743 lines
25 KiB
C#
743 lines
25 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Threading.Tasks;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class LobbyLogic : ChromeLogic
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{
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static readonly Action DoNothing = () => { };
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readonly ModData modData;
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readonly Action onStart;
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readonly Action onExit;
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readonly OrderManager orderManager;
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readonly WorldRenderer worldRenderer;
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readonly bool skirmishMode;
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readonly Ruleset modRules;
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readonly World shellmapWorld;
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readonly WebServices services;
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enum PanelType { Players, Options, Music, Servers, Kick, ForceStart }
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PanelType panel = PanelType.Players;
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readonly Widget lobby;
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readonly Widget editablePlayerTemplate;
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readonly Widget nonEditablePlayerTemplate;
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readonly Widget emptySlotTemplate;
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readonly Widget editableSpectatorTemplate;
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readonly Widget nonEditableSpectatorTemplate;
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readonly Widget newSpectatorTemplate;
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readonly ScrollPanelWidget lobbyChatPanel;
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readonly Widget chatTemplate;
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readonly ScrollPanelWidget players;
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readonly Dictionary<string, LobbyFaction> factions = new Dictionary<string, LobbyFaction>();
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readonly ColorPreviewManagerWidget colorPreview;
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readonly TabCompletionLogic tabCompletion = new TabCompletionLogic();
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readonly LabelWidget chatLabel;
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MapPreview map;
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bool addBotOnMapLoad;
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bool teamChat;
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readonly string chatLineSound = ChromeMetrics.Get<string>("ChatLineSound");
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// Listen for connection failures
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void ConnectionStateChanged(OrderManager om)
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{
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if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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Ui.CloseWindow();
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Action onConnect = () =>
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{
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", onExit },
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{ "onStart", onStart },
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{ "skirmishMode", false }
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});
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};
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Action<string> onRetry = password => ConnectionLogic.Connect(om.Host, om.Port, password, onConnect, onExit);
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var switchPanel = om.ServerExternalMod != null ? "CONNECTION_SWITCHMOD_PANEL" : "CONNECTIONFAILED_PANEL";
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Ui.OpenWindow(switchPanel, new WidgetArgs()
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{
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{ "orderManager", om },
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{ "onAbort", onExit },
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{ "onRetry", onRetry }
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});
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}
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}
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[ObjectCreator.UseCtor]
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internal LobbyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, OrderManager orderManager,
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Action onExit, Action onStart, bool skirmishMode, Dictionary<string, MiniYaml> logicArgs)
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{
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map = MapCache.UnknownMap;
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lobby = widget;
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this.modData = modData;
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this.orderManager = orderManager;
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this.worldRenderer = worldRenderer;
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this.onStart = onStart;
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this.onExit = onExit;
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this.skirmishMode = skirmishMode;
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// TODO: This needs to be reworked to support per-map tech levels, bots, etc.
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this.modRules = modData.DefaultRules;
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shellmapWorld = worldRenderer.World;
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services = modData.Manifest.Get<WebServices>();
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orderManager.AddChatLine += AddChatLine;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.BeforeGameStart += OnGameStart;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME");
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if (name != null)
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name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName;
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var mapContainer = Ui.LoadWidget("MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs
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{
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{ "orderManager", orderManager },
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{ "getMap", (Func<MapPreview>)(() => map) },
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{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) =>
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LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) },
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{ "getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) },
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{ "showUnoccupiedSpawnpoints", true },
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});
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mapContainer.IsVisible = () => panel != PanelType.Servers;
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UpdateCurrentMap();
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var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs());
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playerBin.IsVisible = () => panel == PanelType.Players;
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players = playerBin.Get<ScrollPanelWidget>("LOBBY_PLAYERS");
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editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER");
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nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER");
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emptySlotTemplate = players.Get("TEMPLATE_EMPTY");
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editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR");
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nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR");
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newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR");
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colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = Game.Settings.Player.Color;
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foreach (var f in modRules.Actors["world"].TraitInfos<FactionInfo>())
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factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description });
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var gameStarting = false;
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Func<bool> configurationDisabled = () => !Game.IsHost || gameStarting ||
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panel == PanelType.Kick || panel == PanelType.ForceStart ||
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!map.RulesLoaded || map.InvalidCustomRules ||
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orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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var mapButton = lobby.GetOrNull<ButtonWidget>("CHANGEMAP_BUTTON");
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if (mapButton != null)
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{
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mapButton.IsVisible = () => panel != PanelType.Servers;
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mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart ||
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orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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mapButton.OnClick = () =>
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{
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var onSelect = new Action<string>(uid =>
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{
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// Don't select the same map again
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if (uid == map.Uid)
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return;
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orderManager.IssueOrder(Order.Command("map " + uid));
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Game.Settings.Server.Map = uid;
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Game.Settings.Save();
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});
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Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
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{
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{ "initialMap", map.Uid },
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{ "initialTab", MapClassification.System },
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{ "onExit", DoNothing },
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{ "onSelect", Game.IsHost ? onSelect : null },
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{ "filter", MapVisibility.Lobby },
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});
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};
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}
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var slotsButton = lobby.GetOrNull<DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON");
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if (slotsButton != null)
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{
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slotsButton.IsVisible = () => panel != PanelType.Servers;
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slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players ||
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(orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) &&
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orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0);
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slotsButton.OnMouseDown = _ =>
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{
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var botTypes = map.Rules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Type);
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var options = new Dictionary<string, IEnumerable<DropDownOption>>();
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var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
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if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots))
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{
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var botOptions = new List<DropDownOption>()
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{
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new DropDownOption()
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{
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Title = "Add",
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IsSelected = () => false,
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OnClick = () =>
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{
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foreach (var slot in orderManager.LobbyInfo.Slots)
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{
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var bot = botTypes.Random(Game.CosmeticRandom);
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var c = orderManager.LobbyInfo.ClientInSlot(slot.Key);
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if (slot.Value.AllowBots == true && (c == null || c.Bot != null))
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orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot)));
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}
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}
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}
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};
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if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null))
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{
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botOptions.Add(new DropDownOption()
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{
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Title = "Remove",
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IsSelected = () => false,
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OnClick = () =>
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{
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foreach (var slot in orderManager.LobbyInfo.Slots)
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{
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var c = orderManager.LobbyInfo.ClientInSlot(slot.Key);
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if (c != null && c.Bot != null)
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orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference));
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}
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}
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});
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}
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options.Add("Configure Bots", botOptions);
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}
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var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2;
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if (teamCount >= 1)
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{
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var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption
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{
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Title = "{0} Teams".F(d),
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString())))
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}).ToList();
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if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots))
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{
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teamOptions.Add(new DropDownOption
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{
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Title = "Humans vs Bots",
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1"))
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});
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}
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teamOptions.Add(new DropDownOption
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{
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Title = "Free for all",
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0"))
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});
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options.Add("Configure Teams", teamOptions);
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}
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem);
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};
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}
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var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()
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{
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{ "orderManager", orderManager },
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{ "getMap", (Func<MapPreview>)(() => map) },
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{ "configurationDisabled", configurationDisabled }
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});
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optionsBin.IsVisible = () => panel == PanelType.Options;
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var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs
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{
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{ "onExit", DoNothing },
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{ "world", worldRenderer.World }
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});
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musicBin.IsVisible = () => panel == PanelType.Music;
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ServerListLogic serverListLogic = null;
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if (!skirmishMode)
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{
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Action<GameServer> doNothingWithServer = _ => { };
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var serversBin = Ui.LoadWidget("LOBBY_SERVERS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs
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{
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{ "onJoin", doNothingWithServer },
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});
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serverListLogic = serversBin.LogicObjects.Select(l => l as ServerListLogic).FirstOrDefault(l => l != null);
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serversBin.IsVisible = () => panel == PanelType.Servers;
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}
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var tabContainer = skirmishMode ? lobby.Get("SKIRMISH_TABS") : lobby.Get("MULTIPLAYER_TABS");
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tabContainer.IsVisible = () => true;
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var optionsTab = tabContainer.Get<ButtonWidget>("OPTIONS_TAB");
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optionsTab.IsHighlighted = () => panel == PanelType.Options;
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optionsTab.IsDisabled = OptionsTabDisabled;
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optionsTab.OnClick = () => panel = PanelType.Options;
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optionsTab.GetText = () => !map.RulesLoaded ? "Loading..." : optionsTab.Text;
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var playersTab = tabContainer.Get<ButtonWidget>("PLAYERS_TAB");
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playersTab.IsHighlighted = () => panel == PanelType.Players;
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playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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playersTab.OnClick = () => panel = PanelType.Players;
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var musicTab = tabContainer.Get<ButtonWidget>("MUSIC_TAB");
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musicTab.IsHighlighted = () => panel == PanelType.Music;
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musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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musicTab.OnClick = () => panel = PanelType.Music;
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var serversTab = tabContainer.GetOrNull<ButtonWidget>("SERVERS_TAB");
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if (serversTab != null)
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{
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serversTab.IsHighlighted = () => panel == PanelType.Servers;
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serversTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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serversTab.OnClick = () =>
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{
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// Refresh the list when switching to the servers tab
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if (serverListLogic != null && panel != PanelType.Servers)
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serverListLogic.RefreshServerList();
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panel = PanelType.Servers;
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};
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}
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// Force start panel
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Action startGame = () =>
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{
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gameStarting = true;
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orderManager.IssueOrder(Order.Command("startgame"));
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};
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var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON");
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if (startGameButton != null)
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{
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startGameButton.IsDisabled = () => configurationDisabled() || map.Status != MapStatus.Available ||
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orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) ||
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(!orderManager.LobbyInfo.GlobalSettings.EnableSingleplayer && orderManager.LobbyInfo.NonBotPlayers.Count() < 2);
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startGameButton.OnClick = () =>
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{
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// Bots and admins don't count
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if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady))
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panel = PanelType.ForceStart;
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else
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startGame();
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};
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}
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var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs());
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forceStartBin.IsVisible = () => panel == PanelType.ForceStart;
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forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid);
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forceStartBin.Get<ButtonWidget>("OK_BUTTON").OnClick = startGame;
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forceStartBin.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players;
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var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); };
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if (skirmishMode)
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disconnectButton.Text = "Back";
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chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE");
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var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength;
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chatTextField.TakeKeyboardFocus();
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chatTextField.OnEnterKey = () =>
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{
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if (chatTextField.Text.Length == 0)
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return true;
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// Always scroll to bottom when we've typed something
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lobbyChatPanel.ScrollToBottom();
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orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
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chatTextField.Text = "";
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return true;
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};
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chatTextField.OnTabKey = () =>
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{
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var previousText = chatTextField.Text;
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chatTextField.Text = tabCompletion.Complete(chatTextField.Text);
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chatTextField.CursorPosition = chatTextField.Text.Length;
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if (chatTextField.Text == previousText)
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return SwitchTeamChat();
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else
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return true;
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};
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chatTextField.OnEscKey = () => { chatTextField.Text = ""; return true; };
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lobbyChatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY");
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chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE");
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lobbyChatPanel.RemoveChildren();
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var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON");
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if (settingsButton != null)
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{
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settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs
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{
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{ "onExit", DoNothing },
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{ "worldRenderer", worldRenderer }
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});
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}
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// Add a bot on the first lobbyinfo update
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if (skirmishMode)
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addBotOnMapLoad = true;
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MiniYaml yaml;
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if (logicArgs.TryGetValue("ChatLineSound", out yaml))
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chatLineSound = yaml.Value;
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}
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bool disposed;
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protected override void Dispose(bool disposing)
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{
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if (disposing && !disposed)
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{
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disposed = true;
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orderManager.AddChatLine -= AddChatLine;
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.BeforeGameStart -= OnGameStart;
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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}
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base.Dispose(disposing);
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}
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bool OptionsTabDisabled()
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{
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return !map.RulesLoaded || map.InvalidCustomRules || panel == PanelType.Kick || panel == PanelType.ForceStart;
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}
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public override void Tick()
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{
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if (panel == PanelType.Options && OptionsTabDisabled())
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panel = PanelType.Players;
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}
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void AddChatLine(Color c, string from, string text)
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{
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var template = (ContainerWidget)chatTemplate.Clone();
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LobbyUtils.SetupChatLine(template, c, DateTime.Now, from, text);
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var scrolledToBottom = lobbyChatPanel.ScrolledToBottom;
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lobbyChatPanel.AddChild(template);
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if (scrolledToBottom)
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lobbyChatPanel.ScrollToBottom(smooth: true);
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Game.Sound.PlayNotification(modRules, null, "Sounds", chatLineSound, null);
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}
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bool SwitchTeamChat()
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{
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teamChat ^= true;
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chatLabel.Text = teamChat ? "Team:" : "Chat:";
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return true;
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}
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void LoadMapPreviewRules(MapPreview map)
|
|
{
|
|
new Task(() =>
|
|
{
|
|
// Force map rules to be loaded on this background thread
|
|
map.PreloadRules();
|
|
}).Start();
|
|
}
|
|
|
|
void UpdateCurrentMap()
|
|
{
|
|
var uid = orderManager.LobbyInfo.GlobalSettings.Map;
|
|
if (map.Uid == uid)
|
|
return;
|
|
|
|
map = modData.MapCache[uid];
|
|
if (map.Status == MapStatus.Available)
|
|
{
|
|
// Maps need to be validated and pre-loaded before they can be accessed
|
|
var currentMap = map;
|
|
new Task(() =>
|
|
{
|
|
// Force map rules to be loaded on this background thread
|
|
currentMap.PreloadRules();
|
|
Game.RunAfterTick(() =>
|
|
{
|
|
// Map may have changed in the meantime
|
|
if (currentMap != map)
|
|
return;
|
|
|
|
// Tell the server that we have the map
|
|
if (!currentMap.InvalidCustomRules)
|
|
orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)));
|
|
|
|
if (addBotOnMapLoad)
|
|
{
|
|
var slot = orderManager.LobbyInfo.FirstEmptyBotSlot();
|
|
var bot = currentMap.Rules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Type).FirstOrDefault();
|
|
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
|
|
if (slot != null && bot != null)
|
|
orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));
|
|
|
|
addBotOnMapLoad = false;
|
|
}
|
|
});
|
|
}).Start();
|
|
}
|
|
else if (map.Status == MapStatus.DownloadAvailable)
|
|
LoadMapPreviewRules(map);
|
|
else if (Game.Settings.Game.AllowDownloading)
|
|
modData.MapCache.QueryRemoteMapDetails(services.MapRepository, new[] { uid }, LoadMapPreviewRules);
|
|
}
|
|
|
|
void UpdatePlayerList()
|
|
{
|
|
if (orderManager.LocalClient == null)
|
|
return;
|
|
|
|
var isHost = Game.IsHost;
|
|
var idx = 0;
|
|
foreach (var kv in orderManager.LobbyInfo.Slots)
|
|
{
|
|
var key = kv.Key;
|
|
var slot = kv.Value;
|
|
var client = orderManager.LobbyInfo.ClientInSlot(key);
|
|
Widget template = null;
|
|
|
|
// get template for possible reuse
|
|
if (idx < players.Children.Count)
|
|
template = players.Children[idx];
|
|
|
|
if (client == null)
|
|
{
|
|
// Empty slot
|
|
if (template == null || template.Id != emptySlotTemplate.Id)
|
|
template = emptySlotTemplate.Clone();
|
|
|
|
if (isHost)
|
|
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, worldRenderer, map);
|
|
else
|
|
LobbyUtils.SetupSlotWidget(template, slot, client);
|
|
|
|
var join = template.Get<ButtonWidget>("JOIN");
|
|
join.IsVisible = () => !slot.Closed;
|
|
join.IsDisabled = () => orderManager.LocalClient.IsReady;
|
|
join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key));
|
|
}
|
|
else if ((client.Index == orderManager.LocalClient.Index) ||
|
|
(client.Bot != null && isHost))
|
|
{
|
|
// Editable player in slot
|
|
if (template == null || template.Id != editablePlayerTemplate.Id)
|
|
template = editablePlayerTemplate.Clone();
|
|
|
|
LobbyUtils.SetupLatencyWidget(template, client, orderManager);
|
|
|
|
if (client.Bot != null)
|
|
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, worldRenderer, map);
|
|
else
|
|
LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager, worldRenderer);
|
|
|
|
LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, shellmapWorld, colorPreview);
|
|
LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, factions);
|
|
LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, map);
|
|
LobbyUtils.SetupEditableSpawnWidget(template, slot, client, orderManager, map);
|
|
LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager, map);
|
|
}
|
|
else
|
|
{
|
|
// Non-editable player in slot
|
|
if (template == null || template.Id != nonEditablePlayerTemplate.Id)
|
|
template = nonEditablePlayerTemplate.Clone();
|
|
|
|
LobbyUtils.SetupLatencyWidget(template, client, orderManager);
|
|
LobbyUtils.SetupColorWidget(template, slot, client);
|
|
LobbyUtils.SetupFactionWidget(template, slot, client, factions);
|
|
|
|
if (isHost)
|
|
{
|
|
LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, map);
|
|
LobbyUtils.SetupEditableSpawnWidget(template, slot, client, orderManager, map);
|
|
LobbyUtils.SetupPlayerActionWidget(template, slot, client, orderManager, worldRenderer,
|
|
lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players);
|
|
}
|
|
else
|
|
{
|
|
LobbyUtils.SetupNameWidget(template, slot, client, orderManager, worldRenderer);
|
|
LobbyUtils.SetupTeamWidget(template, slot, client);
|
|
LobbyUtils.SetupSpawnWidget(template, slot, client);
|
|
}
|
|
|
|
LobbyUtils.SetupReadyWidget(template, slot, client);
|
|
}
|
|
|
|
template.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(template);
|
|
else if (players.Children[idx].Id != template.Id)
|
|
players.ReplaceChild(players.Children[idx], template);
|
|
|
|
idx++;
|
|
}
|
|
|
|
// Add spectators
|
|
foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
|
|
{
|
|
Widget template = null;
|
|
var c = client;
|
|
|
|
// get template for possible reuse
|
|
if (idx < players.Children.Count)
|
|
template = players.Children[idx];
|
|
|
|
// Editable spectator
|
|
if (c.Index == orderManager.LocalClient.Index)
|
|
{
|
|
if (template == null || template.Id != editableSpectatorTemplate.Id)
|
|
template = editableSpectatorTemplate.Clone();
|
|
|
|
LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager, worldRenderer);
|
|
|
|
if (client.IsAdmin)
|
|
LobbyUtils.SetupEditableReadyWidget(template, null, client, orderManager, map);
|
|
else
|
|
LobbyUtils.HideReadyWidgets(template);
|
|
}
|
|
else
|
|
{
|
|
// Non-editable spectator
|
|
if (template == null || template.Id != nonEditableSpectatorTemplate.Id)
|
|
template = nonEditableSpectatorTemplate.Clone();
|
|
|
|
if (isHost)
|
|
LobbyUtils.SetupPlayerActionWidget(template, null, client, orderManager, worldRenderer,
|
|
lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players);
|
|
else
|
|
LobbyUtils.SetupNameWidget(template, null, client, orderManager, worldRenderer);
|
|
|
|
if (client.IsAdmin)
|
|
LobbyUtils.SetupReadyWidget(template, null, client);
|
|
else
|
|
LobbyUtils.HideReadyWidgets(template);
|
|
}
|
|
|
|
LobbyUtils.SetupLatencyWidget(template, c, orderManager);
|
|
template.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(template);
|
|
else if (players.Children[idx].Id != template.Id)
|
|
players.ReplaceChild(players.Children[idx], template);
|
|
|
|
idx++;
|
|
}
|
|
|
|
// Spectate button
|
|
if (orderManager.LocalClient.Slot != null)
|
|
{
|
|
Widget spec = null;
|
|
if (idx < players.Children.Count)
|
|
spec = players.Children[idx];
|
|
if (spec == null || spec.Id != newSpectatorTemplate.Id)
|
|
spec = newSpectatorTemplate.Clone();
|
|
|
|
LobbyUtils.SetupKickSpectatorsWidget(spec, orderManager, lobby,
|
|
() => panel = PanelType.Kick, () => panel = PanelType.Players, skirmishMode);
|
|
|
|
var btn = spec.Get<ButtonWidget>("SPECTATE");
|
|
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
|
|
btn.IsDisabled = () => orderManager.LocalClient.IsReady;
|
|
btn.IsVisible = () => orderManager.LobbyInfo.GlobalSettings.AllowSpectators
|
|
|| orderManager.LocalClient.IsAdmin;
|
|
|
|
spec.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(spec);
|
|
else if (players.Children[idx].Id != spec.Id)
|
|
players.ReplaceChild(players.Children[idx], spec);
|
|
|
|
idx++;
|
|
}
|
|
|
|
while (players.Children.Count > idx)
|
|
players.RemoveChild(players.Children[idx]);
|
|
|
|
tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList();
|
|
}
|
|
|
|
void OnGameStart()
|
|
{
|
|
Ui.CloseWindow();
|
|
onStart();
|
|
}
|
|
}
|
|
|
|
public class LobbyFaction
|
|
{
|
|
public bool Selectable;
|
|
public string Name;
|
|
public string Description;
|
|
public string Side;
|
|
}
|
|
|
|
class DropDownOption
|
|
{
|
|
public string Title;
|
|
public Func<bool> IsSelected = () => false;
|
|
public Action OnClick;
|
|
}
|
|
}
|