Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4e366a85fe0c45cf5a6854e7051de9cf7b9df716
OpenRA/OpenRA.Game/Traits/Player
History
RoosterDragon c37a691c33 Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
..
DeveloperMode.cs
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
FixedColorPalette.cs
Changed HardwarePalette.ApplyModifiers to be more efficient.
2014-06-28 01:11:48 +01:00
FrozenActorLayer.cs
Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
PlayerColorPalette.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
PlayerHighlightPalette.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
PlayerResources.cs
rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00
Powered by Gitea Version: 1.25.1 Page: 103ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API