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4d7de9e7907aee7edc7c98cb9858a40effdf7b51
OpenRA/OpenRA.Game/Traits/World
History
Chris Forbes 7fc5007ac8 moved various other traits
2010-05-20 18:47:22 +12:00
..
BibLayer.cs
similar perf wins in BibLayer/ResourceLayer
2010-04-18 18:23:47 +12:00
BuildingInfluence.cs
Fix most of the x/y issues
2010-04-09 14:50:46 +12:00
ChoosePaletteOnSelect.cs
fix automatic tab selection
2010-04-16 18:42:40 +12:00
Country.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
GlobalDefaults.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
PlayerColorPalette.cs
unfail slightly player color handling
2010-05-12 17:39:30 +12:00
ResourceLayer.cs
Render ore when gps is enabled
2010-05-15 09:17:10 +12:00
ResourceType.cs
revamp ore growth for massive simplification - pure SeedsResource-based
2010-05-01 15:27:42 +12:00
ScreenShaker.cs
real class for a shake effect instance, rather than tuple
2010-05-12 18:48:02 +12:00
Shroud.cs
HasSight -> RevealsShroud and used everywhere
2010-04-19 20:49:32 +12:00
SmudgeLayer.cs
unbreak AcceptSmudge on terraintypes again.
2010-04-30 10:49:34 +12:00
SpatialBins.cs
file header for SpatialBins
2010-04-18 14:38:05 +12:00
Theater.cs
new map dialog; not quite wired yet
2010-05-10 20:23:11 +12:00
UnitInfluence.cs
More fixes
2010-04-09 14:50:47 +12:00
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