31 lines
641 B
C#
Executable File
31 lines
641 B
C#
Executable File
using OpenRa.Game.GameRules;
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namespace OpenRa.Game.Traits
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{
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class UnitInfo : ITraitInfo
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{
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public readonly int HP = 0;
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool Crewed = false; // replace with trait?
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public object Create(Actor self) { return new Unit(self); }
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}
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class Unit : INotifyDamage
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{
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[Sync]
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public int Facing;
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[Sync]
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public int Altitude;
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public Unit( Actor self ) { }
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public void Damaged(Actor self, AttackInfo e)
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{
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if (e.DamageState == DamageState.Dead)
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if (self.Owner == Game.LocalPlayer)
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Sound.Play("unitlst1.aud");
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}
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}
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}
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