35 lines
637 B
C#
35 lines
637 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits
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{
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class Infantry : ICrushable
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{
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public Infantry(Actor self){}
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public bool IsCrushableByFriend()
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{
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// HACK: should be false
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return true;
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}
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public bool IsCrushableByEnemy()
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{
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// HACK: should be based off crushable tag
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return true;
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}
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public void OnCrush(Actor crusher)
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{
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Sound.Play("squishy2.aud");
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}
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public IEnumerable<UnitMovementType> CrushableBy()
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{
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yield return UnitMovementType.Track;
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yield return UnitMovementType.Wheel;
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}
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}
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}
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