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406f482a1918be503bc3e4da491f1378739e4204
OpenRA
/
OpenRA.Mods.Common
/
Traits
/
Render
History
reaperrr
cab6a96b16
Allow skipping make anim for actors with WithMakeAnimation and GrantConditionOnDeploy
2017-08-17 22:03:42 +01:00
..
AutoSelectionSize.cs
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CustomTerrainDebugOverlay.cs
Add Visualization chat commands
2017-07-23 15:08:24 +02:00
DrawLineToTarget.cs
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Hovers.cs
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LeavesTrails.cs
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ProductionBar.cs
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ReloadArmamentsBar.cs
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RenderDebugState.cs
Add Visualization chat commands
2017-07-23 15:08:24 +02:00
RenderDetectionCircle.cs
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RenderNameTag.cs
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RenderRangeCircle.cs
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RenderSprites.cs
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RenderSpritesEditorOnly.cs
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RenderUtils.cs
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RenderVoxels.cs
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SelectionDecorations.cs
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SupportPowerChargeBar.cs
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TimedConditionBar.cs
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VeteranProductionIconOverlay.cs
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WithAttackAnimation.cs
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WithAttackOverlay.cs
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WithBridgeSpriteBody.cs
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WithBuildingPlacedAnimation.cs
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WithBuildingPlacedOverlay.cs
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WithChargeAnimation.cs
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WithChargeOverlay.cs
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WithCrateBody.cs
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WithDamageOverlay.cs
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WithDeadBridgeSpriteBody.cs
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WithDeathAnimation.cs
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WithDecoration.cs
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WithDockedOverlay.cs
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WithDockingAnimation.cs
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WithFacingSpriteBody.cs
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WithGateSpriteBody.cs
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WithHarvestAnimation.cs
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WithHarvestOverlay.cs
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WithIdleAnimation.cs
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WithIdleOverlay.cs
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WithInfantryBody.cs
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WithMakeAnimation.cs
Allow skipping make anim for actors with WithMakeAnimation and GrantConditionOnDeploy
2017-08-17 22:03:42 +01:00
WithMoveAnimation.cs
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WithMuzzleOverlay.cs
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WithParachute.cs
Perform FogObscures as late as possible
2017-08-07 09:42:12 +02:00
WithProductionDoorOverlay.cs
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WithProductionOverlay.cs
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WithRangeCircle.cs
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WithRearmAnimation.cs
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WithRepairAnimation.cs
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WithRepairOverlay.cs
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WithResources.cs
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WithShadow.cs
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WithSiloAnimation.cs
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WithSpriteBarrel.cs
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WithSpriteBody.cs
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WithSpriteControlGroupDecoration.cs
Perform FogObscures as late as possible
2017-08-07 09:42:12 +02:00
WithSpriteTurret.cs
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WithTextControlGroupDecoration.cs
Perform FogObscures as late as possible
2017-08-07 09:42:12 +02:00
WithTextDecoration.cs
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WithTurretedAttackAnimation.cs
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WithTurretedSpriteBody.cs
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WithVoxelBarrel.cs
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WithVoxelBody.cs
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WithVoxelTurret.cs
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WithWallSpriteBody.cs
…