Files
OpenRA/OpenRA.Mods.Common/Activities/Transform.cs
2018-11-03 15:09:14 +01:00

145 lines
3.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class Transform : Activity
{
public readonly string ToActor;
public CVec Offset = CVec.Zero;
public int Facing = 96;
public string[] Sounds = { };
public string Notification = null;
public int ForceHealthPercentage = 0;
public bool SkipMakeAnims = false;
public string Faction = null;
public Transform(Actor self, string toActor)
{
ToActor = toActor;
}
protected override void OnFirstRun(Actor self)
{
if (self.Info.HasTraitInfo<IFacingInfo>())
QueueChild(new Turn(self, Facing));
if (self.Info.HasTraitInfo<AircraftInfo>())
QueueChild(new HeliLand(self, true));
}
public override Activity Tick(Actor self)
{
if (IsCanceled)
return NextActivity;
if (ChildActivity != null)
{
ActivityUtils.RunActivity(self, ChildActivity);
return this;
}
// Prevent deployment in bogus locations
var transforms = self.TraitOrDefault<Transforms>();
if (transforms != null && !transforms.CanDeploy())
{
Cancel(self, true);
return NextActivity;
}
foreach (var nt in self.TraitsImplementing<INotifyTransform>())
nt.BeforeTransform(self);
var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
if (!SkipMakeAnims && makeAnimation != null)
{
// Once the make animation starts the activity must not be stopped anymore.
IsInterruptible = false;
// Wait forever
QueueChild(new WaitFor(() => false));
makeAnimation.Reverse(self, () => DoTransform(self));
return this;
}
return NextActivity;
}
protected override void OnLastRun(Actor self)
{
if (!IsCanceled)
DoTransform(self);
}
void DoTransform(Actor self)
{
self.World.AddFrameEndTask(w =>
{
if (self.IsDead)
return;
foreach (var nt in self.TraitsImplementing<INotifyTransform>())
nt.OnTransform(self);
var selected = w.Selection.Contains(self);
var controlgroup = w.Selection.GetControlGroupForActor(self);
self.Dispose();
foreach (var s in Sounds)
Game.Sound.PlayToPlayer(SoundType.World, self.Owner, s, self.CenterPosition);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Notification, self.Owner.Faction.InternalName);
var init = new TypeDictionary
{
new LocationInit(self.Location + Offset),
new OwnerInit(self.Owner),
new FacingInit(Facing),
};
if (SkipMakeAnims)
init.Add(new SkipMakeAnimsInit());
if (Faction != null)
init.Add(new FactionInit(Faction));
var health = self.TraitOrDefault<IHealth>();
if (health != null)
{
// Cast to long to avoid overflow when multiplying by the health
var newHP = ForceHealthPercentage > 0 ? ForceHealthPercentage : (int)(health.HP * 100L / health.MaxHP);
init.Add(new HealthInit(newHP));
}
foreach (var modifier in self.TraitsImplementing<ITransformActorInitModifier>())
modifier.ModifyTransformActorInit(self, init);
var a = w.CreateActor(ToActor, init);
foreach (var nt in self.TraitsImplementing<INotifyTransform>())
nt.AfterTransform(a);
if (selected)
w.Selection.Add(w, a);
if (controlgroup.HasValue)
w.Selection.AddToControlGroup(a, controlgroup.Value);
});
}
}
}