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4469b5f5ca7f0303d192f0dec0df6da22dd1be12
OpenRA
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OpenRA.Mods.Cnc
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UberWaffe
4f18cb5fc0
IonCannonPower can now define how many ticks into animation the weapon impact happens (as opposed to at the end of the animation).
2014-08-04 16:12:18 +02:00
..
IonCannon.cs
IonCannonPower can now define how many ticks into animation the weapon impact happens (as opposed to at the end of the animation).
2014-08-04 16:12:18 +02:00