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486fa9a978f44356e9af6fed9d92c7a789dfde97
OpenRA/OpenRA.Mods.RA/Widgets
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Paul Chote e2d1eec56e Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
..
Delegates
Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
BuildPaletteWidget.cs
remove a redundant method from queries.
2010-12-27 18:26:12 +13:00
MoneyBinWidget.cs
remove refs to Game.world in widgets
2010-10-12 17:30:22 +13:00
OrderButtonWidget.cs
pass WorldRenderer to Widget.Draw, DrawInner
2010-10-12 17:27:08 +13:00
PowerBinWidget.cs
move Building et al into Mods/
2010-11-06 11:05:45 +13:00
RadarBinWidget.cs
Added int2.Clamp(Rectangle). All queries for map geometry use map.Bounds.
2010-11-24 12:24:48 +13:00
SpecialPowerBinWidget.cs
Don't crash if two powers have the same icon.
2010-12-07 22:00:26 +13:00
StrategicProgressWidget.cs
Tidy more uses of BottomRight/TopLeft, bogus location of FormatTime.
2010-11-24 11:37:18 +13:00
WorldCommandWidget.cs
wire 's' (default binding) to issue 'Stop' order to each selected actor
2010-12-06 20:43:09 +13:00
WorldTooltipWidget.cs
Introduce World.LocalShroud. Breaks targeting stealth tanks. Probably breaks FrozenUnderFog.
2010-11-27 11:20:04 +13:00
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