Files
OpenRA/ra.yaml
2010-01-11 18:37:35 +13:00

1827 lines
33 KiB
YAML

V2RL:
Inherits: DefaultVehicle
Buildable:
TechLevel: 4
Tab: Vehicle
Prerequisites: weap,dome
Owner: soviet
Cost: 700
Description: "V2 Rocket"
LongDesc: "Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 150
Armor: light
Crewed: yes
Sight: 5
Mobile:
ROT: 5
Speed: 7
AttackBase:
PrimaryWeapon: SCUD
RenderUnitReload:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
1TNK:
Inherits: DefaultVehicle
Buildable:
TechLevel: 4
Tab: Vehicle
Prerequisites: weap
Owner: allies
Cost: 700
Description: "Light Tank"
LongDesc: "Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 300
Armor: heavy
Crewed: yes
Sight: 4
Mobile:
ROT: 5
Speed: 9
Turreted:
AttackTurreted:
PrimaryWeapon: 75mm
Recoil: 2
RenderUnitTurreted:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
2TNK:
Inherits: DefaultVehicle
Buildable:
TechLevel: 6
Tab: Vehicle
Prerequisites: weap
Owner: allies
Cost: 800
Description: "Medium Tank"
LongDesc: "Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Mobile:
ROT: 5
Speed: 8
Turreted:
AttackTurreted:
PrimaryWeapon: 90mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
3TNK:
Inherits: DefaultVehicle
Buildable:
TechLevel: 4
Tab: Vehicle
Prerequisites: weap
Owner: soviet
Cost: 950
Description: "Heavy Tank"
LongDesc: "Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Mobile:
ROT: 5
Speed: 7
Turreted:
AttackTurreted:
PrimaryWeapon: 105mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
4TNK:
Inherits: DefaultVehicle
Buildable:
TechLevel: 10
Tab: Vehicle
Prerequisites: weap,stek
Owner: soviet
Cost: 1700
Description: "Mammoth Tank"
LongDesc: "Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
Selectable:
Voice: VehicleVoice
Unit:
HP: 600
Armor: heavy
Crewed: yes
Sight: 6
Mobile:
ROT: 5
Speed: 4
Turreted:
AttackTurreted:
PrimaryWeapon: 120mm
PrimaryLocalOffset: -4,-5,0,4,-5,0
SecondaryLocalOffset: -7,2,25,7,2,-25
Recoil: 4
RenderUnitTurreted:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
MRJ:
Inherits: DefaultVehicle
Buildable:
TechLevel: 12
Tab: Vehicle
Prerequisites: weap,dome
Owner: allies
Cost: 600
Description: "Radar Jammer"
LongDesc: "Hides nearby units on the enemy's minimap.\n Unarmed"
Selectable:
Priority: 3
Voice: VehicleVoice
Unit:
HP: 110
Armor: light
Crewed: yes
Sight: 7
Mobile:
ROT: 5
Speed: 9
RenderUnitSpinner:
Offset: 0,4,0,-6
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
MGG:
Inherits: DefaultVehicle
Buildable:
TechLevel: 11
Tab: Vehicle
Prerequisites: weap,atek
Owner: allies
Cost: 600
Description: "Mobile Gap Generator"
LongDesc: "Regenerates Fog of War in a small area \naround the unit.\n Unarmed"
Selectable:
Priority: 3
Voice: VehicleVoice
Unit:
HP: 110
Armor: light
Crewed: yes
Sight: 4
Mobile:
ROT: 5
Speed: 9
RenderUnitSpinner:
Offset: 0,6,0,-3
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
ARTY:
Inherits: DefaultVehicle
Buildable:
TechLevel: 8
Tab: Vehicle
Prerequisites: weap
Owner: allies
Cost: 600
Description: "Artillery"
LongDesc: "Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 75
Armor: light
Crewed: yes
Sight: 5
Mobile:
ROT: 2
Speed: 6
AttackBase:
PrimaryWeapon: 155mm
RenderUnit:
Explodes:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
HARV:
Inherits: DefaultVehicle
Buildable:
TechLevel: 1
Tab: Vehicle
Prerequisites: weap,proc
Owner: allies,soviet
Cost: 1400
Description: "Ore Truck"
LongDesc: "Collects Ore and Gems for processing.\n Unarmed"
Selectable:
Priority: 7
Voice: VehicleVoice
Harvester:
Unit:
HP: 600
Armor: heavy
Crewed: yes
Sight: 4
Mobile:
ROT: 5
Speed: 6
RenderUnit:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
MCV:
Inherits: DefaultVehicle
Buildable:
TechLevel: 11
Tab: Vehicle
Prerequisites: weap,fix
Owner: allies,soviet
Cost: 2500
Description: "Mobile Construction Vehicle"
LongDesc: "Deploys into another Construction Yard.\n Unarmed"
Selectable:
Priority: 3
Voice: VehicleVoice
Unit:
HP: 600
Armor: light
Crewed: yes
Sight: 4
Mobile:
ROT: 5
Speed: 6
McvDeploy:
RenderUnit:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
JEEP:
Inherits: DefaultVehicle
Buildable:
TechLevel: 3
Tab: Vehicle
Prerequisites: weap
Owner: allies
Cost: 600
Description: "Ranger"
LongDesc: "Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 150
Armor: light
Crewed: yes
Sight: 6
Mobile:
ROT: 10
Speed: 10
Turreted:
AttackTurreted:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-2
MuzzleFlash: yes
RenderUnitTurreted:
AutoTarget:
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
APC:
Inherits: DefaultVehicle
Buildable:
TechLevel: 5
Tab: Vehicle
Prerequisites: weap,tent
Owner: allies
Cost: 800
Description: "Armored Personnel Carrier"
LongDesc: "Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Selectable:
Voice: VehicleVoice
Unit:
HP: 200
Armor: heavy
Sight: 5
Mobile:
ROT: 5
Speed: 10
AttackBase:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-4
MuzzleFlash: yes
RenderUnitMuzzleFlash:
AutoTarget:
Repairable:
Chronoshiftable:
Cargo:
PassengerTypes: Foot
UnloadFacing: 220
Passenger:
IronCurtainable:
MNLY.AP:
Inherits: DefaultVehicle
Buildable:
TechLevel: 3
Tab: Vehicle
Prerequisites: weap,fix
Owner: soviet
Cost: 800
Icon: MNLYICON
Description: "Minelayer (Anti-Personnel)"
LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
Selectable:
Voice: VehicleVoice
Unit:
HP: 100
Armor: heavy
Crewed: yes
Sight: 5
Mobile:
ROT: 5
Speed: 9
RenderUnit:
Image: MNLY
Minelayer:
MineImmune:
Repairable:
LimitedAmmo:
Ammo: 5
Chronoshiftable:
Passenger:
IronCurtainable:
MNLY.AT:
Inherits: DefaultVehicle
Buildable:
TechLevel: 3
Tab: Vehicle
Prerequisites: weap,fix
Owner: allies
Cost: 800
Icon: MNLYICON
Description: "Minelayer (Anti-Tank)"
LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
Selectable:
Voice: VehicleVoice
Unit:
HP: 100
Armor: heavy
Crewed: yes
Sight: 5
Mobile:
ROT: 5
Speed: 9
RenderUnit:
Image: MNLY
Minelayer:
MineImmune:
Repairable:
LimitedAmmo:
Ammo: 5
Chronoshiftable:
Passenger:
IronCurtainable:
SS:
Inherits: DefaultShip
Buildable:
TechLevel: 5
Tab: Ship
Prerequisites: spen
Owner: soviet
Cost: 950
Description: "Submarine"
LongDesc: "Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge"
Selectable:
Unit:
HP: 120
Armor: light
Sight: 6
Mobile:
ROT: 7
Speed: 6
RenderUnit:
Submarine:
AttackBase:
PrimaryWeapon: TorpTube
Chronoshiftable:
IronCurtainable:
DD:
Inherits: DefaultShip
Buildable:
TechLevel: 7
Tab: Ship
Prerequisites: syrd
Owner: allies
Cost: 1000
Description: "Destroyer"
LongDesc: "Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks"
Selectable:
Unit:
HP: 400
Armor: heavy
Sight: 6
Mobile:
ROT: 7
Speed: 6
Turreted:
AttackTurreted:
PrimaryWeapon: Stinger
PrimaryOffset: 0,-8,0,-3
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
CA:
Inherits: DefaultShip
Buildable:
TechLevel: 10
Tab: Ship
Prerequisites: syrd,atek
Owner: allies
Cost: 2000
Description: "Cruiser"
LongDesc: "Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines"
Selectable:
Unit:
HP: 700
Armor: heavy
Sight: 7
Mobile:
ROT: 5
Speed: 4
Turreted:
AttackTurreted:
PrimaryWeapon: 8Inch
PrimaryOffset: 0,17,0,-2
SecondaryOffset: 0,-17,0,-2
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
LST:
Inherits: DefaultShip
Buildable:
TechLevel: 3
Tab: Ship
Owner: allies,soviet
Cost: 700
Description: "Transport"
LongDesc: "General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed"
Selectable:
Unit:
HP: 350
Armor: heavy
Sight: 6
Mobile:
ROT: 10
Speed: 14
RenderUnit:
Cargo:
PassengerTypes: Foot,Wheel,Track
IronCurtainable:
PT:
Inherits: DefaultShip
Buildable:
TechLevel: 5
Tab: Ship
Prerequisites: syrd
Owner: allies
Cost: 500
Description: "Gunboat"
LongDesc: "Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft"
Selectable:
Unit:
HP: 200
Armor: heavy
Sight: 7
Mobile:
ROT: 7
Speed: 9
Turreted:
AttackTurreted:
PrimaryWeapon: 2Inch
PrimaryOffset: 0,-6,0,-1
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
MIG:
Inherits: DefaultPlane
Buildable:
TechLevel: 10
Tab: Plane
Prerequisites: afld
Owner: soviet
Cost: 1200
Description: "Mig Attack Plane"
LongDesc: "Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles"
Selectable:
Unit:
HP: 50
Armor: light
InitialFacing: 192
Sight: 0
AttackPlane:
PrimaryWeapon: Maverick
Plane:
ROT: 5
Speed: 20
RenderUnit:
WithShadow:
LimitedAmmo:
Ammo: 3
IronCurtainable:
YAK:
Inherits: DefaultPlane
Buildable:
TechLevel: 5
Tab: Plane
Prerequisites: afld
Owner: soviet
Cost: 800
Description: "Yak Attack Plane"
LongDesc: "Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings"
Selectable:
Unit:
HP: 60
Armor: light
Crewed: yes
InitialFacing: 192
Sight: 0
AttackPlane:
PrimaryWeapon: ChainGun
Plane:
ROT: 5
Speed: 16
RenderUnit:
WithShadow:
LimitedAmmo:
Ammo: 15
IronCurtainable:
TRAN:
Inherits: DefaultPlane
Buildable:
TechLevel: 11
Tab: Plane
Prerequisites: hpad
Owner: allies
Cost: 1200
Description: "Transport Helicopter"
LongDesc: "Fast Infantry Transport Helicopter.\n Unarmed"
Selectable:
Unit:
HP: 90
Armor: light
InitialFacing: 20
Sight: 0
Helicopter:
ROT: 5
Speed: 12
RenderUnitRotor:
PrimaryOffset: 0,14,0,-4
SecondaryOffset: 0,-14,0,-2
WithShadow:
Cargo:
PassengerTypes: Foot
IronCurtainable:
HELI:
Inherits: DefaultPlane
Buildable:
TechLevel: 9
Tab: Plane
Prerequisites: hpad
Owner: allies
Cost: 1200
Description: "Longbow"
LongDesc: "Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry"
Selectable:
Unit:
HP: 225
Armor: heavy
Crewed: yes
InitialFacing: 20
Sight: 0
AttackHeli:
PrimaryWeapon: Hellfire
PrimaryOffset: -5,0,0,2
SecondaryOffset: 5,0,0,2
Helicopter:
ROT: 4
Speed: 16
RenderUnitRotor:
PrimaryOffset: 0,0,0,-2
WithShadow:
LimitedAmmo:
Ammo: 6
IronCurtainable:
HIND:
Inherits: DefaultPlane
Buildable:
TechLevel: 9
Tab: Plane
Prerequisites: hpad
Owner: allies
Cost: 1200
Description: "Hind"
LongDesc: "Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks"
Selectable:
Unit:
HP: 225
Armor: heavy
Crewed: yes
InitialFacing: 20
Sight: 0
AttackHeli:
PrimaryWeapon: ChainGun
PrimaryOffset: -5,0,0,2
SecondaryOffset: 5,0,0,2
Helicopter:
ROT: 4
Speed: 12
RenderUnitRotor:
WithShadow:
LimitedAmmo:
Ammo: 12
IronCurtainable:
IRON:
Inherits: DefaultDefense
Buildable:
TechLevel: 12
Tab: Defense
Prerequisites: stek
Owner: soviet
Cost: 2800
Description: "Iron Curtain"
LongDesc: "Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability"
Selectable:
Priority: 3
Building:
Power: -200
RequiresPower: true
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 10
RenderBuilding:
IronCurtainable:
IronCurtain:
PDOX:
Inherits: DefaultDefense
Buildable:
TechLevel: 12
Tab: Defense
Prerequisites: atek
Owner: allies
Cost: 2800
Description: "Chronosphere"
LongDesc: "Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift"
Selectable:
Priority: 3
Building:
Power: -200
RequiresPower: true
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 10
RenderBuilding:
Chronosphere:
IronCurtainable:
PBOX:
Inherits: DefaultDefense
Buildable:
TechLevel: 2
Tab: Defense
Prerequisites: tent
Owner: allies
Cost: 400
Description: "Pillbox"
LongDesc: "Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Selectable:
Priority: 3
Building:
Power: -15
Footprint: x
Dimensions: 1,1
HP: 400
Armor: wood
Crewed: yes
Sight: 5
Turreted:
RenderBuilding:
AttackTurreted:
PrimaryWeapon: Vulcan
AutoTarget:
IronCurtainable:
HBOX:
Inherits: DefaultDefense
Buildable:
TechLevel: 3
Tab: Defense
Prerequisites: tent
Owner: allies
Cost: 600
Description: "Camo Pillbox"
LongDesc: "Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Selectable:
Priority: 3
Building:
Power: -15
Footprint: x
Dimensions: 1,1
HP: 600
Armor: wood
Crewed: yes
Sight: 5
Turreted:
RenderBuilding:
AttackTurreted:
PrimaryWeapon: Vulcan
AutoTarget:
IronCurtainable:
TSLA:
Inherits: DefaultDefense
Buildable:
TechLevel: 7
Tab: Defense
Prerequisites: weap
Owner: soviet
Cost: 1500
Description: "Tesla Coil"
LongDesc: "Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft"
Selectable:
Priority: 3
Building:
Power: -150
RequiresPower: true
Footprint: _ x
Dimensions: 1,2
HP: 400
Armor: heavy
Crewed: yes
Sight: 8
Turreted:
RenderBuildingCharge:
AttackTurreted:
PrimaryWeapon: TeslaZap
AutoTarget:
IronCurtainable:
GUN:
Inherits: DefaultDefense
Buildable:
TechLevel: 4
Tab: Defense
Prerequisites: tent
Owner: allies
Cost: 600
Description: "Turret"
LongDesc: "Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft"
Selectable:
Priority: 3
Building:
Power: -40
Footprint: x
Dimensions: 1,1
HP: 400
Armor: heavy
Crewed: yes
InitialFacing: 50
Sight: 6
Turreted:
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: TurretGun
AutoTarget:
IronCurtainable:
AGUN:
Inherits: DefaultDefense
Buildable:
TechLevel: 5
Tab: Defense
Prerequisites: dome
Owner: allies
Cost: 600
Description: "AA Gun"
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
Selectable:
Priority: 3
Building:
Power: -50
RequiresPower: true
Footprint: _ x
Dimensions: 1,2
HP: 400
Armor: heavy
Crewed: yes
InitialFacing: 224
Sight: 6
Turreted:
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: ZSU-23
AutoTarget:
IronCurtainable:
FTUR:
Inherits: DefaultDefense
Buildable:
TechLevel: 2
Tab: Defense
Prerequisites: barr
Owner: soviet
Cost: 600
Description: "Flame Turret"
LongDesc: "Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft"
Selectable:
Priority: 3
Turreted:
Building:
Power: -20
Footprint: x
Dimensions: 1,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 6
RenderBuilding:
AttackTurreted:
PrimaryWeapon: FireballLauncher
AutoTarget:
IronCurtainable:
GAP:
Inherits: DefaultDefense
Buildable:
TechLevel: 10
Tab: Defense
Prerequisites: atek
Owner: allies
Cost: 500
Description: "Gap Generator"
LongDesc: "Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed"
Selectable:
Priority: 3
Building:
Power: -60
RequiresPower: true
Footprint: _ x
Dimensions: 1,2
Capturable: true
HP: 1000
Armor: wood
Crewed: yes
Sight: 10
RenderBuilding:
IronCurtainable:
SAM:
Inherits: DefaultDefense
Buildable:
TechLevel: 9
Tab: Defense
Prerequisites: dome
Owner: soviet
Cost: 750
Description: "SAM Site"
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
Selectable:
Priority: 3
Building:
Power: -20
Footprint: xx
Dimensions: 2,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Turreted:
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: Nike
AutoTarget:
IronCurtainable:
MSLO:
Inherits: DefaultDefense
Buildable:
TechLevel: 13
Tab: Defense
Prerequisites: stek,atek
Owner: soviet,allies
Cost: 2500
Description: "Missile Silo"
LongDesc: "Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile"
Selectable:
Priority: 3
Building:
Power: -100
Footprint: xx
Dimensions: 2,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
RenderBuilding:
IronCurtainable:
ATEK:
Inherits: DefaultBuilding
Buildable:
TechLevel: 10
Tab: Building
Prerequisites: weap,dome
Owner: allies
Cost: 1500
Description: "Allied Tech Center"
LongDesc: "Provides Allied advanced technologies.\n Special Ability: GPS Satellite"
Selectable:
Priority: 3
Building:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 400
Armor: wood
Crewed: yes
Sight: 10
RenderBuilding:
IronCurtainable:
GpsLaunchSite:
WEAP:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: proc
Owner: soviet,allies
Cost: 2000
Description: "War Factory"
LongDesc: "Produces tanks & light vehicles."
Selectable:
Priority: 3
Building:
Power: -30
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Bib: yes
HP: 1000
Armor: light
Crewed: yes
Sight: 4
RenderWarFactory:
RenderBuilding:
RallyPoint:
Production:
IronCurtainable:
SYRD:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: powr
Owner: allies
Cost: 650
Description: "Shipyard"
LongDesc: "Produces and repairs ships"
Selectable:
Priority: 3
Building:
Power: -30
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 1000
Armor: light
WaterBound: yes
Sight: 4
RenderBuilding:
ProductionSurround:
IronCurtainable:
SPEN:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: powr
Owner: soviet
Cost: 650
Description: "Sub Pen"
LongDesc: "Produces and repairs submarines and \ntransports"
Selectable:
Priority: 3
Building:
Power: -30
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 1000
Armor: light
WaterBound: yes
Sight: 4
RenderBuilding:
ProductionSurround:
IronCurtainable:
FACT:
Inherits: DefaultBuilding
Selectable:
Priority: 3
Building:
Power: 0
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
Bib: yes
HP: 1000
Armor: heavy
Crewed: yes
Sight: 5
RenderBuilding:
ConstructionYard:
IronCurtainable:
PROC:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Prerequisites: powr
Owner: allies,soviet
Cost: 2000
Description: "Ore Refinery"
LongDesc: "Converts Ore and Gems into money"
Selectable:
Priority: 3
Building:
Power: -30
Footprint: _x_ xxx x==
Dimensions: 3,3
Capturable: true
Bib: yes
HP: 900
Armor: wood
Crewed: yes
Sight: 6
RenderBuilding:
AcceptsOre:
StoresOre:
Pips: 17
Capacity: 2000
IronCurtainable:
SILO:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Prerequisites: proc
Owner: allies,soviet
Cost: 150
Description: "Silo"
LongDesc: "Stores excess harvested Ore"
Selectable:
Priority: 3
Building:
Power: -10
Footprint: x
Dimensions: 1,1
Capturable: true
HP: 300
Armor: wood
Sight: 4
RenderBuildingOre:
StoresOre:
Pips: 5
Capacity: 1500
IronCurtainable:
HPAD:
Inherits: DefaultBuilding
Buildable:
TechLevel: 9
Tab: Building
Prerequisites: dome
Owner: allies
Cost: 1500
Description: "Helipad"
LongDesc: "Produces and reloads helicopters"
Selectable:
Priority: 3
Building:
Power: -10
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 800
Armor: wood
Crewed: yes
Sight: 5
RenderBuilding:
Production:
BelowUnits:
Reservable:
IronCurtainable:
DOME:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: proc
Owner: allies,soviet
Cost: 1000
Description: "Radar Dome"
LongDesc: "Provides an overview of the battlefield.\n Requires power to operate."
Selectable:
Priority: 3
Building:
Power: -40
RequiresPower: true
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 1000
Armor: wood
Crewed: yes
Sight: 10
RenderBuilding:
ProvidesRadar:
IronCurtainable:
AFLD:
Inherits: DefaultBuilding
Buildable:
TechLevel: 5
Tab: Building
Prerequisites: dome
Owner: soviet
Cost: 600
Description: "Airstrip"
LongDesc: "Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane"
Selectable:
Priority: 3
Building:
Power: -30
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
HP: 1000
Armor: heavy
Crewed: yes
Sight: 7
RenderBuilding:
Production:
BelowUnits:
Reservable:
IronCurtainable:
POWR:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Prerequisites: fact
Owner: allies,soviet
Cost: 300
Description: "Power Plant"
LongDesc: "Provides power for other structures"
Selectable:
Priority: 3
Building:
Power: 100
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 400
Armor: wood
Crewed: yes
Sight: 4
RenderBuilding:
IronCurtainable:
APWR:
Inherits: DefaultBuilding
Buildable:
TechLevel: 8
Tab: Building
Prerequisites: powr
Owner: allies,soviet
Cost: 500
Description: "Advanced Power Plant"
LongDesc: "Provides more power, cheaper than the \nstandard Power Plant"
Selectable:
Priority: 3
Building:
Power: 200
Footprint: ___ xxx xxx
Dimensions: 3,3
Capturable: true
Bib: yes
HP: 700
Armor: wood
Crewed: yes
Sight: 4
RenderBuilding:
IronCurtainable:
STEK:
Inherits: DefaultBuilding
Buildable:
TechLevel: 6
Tab: Building
Prerequisites: weap,dome
Owner: soviet
Cost: 1500
Description: "Soviet Tech Center"
LongDesc: "Provides Soviet advanced technologies"
Selectable:
Priority: 3
Building:
Power: -100
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Bib: yes
HP: 600
Armor: wood
Crewed: yes
Sight: 4
RenderBuilding:
IronCurtainable:
BARR:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Prerequisites: powr
Owner: soviet
Cost: 300
Description: "Soviet Barracks"
LongDesc: "Produces infantry"
Selectable:
Priority: 3
Building:
Power: -20
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 800
Armor: wood
Crewed: yes
Sight: 5
RenderBuilding:
RallyPoint:
Production:
IronCurtainable:
TENT:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Prerequisites: powr
Owner: allies
Cost: 300
Description: "Allied Barracks"
LongDesc: "Produces infantry"
Selectable:
Priority: 3
Building:
Power: -20
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 800
Armor: wood
Crewed: yes
Sight: 5
RenderBuilding:
RallyPoint:
Production:
IronCurtainable:
KENN:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: barr
Owner: soviet
Cost: 200
Description: "Kennel"
LongDesc: "Produces attack dogs"
Selectable:
Priority: 3
Building:
Power: -10
Footprint: x
Dimensions: 1,1
HP: 400
Armor: wood
Sight: 4
RenderBuilding:
RallyPoint:
Production:
IronCurtainable:
FIX:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: weap
Owner: allies,soviet
Cost: 1200
Description: "Service Depot"
LongDesc: "Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases."
Selectable:
Priority: 3
Building:
Power: -30
Footprint: _x_ xxx _x_
Dimensions: 3,3
Capturable: true
HP: 800
Armor: wood
Crewed: yes
Sight: 5
RenderBuilding:
BelowUnits:
Reservable:
IronCurtainable:
FACF:
Inherits: DefaultBuilding
Buildable:
TechLevel: 1
Tab: Building
Owner: allies
Cost: 50
Description: "Fake Construction Yard"
LongDesc: "Looks like a Construction Yard."
Selectable:
Priority: 3
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Bib: yes
HP: 30
Sight: 4
RenderBuilding:
Image: FACT
Fake:
IronCurtainable:
WEAF:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: proc
Owner: allies
Cost: 50
Description: "Fake War Factory"
LongDesc: "Looks like a War Factory."
Selectable:
Priority: 3
Building:
Power: -2
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
BaseNormal: no
Bib: yes
HP: 30
Sight: 4
RenderWarFactory:
RenderBuilding:
Image: WEAP
Fake:
IronCurtainable:
SYRF:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: powr
Owner: allies
Cost: 50
Description: "Fake Shipyard"
LongDesc: "Looks like a Shipyard"
Selectable:
Priority: 3
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Sight: 4
RenderBuilding:
Image: SYRD
Fake:
SPEF:
Inherits: DefaultBuilding
Selectable:
Priority: 3
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Sight: 4
RenderBuilding:
Image: SPEN
Fake:
DOMF:
Inherits: DefaultBuilding
Buildable:
TechLevel: 3
Tab: Building
Prerequisites: proc
Owner: allies
Cost: 50
Description: "Fake Radar Dome"
LongDesc: "Looks like a Radar Dome"
Selectable:
Priority: 3
Building:
Power: -2
Footprint: xx xx
Dimensions: 2,2
Capturable: true
BaseNormal: no
Bib: yes
HP: 30
Sight: 4
RenderBuilding:
Image: DOME
Fake:
MINP:
Inherits: DefaultBuilding
Unit:
HP: 1
RenderUnit:
APMine:
BelowUnits:
InvisibleToOthers:
MINV:
Inherits: DefaultBuilding
Unit:
HP: 1
RenderUnit:
ATMine:
BelowUnits:
InvisibleToOthers:
DOG:
Inherits: DefaultInfantry
Buildable:
TechLevel: 3
Tab: Infantry
Prerequisites: kenn
Owner: soviet
Cost: 200
Description: "Attack Dog"
LongDesc: "Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles"
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
Unit:
HP: 12
Armor: none
Sight: 5
Mobile:
Speed: 4
RenderInfantry:
Passenger:
E1:
Inherits: DefaultInfantry
Buildable:
TechLevel: 1
Tab: Infantry
Owner: allies,soviet
Cost: 100
Description: "Rifle Infantry"
LongDesc: "General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles"
Selectable:
Bounds: 12,17,0,-9
Unit:
HP: 50
Armor: none
Sight: 4
Mobile:
Speed: 4
RenderInfantry:
AttackBase:
PrimaryWeapon: M1Carbine
TakeCover:
SquishByTank:
AutoTarget:
Passenger:
E2:
Inherits: DefaultInfantry
Buildable:
TechLevel: 1
Tab: Infantry
Owner: soviet
Cost: 160
Description: "Grenadier"
LongDesc: "Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles"
Selectable:
Bounds: 12,17,0,-9
Unit:
HP: 50
Armor: none
Sight: 4
Mobile:
Speed: 5
RenderInfantry:
AttackBase:
PrimaryWeapon: Grenade
PrimaryOffset: 0,0,0,-13
TakeCover:
SquishByTank:
AutoTarget:
Passenger:
E3:
Inherits: DefaultInfantry
Buildable:
TechLevel: 2
Tab: Infantry
Owner: allies,soviet
Cost: 300
Description: "Rocket Soldier"
LongDesc: "Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
Selectable:
Bounds: 12,17,0,-9
Unit:
HP: 45
Armor: none
Sight: 4
Mobile:
Speed: 3
RenderInfantry:
AttackBase:
PrimaryWeapon: RedEye
PrimaryOffset: 0,0,0,-13
TakeCover:
SquishByTank:
AutoTarget:
Passenger:
E4:
Inherits: DefaultInfantry
Buildable:
TechLevel: 6
Tab: Infantry
Prerequisites: stek
Owner: soviet
Cost: 300
Description: "Flamethrower"
LongDesc: "Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles"
Selectable:
Bounds: 12,17,0,-9
Unit:
HP: 40
Armor: none
Sight: 4
Mobile:
Speed: 3
RenderInfantry:
AttackBase:
PrimaryWeapon: Flamer
PrimaryOffset: 0,0,0,-7
TakeCover:
SquishByTank:
AutoTarget:
Passenger:
E6:
Inherits: DefaultInfantry
Buildable:
TechLevel: 5
Tab: Infantry
Owner: soviet,allies
Cost: 500
Description: "Engineer"
LongDesc: "Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything"
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
Unit:
HP: 25
Armor: none
Sight: 4
Mobile:
Speed: 4
EngineerCapture:
RenderInfantry:
TakeCover:
SquishByTank:
Passenger:
SPY:
Inherits: DefaultInfantry
Buildable:
TechLevel: 6
Tab: Infantry
Prerequisites: dome
Owner: allies
Cost: 500
Description: "Spy"
LongDesc: "Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised"
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
Unit:
HP: 25
Armor: none
Sight: 5
Mobile:
Speed: 4
RenderInfantry:
TakeCover:
SquishByTank:
Passenger:
THF:
Inherits: DefaultInfantry
Buildable:
TechLevel: 11
Tab: Infantry
Prerequisites: atek
Owner: allies
Cost: 500
Description: "Thief"
LongDesc: "Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed"
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
Unit:
HP: 25
Armor: none
Sight: 5
Mobile:
Speed: 4
RenderInfantry:
TakeCover:
SquishByTank:
Passenger:
Thief:
E7:
Inherits: DefaultInfantry
Buildable:
TechLevel: 11
Tab: Infantry
Prerequisites: atek,stek
Owner: allies,soviet
Cost: 1200
Description: "Tanya"
LongDesc: "Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4"
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
Unit:
HP: 100
Armor: none
Sight: 6
Mobile:
Speed: 5
RenderInfantry:
C4Demolition:
AttackBase:
PrimaryWeapon: Colt45
TakeCover:
SquishByTank:
AutoTarget:
Passenger:
MEDI:
Inherits: DefaultInfantry
Buildable:
TechLevel: 2
Tab: Infantry
Owner: allies
Cost: 800
Description: "Medic"
LongDesc: "Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything"
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9
Unit:
HP: 80
Armor: none
Sight: 3
Mobile:
Speed: 4
RenderInfantry:
AutoHeal:
AttackBase:
PrimaryWeapon: Heal
TakeCover:
SquishByTank:
Passenger: