283 lines
3.4 KiB
YAML
283 lines
3.4 KiB
YAML
mcv:
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idle:
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Facings: 32
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icon: mcvicnh.tem
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AddExtension: False
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mcv.destroyed:
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idle: mcv
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Facings: 32
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ZOffset: -512
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harv:
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idle:
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Facings: 32
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harvest:
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Start: 32
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Length: 4
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Facings: 8
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Tick: 60
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dock: harvdump
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Length: 7
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dock-loop: harvdump
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Start: 7
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icon: harvicnh.tem
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AddExtension: False
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harv.destroyed:
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idle: harv
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Facings: 32
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ZOffset: -512
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bggy:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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muzzle: minigun
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Length: 6
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Facings: 8
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icon: bggyicnh.tem
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AddExtension: False
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bggy.destroyed:
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idle: bggy
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Facings: 32
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ZOffset: -512
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turret: bggy
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Start: 32
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Facings: 32
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ZOffset: -512
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mtnk:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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muzzle: gunfire2
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Length: *
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icon: mtnkicnh.tem
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AddExtension: False
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mtnk.destroyed:
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idle: mtnk
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Facings: 32
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ZOffset: -512
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turret: mtnk
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Start: 32
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Facings: 32
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ZOffset: -512
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ltnk:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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muzzle: gunfire2
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Length: *
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icon: ltnkicnh.tem
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AddExtension: False
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ltnk.destroyed:
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idle: ltnk
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Facings: 32
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ZOffset: -512
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turret: ltnk
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Start: 32
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Facings: 32
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ZOffset: -512
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htnk:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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muzzle: gunfire2
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Length: *
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icon: htnkicnh.tem
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AddExtension: False
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htnk.destroyed:
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idle: htnk
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Facings: 32
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ZOffset: -512
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turret: htnk
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Start: 32
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Facings: 32
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ZOffset: -512
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jeep:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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muzzle: minigun
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Length: 6
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Facings: 8
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icon: jeepicnh.tem
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AddExtension: False
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jeep.destroyed:
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idle: jeep
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Facings: 32
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ZOffset: -512
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turret: jeep
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Start: 32
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Facings: 32
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ZOffset: -512
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bike:
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idle:
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Facings: 32
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icon: bikeicnh.tem
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AddExtension: False
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bike.destroyed:
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idle: bike
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Facings: 32
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ZOffset: -512
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ftnk:
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idle:
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Facings: 32
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muzzle0: flame-n
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Length: *
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Offset: 3,8
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muzzle1: flame-nw
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Length: *
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Offset: 4,6
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muzzle2: flame-w
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Length: *
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Offset: 7,2
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muzzle3: flame-sw
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Length: *
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Offset: 3,-2
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muzzle4: flame-s
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Length: *
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Offset: 1,-2
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muzzle5: flame-se
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Length: *
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Offset: -3,-1
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muzzle6: flame-e
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Length: *
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Offset: -6,2
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muzzle7: flame-ne
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Length: *
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Offset: -5,6
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icon: ftnkicnh.tem
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AddExtension: False
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ftnk.destroyed:
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idle: ftnk
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Facings: 32
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ZOffset: -512
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mhq:
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idle:
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Facings: 32
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spinner:
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Start: 32
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Length: 32
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icon: mhqicnh
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msam:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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aim:
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Start: 64
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Facings: 32
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turret-3:
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Start: 64
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Facings: 32
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icon: msamicnh.tem
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AddExtension: False
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msam.destroyed:
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idle: msam
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Facings: 32
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ZOffset: -512
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turret: msam
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Start: 32
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Facings: 32
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ZOffset: -512
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mlrs:
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idle:
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Facings: 32
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turret:
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Start: 32
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Facings: 32
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turret-2:
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Start: 64
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Facings: 32
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turret-3:
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Start: 96
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Facings: 32
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icon: mlrsicnh.tem
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AddExtension: False
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mlrs.destroyed:
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idle: mlrs
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Facings: 32
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ZOffset: -512
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turret: mlrs
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Start: 32
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Facings: 32
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ZOffset: -512
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stnk:
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idle:
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Facings: 32
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icon: stnkicnh.tem
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AddExtension: False
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stnk.destroyed:
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idle: stnk
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Facings: 32
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ZOffset: -512
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arty:
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idle:
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Facings: 32
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muzzle: gunfire2
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Length: *
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icon: artyicnh.tem
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AddExtension: False
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arty.destroyed:
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idle: arty
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Facings: 32
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ZOffset: -512
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apc:
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idle:
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Facings: 32
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turret: apctur
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Facings: 32
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muzzle: apcmuz
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Length: 3
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Stride: 6
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Facings: 8
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close:
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Start: 32
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Length: 3
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unload:
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Start: 32
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icon: apcicnh.tem
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AddExtension: False
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apc.destroyed:
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idle: apc
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Facings: 32
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ZOffset: -512
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turret: apctur
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Facings: 32
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ZOffset: -512 |