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43aa8c680cc9fe41f3400e391f07eea8959c32b7
OpenRA/OpenRa.Game/GameRules
History
Bob 67319eac11 move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order.
2010-01-24 13:47:06 +13:00
..
ActorInfo.cs
mod manifest loading
2010-01-20 21:48:47 +13:00
AftermathInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
ArmorType.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
Footprint.cs
Changed IsCloseEnoughToBase to take top-left position.
2010-01-18 14:22:38 +13:00
GeneralInfo.cs
move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order.
2010-01-24 13:47:06 +13:00
InfoLoader.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
ProjectileInfo.cs
fixed flames; fixed ftur 'rotation'; fixed repair cursor hotspot
2010-01-22 23:27:51 +13:00
Rules.cs
new support power impl
2010-01-24 12:25:46 +13:00
TechTree.cs
some refs to "Game.world" i missed a while ago.
2010-01-21 13:44:02 +13:00
UserSettings.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
VoiceInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
WarheadInfo.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
WeaponInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
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