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OpenRA/OpenRA.TilesetBuilder
History
Matthias Mailänder c75c72b525 made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
..
Properties
Upgraded to VS2010
2012-06-26 20:39:56 -05:00
defaults.yaml
string AcceptsSmudgeType replaces boolean AcceptSmudge
2012-06-27 13:19:52 +12:00
frmBuilder.cs
made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
frmBuilder.Designer.cs
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmBuilder.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmNew.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
frmNew.Designer.cs
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmNew.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
OpenRA.TilesetBuilder.csproj
Upgraded to VS2010
2012-06-26 20:39:56 -05:00
Program.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
Surface.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
Surface.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
Template.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
tilesetbuilder_icon copy.ico
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
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