Files
OpenRA/OpenRA.Mods.RA/Render/WithRotor.cs
2014-05-22 23:35:10 +12:00

63 lines
1.8 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
public class WithRotorInfo : ITraitInfo, Requires<RenderSpritesInfo>, Requires<IBodyOrientationInfo>
{
[Desc("Sequence name to use when flying")]
public readonly string Sequence = "rotor";
[Desc("Sequence name to use when landed")]
public readonly string GroundSequence = "slow-rotor";
[Desc("Position relative to body")]
public readonly WVec Offset = WVec.Zero;
public readonly string Id = "rotor";
public object Create(ActorInitializer init) { return new WithRotor(init.self, this); }
}
public class WithRotor : ITick
{
WithRotorInfo info;
Animation rotorAnim;
IMove movement;
public WithRotor(Actor self, WithRotorInfo info)
{
this.info = info;
var rs = self.Trait<RenderSprites>();
var body = self.Trait<IBodyOrientation>();
movement = self.Trait<IMove>();
rotorAnim = new Animation(self.World, rs.GetImage(self));
rotorAnim.PlayRepeating(info.Sequence);
rs.Add(info.Id, new AnimationWithOffset(rotorAnim,
() => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))),
null, () => false, p => WithTurret.ZOffsetFromCenter(self, p, 1)));
}
public void Tick(Actor self)
{
var isFlying = movement.IsMoving && !self.IsDead();
if (isFlying ^ (rotorAnim.CurrentSequence.Name != info.Sequence))
return;
rotorAnim.ReplaceAnim(isFlying ? info.Sequence : info.GroundSequence);
}
}
}