Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
472de004ed57e16afbedaf18354360463281ef04
OpenRA/OpenRA.Mods.Common/Traits/Sound
History
penev92 32bb70abca Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes
2015-05-24 00:15:07 +03:00
..
ActorLostNotification.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
AmbientSound.cs
add a looping sound trait
2015-05-02 06:59:57 +02:00
AnnounceOnBuild.cs
Made AnnounceOnKill and AnnounceOnBuild voices customisable.
2015-05-23 13:53:38 +02:00
AnnounceOnKill.cs
Made AnnounceOnKill and AnnounceOnBuild voices customisable.
2015-05-23 13:53:38 +02:00
AnnounceOnSeen.cs
Fix EnemyWatcher's interaction with disguised actors
2015-03-26 15:20:26 +02:00
DeathSounds.cs
Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes
2015-05-24 00:15:07 +03:00
SoundOnDamageTransition.cs
Change SoundOnDamageTransition to randomly select
2015-03-12 16:09:11 -05:00
Powered by Gitea Version: 1.25.4 Page: 221ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API