Files
OpenRA/OpenRA.Mods.RA/Effects/Corpse.cs
2014-08-21 11:27:52 +02:00

46 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Mods.RA.Effects
{
public class Corpse : IEffect
{
readonly World world;
readonly WPos pos;
readonly CPos cell;
readonly string paletteName;
readonly Animation anim;
public Corpse(World world, WPos pos, string image, string sequence, string paletteName)
{
this.world = world;
this.pos = pos;
this.cell = world.Map.CellContaining(pos);
this.paletteName = paletteName;
anim = new Animation(world, image);
anim.PlayThen(sequence, () => world.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick(World world) { anim.Tick(); }
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (world.FogObscures(cell))
return SpriteRenderable.None;
return anim.Render(pos, wr.Palette(paletteName));
}
}
}