Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
43d100246f7637e6047d720bf66a37b686c33a14
OpenRA/OpenRA.Mods.Common/Traits/Attack
History
reaperrr 456d32f3eb Make Attack* traits PausableConditional and replace IsDisabled with IsTraitDisabled checks
2017-11-25 03:55:56 +02:00
..
AttackBase.cs
Make Attack* traits PausableConditional and replace IsDisabled with IsTraitDisabled checks
2017-11-25 03:55:56 +02:00
AttackCharges.cs
Change so Attack* calls Created on base class
2017-06-04 17:11:44 +02:00
AttackFollow.cs
Make Attack* traits PausableConditional and replace IsDisabled with IsTraitDisabled checks
2017-11-25 03:55:56 +02:00
AttackFrontal.cs
Add the missing base implementation to AttackFrontal's RulesetLoaded
2017-08-17 19:28:51 +02:00
AttackGarrisoned.cs
Make ITick require explicit implementation
2017-09-16 15:51:37 +02:00
AttackOmni.cs
Fix Obelisk not dropping targets when they move out of range.
2017-03-10 19:42:15 +00:00
AttackSuicides.cs
Remove TargetActor and TargetLocation from order issuing.
2017-10-15 19:07:46 +02:00
AttackTurreted.cs
Replace turret IsDisabled check with AT.IsTraitDisabled check
2017-11-25 03:55:56 +02:00
Powered by Gitea Version: 1.25.1 Page: 153ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API