613 lines
17 KiB
C#
613 lines
17 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.IO;
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using System.Linq;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public enum TextFieldType { General, Filename, Integer }
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public class TextFieldWidget : Widget
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{
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string text = "";
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public string Text
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{
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get => text;
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set
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{
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text = RemoveInvalidCharacters(value ?? "");
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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ClearSelection();
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}
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}
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public int MaxLength = 0;
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public int VisualHeight = 1;
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public int LeftMargin = 5;
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public int RightMargin = 5;
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public string Background = "textfield";
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public bool Disabled = false;
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TextFieldType type = TextFieldType.General;
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public TextFieldType Type
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{
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get => type;
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set
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{
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type = value;
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// Revalidate text
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text = RemoveInvalidCharacters(text);
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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}
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}
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public Func<KeyInput, bool> OnEnterKey = _ => false;
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public Func<KeyInput, bool> OnTabKey = _ => false;
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public Func<KeyInput, bool> OnEscKey = _ => false;
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public Func<bool> OnAltKey = () => false;
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public Action OnLoseFocus = () => { };
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public Action OnTextEdited = () => { };
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public int CursorPosition { get; set; }
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public Func<bool> IsDisabled;
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public Func<bool> IsValid = () => true;
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public string Font = ChromeMetrics.Get<string>("TextfieldFont");
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public Color TextColor = ChromeMetrics.Get<Color>("TextfieldColor");
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public Color TextColorDisabled = ChromeMetrics.Get<Color>("TextfieldColorDisabled");
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public Color TextColorInvalid = ChromeMetrics.Get<Color>("TextfieldColorInvalid");
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public Color TextColorHighlight = ChromeMetrics.Get<Color>("TextfieldColorHighlight");
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protected int selectionStartIndex = -1;
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protected int selectionEndIndex = -1;
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protected bool mouseSelectionActive = false;
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public TextFieldWidget()
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{
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IsDisabled = () => Disabled;
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}
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protected TextFieldWidget(TextFieldWidget widget)
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: base(widget)
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{
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Text = widget.Text;
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MaxLength = widget.MaxLength;
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LeftMargin = widget.LeftMargin;
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RightMargin = widget.RightMargin;
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Type = widget.Type;
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Font = widget.Font;
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TextColor = widget.TextColor;
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TextColorDisabled = widget.TextColorDisabled;
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TextColorInvalid = widget.TextColorInvalid;
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TextColorHighlight = widget.TextColorHighlight;
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VisualHeight = widget.VisualHeight;
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IsDisabled = widget.IsDisabled;
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}
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public override bool YieldKeyboardFocus()
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{
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OnLoseFocus();
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return base.YieldKeyboardFocus();
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}
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protected void ResetBlinkCycle()
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{
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blinkCycle = 10;
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showCursor = true;
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}
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (IsDisabled())
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return false;
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if (mouseSelectionActive)
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{
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if (mi.Event == MouseInputEvent.Up)
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{
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mouseSelectionActive = false;
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return true;
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}
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else if (mi.Event != MouseInputEvent.Move)
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return false;
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}
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else if (mi.Event != MouseInputEvent.Down)
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return false;
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// Attempt to take keyboard focus
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if (!RenderBounds.Contains(mi.Location) || !TakeKeyboardFocus())
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return false;
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mouseSelectionActive = true;
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ResetBlinkCycle();
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var cachedCursorPos = CursorPosition;
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CursorPosition = ClosestCursorPosition(mi.Location.X);
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if (mi.Modifiers.HasModifier(Modifiers.Shift) || (mi.Event == MouseInputEvent.Move && mouseSelectionActive))
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HandleSelectionUpdate(cachedCursorPos, CursorPosition);
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else
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ClearSelection();
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return true;
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}
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protected virtual string GetApparentText() { return text; }
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int ClosestCursorPosition(int x)
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{
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var apparentText = GetApparentText();
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var font = Game.Renderer.Fonts[Font];
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var textSize = font.Measure(apparentText);
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var start = RenderOrigin.X + LeftMargin;
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if (textSize.X > Bounds.Width - LeftMargin - RightMargin && HasKeyboardFocus)
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start += Bounds.Width - LeftMargin - RightMargin - textSize.X;
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var minIndex = -1;
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var minValue = int.MaxValue;
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for (var i = 0; i <= apparentText.Length; i++)
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{
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var dist = Math.Abs(start + font.Measure(apparentText.Substring(0, i)).X - x);
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if (dist > minValue)
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break;
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minValue = dist;
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minIndex = i;
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}
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return minIndex;
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}
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int GetPrevWhitespaceIndex()
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{
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return Text.Substring(0, CursorPosition).TrimEnd().LastIndexOf(' ') + 1;
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}
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int GetNextWhitespaceIndex()
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{
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var substr = Text.Substring(CursorPosition);
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var substrTrimmed = substr.TrimStart();
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var trimmedSpaces = substr.Length - substrTrimmed.Length;
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var nextWhitespace = substrTrimmed.IndexOf(' ');
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if (nextWhitespace == -1)
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return Text.Length;
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return CursorPosition + trimmedSpaces + nextWhitespace;
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}
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string RemoveInvalidCharacters(string input)
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{
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switch (Type)
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{
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case TextFieldType.Filename:
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{
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var invalidIndex = -1;
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var invalidChars = Path.GetInvalidFileNameChars();
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while ((invalidIndex = input.IndexOfAny(invalidChars)) != -1)
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input = input.Remove(invalidIndex, 1);
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return input;
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}
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case TextFieldType.Integer:
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return new string(input.Where(c => char.IsDigit(c)).ToArray());
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default:
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return input;
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}
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}
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public override bool HandleKeyPress(KeyInput e)
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{
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if (IsDisabled() || e.Event == KeyInputEvent.Up)
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return false;
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// Only take input if we are focused
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if (!HasKeyboardFocus)
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return false;
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var isOSX = Platform.CurrentPlatform == PlatformType.OSX;
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switch (e.Key)
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{
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case Keycode.RETURN:
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case Keycode.KP_ENTER:
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if (OnEnterKey(e))
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return true;
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break;
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case Keycode.TAB:
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if (OnTabKey(e))
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return true;
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break;
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case Keycode.ESCAPE:
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ClearSelection();
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if (OnEscKey(e))
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return true;
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break;
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case Keycode.LALT:
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if (OnAltKey())
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return true;
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break;
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case Keycode.LEFT:
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ResetBlinkCycle();
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if (CursorPosition > 0)
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{
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var cachedCurrentCursorPos = CursorPosition;
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
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CursorPosition = GetPrevWhitespaceIndex();
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else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
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CursorPosition = 0;
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else
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CursorPosition--;
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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HandleSelectionUpdate(cachedCurrentCursorPos, CursorPosition);
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else
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ClearSelection();
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}
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break;
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case Keycode.RIGHT:
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ResetBlinkCycle();
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if (CursorPosition <= Text.Length - 1)
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{
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var cachedCurrentCursorPos = CursorPosition;
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
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CursorPosition = GetNextWhitespaceIndex();
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else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
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CursorPosition = Text.Length;
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else
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CursorPosition++;
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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HandleSelectionUpdate(cachedCurrentCursorPos, CursorPosition);
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else
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ClearSelection();
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}
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break;
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case Keycode.HOME:
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ResetBlinkCycle();
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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HandleSelectionUpdate(CursorPosition, 0);
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else
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ClearSelection();
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CursorPosition = 0;
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break;
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case Keycode.END:
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ResetBlinkCycle();
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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HandleSelectionUpdate(CursorPosition, Text.Length);
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else
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ClearSelection();
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CursorPosition = Text.Length;
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break;
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case Keycode.D:
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if (e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition < Text.Length)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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text = text.Remove(CursorPosition, 1);
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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OnTextEdited();
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}
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break;
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case Keycode.K:
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// ctrl+k is equivalent to cmd+delete on osx (but also works on osx)
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ResetBlinkCycle();
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if (e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition < Text.Length)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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text = text.Remove(CursorPosition);
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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OnTextEdited();
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}
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break;
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case Keycode.U:
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// ctrl+u is equivalent to cmd+backspace on osx
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ResetBlinkCycle();
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if (!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition > 0)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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text = text.Substring(CursorPosition);
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CursorPosition = 0;
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ClearSelection();
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OnTextEdited();
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}
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break;
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case Keycode.X:
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ResetBlinkCycle();
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if (((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))) &&
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!string.IsNullOrEmpty(Text) && selectionStartIndex != -1)
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{
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var lowestIndex = selectionStartIndex < selectionEndIndex ? selectionStartIndex : selectionEndIndex;
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var highestIndex = selectionStartIndex < selectionEndIndex ? selectionEndIndex : selectionStartIndex;
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Game.Renderer.SetClipboardText(Text.Substring(lowestIndex, highestIndex - lowestIndex));
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RemoveSelectedText();
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}
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break;
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case Keycode.C:
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ResetBlinkCycle();
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if (((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta)))
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&& !string.IsNullOrEmpty(Text) && selectionStartIndex != -1)
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{
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var lowestIndex = selectionStartIndex < selectionEndIndex ? selectionStartIndex : selectionEndIndex;
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var highestIndex = selectionStartIndex < selectionEndIndex ? selectionEndIndex : selectionStartIndex;
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Game.Renderer.SetClipboardText(Text.Substring(lowestIndex, highestIndex - lowestIndex));
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}
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break;
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case Keycode.DELETE:
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// cmd+delete is equivalent to ctrl+k on non-osx
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ResetBlinkCycle();
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if (selectionStartIndex != -1)
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RemoveSelectedText();
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else if (CursorPosition < Text.Length)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
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text = text.Substring(0, CursorPosition) + text.Substring(GetNextWhitespaceIndex());
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else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
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text = text.Remove(CursorPosition);
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else
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text = text.Remove(CursorPosition, 1);
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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OnTextEdited();
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}
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break;
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case Keycode.BACKSPACE:
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// cmd+backspace is equivalent to ctrl+u on non-osx
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ResetBlinkCycle();
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if (selectionStartIndex != -1)
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RemoveSelectedText();
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else if (CursorPosition > 0)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
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{
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var prevWhitespace = GetPrevWhitespaceIndex();
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text = text.Substring(0, prevWhitespace) + text.Substring(CursorPosition);
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CursorPosition = prevWhitespace;
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}
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else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
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{
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text = text.Substring(CursorPosition);
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CursorPosition = 0;
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}
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else
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{
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CursorPosition--;
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text = text.Remove(CursorPosition, 1);
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}
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OnTextEdited();
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}
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break;
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case Keycode.V:
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ResetBlinkCycle();
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if (selectionStartIndex != -1)
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RemoveSelectedText();
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta)))
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{
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var clipboardText = Game.Renderer.GetClipboardText();
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// Take only the first line of the clipboard contents
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var nl = clipboardText.IndexOf('\n');
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if (nl > 0)
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clipboardText = clipboardText.Substring(0, nl);
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clipboardText = clipboardText.Trim();
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if (clipboardText.Length > 0)
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HandleTextInput(clipboardText);
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}
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break;
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case Keycode.A:
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// Ctrl+A as Select-All, or Cmd+A on OSX
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta)))
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{
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ClearSelection();
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HandleSelectionUpdate(0, Text.Length);
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}
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break;
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default:
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break;
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}
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return true;
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}
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public override bool HandleTextInput(string input)
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{
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if (!HasKeyboardFocus || IsDisabled())
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return false;
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// Validate input
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input = RemoveInvalidCharacters(input);
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if (input.Length == 0)
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return true;
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if (selectionStartIndex != -1)
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RemoveSelectedText();
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if (MaxLength > 0 && Text.Length >= MaxLength)
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return true;
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var pasteLength = input.Length;
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// Truncate the pasted string if the total length (current + paste) is greater than the maximum.
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if (MaxLength > 0 && MaxLength > Text.Length)
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pasteLength = Math.Min(input.Length, MaxLength - Text.Length);
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// Write directly to the Text backing field to avoid repeating the invalid character validation
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text = text.Insert(CursorPosition, input.Substring(0, pasteLength));
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CursorPosition += pasteLength;
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ClearSelection();
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OnTextEdited();
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return true;
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}
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void HandleSelectionUpdate(int prevCursorPos, int newCursorPos)
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{
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// If selection index is -1, there's no selection already open so create one
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if (selectionStartIndex == -1)
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selectionStartIndex = prevCursorPos;
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selectionEndIndex = newCursorPos;
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if (selectionStartIndex == selectionEndIndex)
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ClearSelection();
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}
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void ClearSelection()
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{
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selectionStartIndex = -1;
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selectionEndIndex = -1;
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}
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void RemoveSelectedText()
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{
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if (selectionStartIndex != -1)
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{
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var lowestIndex = selectionStartIndex < selectionEndIndex ? selectionStartIndex : selectionEndIndex;
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var highestIndex = selectionStartIndex < selectionEndIndex ? selectionEndIndex : selectionStartIndex;
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// Write directly to the Text backing field to avoid unnecessary validation
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text = text.Remove(lowestIndex, highestIndex - lowestIndex);
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ClearSelection();
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CursorPosition = lowestIndex;
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OnTextEdited();
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}
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}
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protected int blinkCycle = 10;
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protected bool showCursor = true;
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bool wasDisabled;
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public override void Tick()
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{
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// Remove the blinking cursor when disabled
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var isDisabled = IsDisabled();
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if (isDisabled != wasDisabled)
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{
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wasDisabled = isDisabled;
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if (isDisabled && Ui.KeyboardFocusWidget == this)
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YieldKeyboardFocus();
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}
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if (--blinkCycle <= 0)
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{
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blinkCycle = 20;
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showCursor ^= true;
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}
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}
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public override void Draw()
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{
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var apparentText = GetApparentText();
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var font = Game.Renderer.Fonts[Font];
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var pos = RenderOrigin;
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var textSize = font.Measure(apparentText);
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var cursorPosition = font.Measure(apparentText.Substring(0, CursorPosition));
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var disabled = IsDisabled();
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var hover = Ui.MouseOverWidget == this || Children.Any(c => c == Ui.MouseOverWidget);
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var state = WidgetUtils.GetStatefulImageName(Background, disabled, false, hover, HasKeyboardFocus);
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WidgetUtils.DrawPanel(state,
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new Rectangle(pos.X, pos.Y, Bounds.Width, Bounds.Height));
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// Inset text by the margin and center vertically
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var verticalMargin = (Bounds.Height - textSize.Y) / 2 - VisualHeight;
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|
var textPos = pos + new int2(LeftMargin, verticalMargin);
|
|
|
|
// Right align when editing and scissor when the text overflows
|
|
var isTextOverflowing = textSize.X > Bounds.Width - LeftMargin - RightMargin;
|
|
if (isTextOverflowing)
|
|
{
|
|
if (HasKeyboardFocus)
|
|
textPos += new int2(Bounds.Width - LeftMargin - RightMargin - textSize.X, 0);
|
|
|
|
Game.Renderer.EnableScissor(new Rectangle(pos.X + LeftMargin, pos.Y,
|
|
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom));
|
|
}
|
|
|
|
// Draw the highlight around the selected area
|
|
if (selectionStartIndex != -1)
|
|
{
|
|
var visualSelectionStartIndex = selectionStartIndex < selectionEndIndex ? selectionStartIndex : selectionEndIndex;
|
|
var visualSelectionEndIndex = selectionStartIndex < selectionEndIndex ? selectionEndIndex : selectionStartIndex;
|
|
var highlightStartX = font.Measure(apparentText.Substring(0, visualSelectionStartIndex)).X;
|
|
var highlightEndX = font.Measure(apparentText.Substring(0, visualSelectionEndIndex)).X;
|
|
|
|
WidgetUtils.FillRectWithColor(
|
|
new Rectangle(textPos.X + highlightStartX, textPos.Y, highlightEndX - highlightStartX, Bounds.Height - (verticalMargin * 2)), TextColorHighlight);
|
|
}
|
|
|
|
var color =
|
|
disabled ? TextColorDisabled
|
|
: IsValid() ? TextColor
|
|
: TextColorInvalid;
|
|
font.DrawText(apparentText, textPos, color);
|
|
|
|
if (showCursor && HasKeyboardFocus)
|
|
font.DrawText("|", new float2(textPos.X + cursorPosition.X - 2, textPos.Y), TextColor);
|
|
|
|
if (isTextOverflowing)
|
|
Game.Renderer.DisableScissor();
|
|
}
|
|
|
|
public override Widget Clone() { return new TextFieldWidget(this); }
|
|
}
|
|
}
|