stopKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(stopKey, "Stop:", () => keyConfig.StopKey, k => keyConfig.StopKey = k);
unitCommandHotkeyList.AddChild(stopKey);
var scatterKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(scatterKey, "Scatter:", () => keyConfig.ScatterKey, k => keyConfig.ScatterKey = k);
unitCommandHotkeyList.AddChild(scatterKey);
var stanceCycleKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(stanceCycleKey, "Cycle Stance:", () => keyConfig.StanceCycleKey, k => keyConfig.StanceCycleKey = k);
unitCommandHotkeyList.AddChild(stanceCycleKey);
var deployKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(deployKey, "Deploy:", () => keyConfig.DeployKey, k => keyConfig.DeployKey = k);
unitCommandHotkeyList.AddChild(deployKey);
var guardKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => { });
SetupKeyBinding(guardKey, "Guard: ", () => keyConfig.GuardKey, k => keyConfig.GuardKey = k);
unitCommandHotkeyList.AddChild(guardKey);
// Debug
var debug = bg.Get("DEBUG_PANE");
var perfgraphCheckbox = debug.Get<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => Game.Settings.Debug.PerfGraph;
perfgraphCheckbox.OnClick = () => Game.Settings.Debug.PerfGraph ^= true;
var perftextCheckbox = debug.Get<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => Game.Settings.Debug.PerfText;
perftextCheckbox.OnClick = () => Game.Settings.Debug.PerfText ^= true;
var sampleSlider = debug.Get<SliderWidget>("PERFTEXT_SAMPLE_AMOUNT");
sampleSlider.Value = sampleSlider.MaximumValue-Game.Settings.Debug.Samples;
sampleSlider.OnChange += x => Game.Settings.Debug.Samples = (int)sampleSlider.MaximumValue-(int)Math.Round(x);
var checkunsyncedCheckbox = debug.Get<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => Game.Settings.Debug.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => Game.Settings.Debug.SanityCheckUnsyncedCode ^= true;
var botdebugCheckbox = debug.Get<CheckboxWidget>("BOTDEBUG_CHECKBOX");
botdebugCheckbox.IsChecked = () => Game.Settings.Debug.BotDebug;
botdebugCheckbox.OnClick = () => Game.Settings.Debug.BotDebug ^= true;
var verboseNatDiscoveryCheckbox = debug.Get<CheckboxWidget>("VERBOSE_NAT_DISCOVERY_CHECKBOX");
verboseNatDiscoveryCheckbox.IsChecked = () => Game.Settings.Server.VerboseNatDiscovery;
verboseNatDiscoveryCheckbox.OnClick = () => Game.Settings.Server.VerboseNatDiscovery ^= true;
var developerMenuCheckbox = debug.Get<CheckboxWidget>("DEVELOPER_MENU_CHECKBOX");
developerMenuCheckbox.IsChecked = () => Game.Settings.Debug.DeveloperMenu;
developerMenuCheckbox.OnClick = () => Game.Settings.Debug.DeveloperMenu ^= true;
bg.Get<ButtonWidget>("BUTTON_CLOSE").OnClick = () =>
{
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
gs.WindowedSize = new int2(x,y);
int.TryParse(maxFrameRate.Text, out gs.MaxFramerate);
soundSettings.Device = soundDevice.Device;
soundSettings.Engine = soundDevice.Engine;
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
}
string open = null;
bool FlipToTab(string id)
{
if (open != null)
bg.Get(open).Visible = false;
open = id;
bg.Get(open).Visible = true;
return true;
}
public static bool ShowSoundTickDropdown(DropDownButtonWidget dropdown, SoundSettings audio)
{
var options = new Dictionary<string, SoundCashTicks>()
{
{ "Extreme", SoundCashTicks.Extreme },
{ "Normal", SoundCashTicks.Normal },
{ "Disabled", SoundCashTicks.Disabled },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => audio.SoundCashTickType == options[o],
() => audio.SoundCashTickType = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
public static bool ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, WindowMode>()
{
{ "Pseudo-Fullscreen", WindowMode.PseudoFullscreen },
{ "Fullscreen", WindowMode.Fullscreen },
{ "Windowed", WindowMode.Windowed },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Mode == options[o],
() => s.Mode = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
void SetupKeyBinding(ScrollItemWidget keyWidget, string description, Func<string> getValue, Action<string> setValue)
{
keyWidget.Get<LabelWidget>("FUNCTION").GetText = () => description;
var textBox = keyWidget.Get<TextFieldWidget>("HOTKEY");
textBox.Text = getValue();
textBox.OnLoseFocus = () =>
{
textBox.Text.Trim();
if (textBox.Text.Length == 0)
textBox.Text = getValue();
else
setValue(textBox.Text);
};
textBox.OnEnterKey = () => { textBox.YieldKeyboardFocus(); return true; };
}
static bool ShowRendererDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, string>()
{
{ "OpenGL", "Gl" },
{ "Cg Toolkit", "Cg" },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Renderer == options[o],
() => s.Renderer = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => options[o].Label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
}
}