Weapons are now defined with the Armament trait and turret parameters live in Turreted. This has the side effect of allowing any number and distribution of weapons and turrets.
67 lines
908 B
YAML
67 lines
908 B
YAML
BOAT:
|
|
Inherits: ^Ship
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Gunboat
|
|
Icon: boaticnh
|
|
Health:
|
|
HP: 700
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
InitialFacing:64
|
|
ROT: 4
|
|
Speed: 2
|
|
OnRails: true
|
|
RevealsShroud:
|
|
Range: 7
|
|
Turreted:
|
|
ROT: 7
|
|
Offset: 0,-15,0,-4
|
|
Armament:
|
|
Weapon: BoatMissile
|
|
LocalOffset: -3,-5,0,0,0, 3,-5,0,0,0, 0,-5,0,0,0
|
|
AttackTurreted:
|
|
RenderGunboat:
|
|
AutoTarget:
|
|
AllowMovement: false
|
|
WithSmoke:
|
|
|
|
LST:
|
|
Inherits: ^Ship
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Landing Craft
|
|
Mobile:
|
|
Crushes: crate
|
|
TerrainSpeeds:
|
|
Clear: 100
|
|
Rough: 100
|
|
Road: 100
|
|
Water: 100
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Beach: 100
|
|
River: 100
|
|
InitialFacing:0
|
|
ROT: 4
|
|
Speed: 10
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 7
|
|
RenderUnit:
|
|
RenderCargo:
|
|
-Selectable:
|
|
Cargo:
|
|
Types: Infantry, Vehicle
|
|
MaxWeight: 5
|
|
PipCount: 5
|
|
AttackMove:
|
|
JustMove: true
|
|
|