95 lines
2.9 KiB
C#
95 lines
2.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class SupportPowerTimerWidget : Widget
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{
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public readonly string Font = "Bold";
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public readonly string Format = "{0}: {1}";
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public readonly TextAlign Align = TextAlign.Left;
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public readonly TimerOrder Order = TimerOrder.Descending;
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readonly IEnumerable<SupportPowerInstance> powers;
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readonly Color bgDark, bgLight;
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(string Text, Color Color)[] texts;
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[ObjectCreator.UseCtor]
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public SupportPowerTimerWidget(World world)
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{
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powers = world.ActorsWithTrait<SupportPowerManager>()
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.Where(p => !p.Actor.IsDead && !p.Actor.Owner.NonCombatant)
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.SelectMany(s => s.Trait.Powers.Values)
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.Where(p => p.Instances.Any() && p.Info.DisplayTimerRelationships != PlayerRelationship.None && !p.Disabled);
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bgDark = ChromeMetrics.Get<Color>("TextContrastColorDark");
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bgLight = ChromeMetrics.Get<Color>("TextContrastColorLight");
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}
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public override void Tick()
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{
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var displayedPowers = powers.Where(p =>
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{
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var owner = p.Instances[0].Self.Owner;
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var viewer = owner.World.RenderPlayer ?? owner.World.LocalPlayer;
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return viewer == null || p.Info.DisplayTimerRelationships.HasRelationship(owner.RelationshipWith(viewer));
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});
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texts = displayedPowers.Select(p =>
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{
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var self = p.Instances[0].Self;
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var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep);
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var text = Format.F(p.Info.Description, time);
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var playerColor = self.Owner.Color;
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if (Game.Settings.Game.UsePlayerStanceColors)
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playerColor = self.Owner.PlayerRelationshipColor(self);
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var color = !p.Ready || Game.LocalTick % 50 < 25 ? playerColor : Color.White;
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return (text, color);
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}).ToArray();
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}
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public override void Draw()
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{
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if (!IsVisible() || texts == null)
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return;
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var y = 0;
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foreach (var t in texts)
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{
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var font = Game.Renderer.Fonts[Font];
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var textSize = font.Measure(t.Text);
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var location = new float2(Bounds.Location) + new float2(0, y);
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if (Align == TextAlign.Center)
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location += new int2((Bounds.Width - textSize.X) / 2, 0);
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if (Align == TextAlign.Right)
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location += new int2(Bounds.Width - textSize.X, 0);
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font.DrawTextWithShadow(t.Text, location, t.Color, bgDark, bgLight, 1);
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y += (font.Measure(t.Text).Y + 5) * (int)Order;
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}
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}
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public enum TimerOrder { Ascending = -1, Descending = 1 }
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}
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}
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