279 lines
5.9 KiB
YAML
279 lines
5.9 KiB
YAML
Bazooka:
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ReloadDelay: 60
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Range: 6c0
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MinRange: 0c512
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Report: RKETINF1.AUD
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 213
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 50
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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ValidImpactTypes: Air, AirHit
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Explosion: tiny_twlt
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ImpactSound: expnew05.aud
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Warhead@5Smu: LeaveSmudge
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SmudgeType: SmallCrater
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HoverMissile:
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ReloadDelay: 68
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Burst: 2
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Range: 8c0
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Report: HOVRMIS1.AUD
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 213
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 35
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosion: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSound: expnew06.aud
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Warhead@5: LeaveSmudge
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SmudgeType: SmallCrater
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MammothTusk:
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ReloadDelay: 80
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Range: 6c0
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Report: MISL1.AUD
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ValidTargets: Air
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Burst: 2
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Projectile: Missile
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 10
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MaximumLaunchSpeed: 213
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RangeLimit: 50
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 171
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Damage: 40
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ValidTargets: Air
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Versus:
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None: 100
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Wood: 85
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Light: 70
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Heavy: 35
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Concrete: 28
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DamageTypes: Explosion
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Warhead@2Eff: CreateEffect
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Explosion: medium_twlt
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ImpactSound: expnew07.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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BikeMissile:
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ReloadDelay: 60
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Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
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BurstDelay: 60
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Range: 5c0
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Report: MISL1.AUD
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ValidTargets: Ground
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Projectile: Missile
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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MaximumLaunchSpeed: 213
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RangeLimit: 50
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 40
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ValidTargets: Ground
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: SmallCrater
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Dragon:
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ReloadDelay: 50
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Range: 6c0
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Burst: 2
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Report: MISL1.AUD
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 171
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 50
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosion: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSound: expnew06.aud
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Warhead@5Smu: LeaveSmudge
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SmudgeType: SmallCrater
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Hellfire:
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ReloadDelay: 50
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Range: 6c0
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Report: ORCAMIS1.AUD
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Burst: 2
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ValidTargets: Ground
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Projectile: Missile
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MaximumLaunchSpeed: 256
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 35
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 85
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Damage: 30
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ValidTargets: Ground
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Versus:
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None: 30
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Wood: 65
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Light: 150
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Heavy: 100
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Concrete: 30
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ExplosionPalette: player
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosion: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSound: expnew06.aud
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Warhead@5Smu: LeaveSmudge
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SmudgeType: SmallCrater
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RedEye2:
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ReloadDelay: 55
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Range: 15c0
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Report: SAMSHOT1.AUD
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ValidTargets: Air
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Projectile: Missile
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MaximumLaunchSpeed: 384
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 5
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RangeLimit: 100
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 33
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ValidTargets: Air
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DamageTypes: SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: tiny_twlt
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ImpactSound: expnew05.aud
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