Files
OpenRA/OpenRA.Mods.Common/AudioLoaders/AudLoader.cs
reaperrr 415e0bb54c Split AudReader from AudLoader and move it to FileFormats
We already separated loading from file format reading for sprites and videos.
2016-06-23 23:47:54 +02:00

89 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.IO;
using OpenRA.Mods.Common.FileFormats;
namespace OpenRA.Mods.Common.AudioLoaders
{
public class AudLoader : ISoundLoader
{
bool IsAud(Stream s)
{
var start = s.Position;
s.Position += 10;
var readFlag = s.ReadByte();
var readFormat = s.ReadByte();
s.Position = start;
if (!Enum.IsDefined(typeof(SoundFlags), readFlag))
return false;
return Enum.IsDefined(typeof(SoundFormat), readFormat);
}
bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
{
try
{
if (IsAud(stream))
{
sound = new AudFormat(stream);
return true;
}
}
catch
{
// Not a supported AUD
}
sound = null;
return false;
}
}
public class AudFormat : ISoundFormat
{
public int Channels { get { return 1; } }
public int SampleBits { get { return 16; } }
public int SampleRate { get { return sampleRate; } }
public float LengthInSeconds { get { return AudReader.SoundLength(stream); } }
public Stream GetPCMInputStream() { return new MemoryStream(rawData.Value); }
int sampleRate;
Lazy<byte[]> rawData;
Stream stream;
public AudFormat(Stream stream)
{
this.stream = stream;
var position = stream.Position;
rawData = Exts.Lazy(() =>
{
try
{
byte[] data;
if (!AudReader.LoadSound(stream, out data, out sampleRate))
throw new InvalidDataException();
return data;
}
finally
{
stream.Position = position;
}
});
}
}
}