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40ba80b1e355c71c7f33b8051cd3ded6994bb2ec
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote 88df9ecaa2 Implement cnc harv/proc dock sequence and kill unnecessary duplication. Bad things happen if sequence is interrupted by another order (eg invisible harv).
Still todo: Make sequence non-interruptible; engineer steals harv docked with proc; the "right thing" if proc is sold/destroyed with harv docked.
2010-06-16 00:33:09 +12:00
..
Effects
Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
#87 CNC buildings should show Critical anim while dying
2010-04-05 12:41:16 +12:00
IonCannonPower.cs
positional sound!
2010-05-13 08:44:46 +12:00
OpenRA.Mods.Cnc.csproj
Implement cnc harv/proc dock sequence and kill unnecessary duplication. Bad things happen if sequence is interrupted by another order (eg invisible harv).
2010-06-16 00:33:09 +12:00
PoisonedByTiberium.cs
remove VisualDest crap from bullets & combat code
2010-04-30 12:20:22 +12:00
ProductionAirdrop.cs
blah
2010-05-20 19:35:50 +12:00
TiberiumRefineryDockAction.cs
Implement cnc harv/proc dock sequence and kill unnecessary duplication. Bad things happen if sequence is interrupted by another order (eg invisible harv).
2010-06-16 00:33:09 +12:00
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