Files
OpenRA/mods/d2k/sequences/vehicles.yaml
N.N fa0254cb27 Add missing husk and visual improvements
- adjust husk color overlay
- engineer can capture husk
- balance changes to husk HP
2024-05-04 16:23:38 +02:00

408 lines
6.3 KiB
YAML

mcv:
idle:
Filename: DATA.R16
Start: 1795
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4284
Offset: -30,-24
mcv.husk:
idle:
Filename: DATA.R16
Start: 1795
Facings: -32
ZOffset: -1023
Remap: 54F94B
harvester:
idle:
Filename: DATA.R16
Start: 1699
Facings: -32
Remap: 54F94B
harvest:
Filename: DATA.R16
Start: 3884
Length: 6
Facings: -8
Tick: 80
ZOffset: 1
Alpha: 0.5
dock:
Filename: DATA.R16
Start: 3623
Length: 10
Remap: 54F94B
dock-loop:
Filename: DATA.R16
Start: 3633
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4280
Offset: -30,-24
harvester.husk:
idle:
Filename: DATA.R16
Start: 1699
Facings: -32
ZOffset: -512
Remap: 54F94B
trike:
idle:
Filename: DATA.R16
Start: 1635
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 3996
Tick: 50
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4277
Offset: -30,-24
quad:
idle:
Filename: DATA.R16
Start: 1667
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4279
Offset: -30,-24
siege_tank:
idle:
Filename: DATA.R16
Start: 1763
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1891
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 3671
Length: 3
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4287
Offset: -30,-24
siege_tank.husk:
idle:
Filename: DATA.R16
Start: 1763
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1891
Facings: -32
ZOffset: -512
Remap: 54F94B
missile_tank:
idle:
Filename: DATA.R16
Start: 1603
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4285
Offset: -30,-24
missile_tank.husk:
idle:
FilenamePattern: missiletankhusk/missiletankhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: missiletankhusk/missiletankhuskturret-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: missiletankhusk/missiletankhuskdebris-0000.png
ZOffset: -512
tankdebris02:
Filename: missiletankhusk/missiletankhuskdebris-0001.png
ZOffset: -512
tankdebris03:
Filename: missiletankhusk/missiletankhuskdebris-0002.png
ZOffset: -512
tankdebris04:
Filename: missiletankhusk/missiletankhuskdebris-0003.png
ZOffset: -512
sonic_tank:
idle:
Filename: DATA.R16
Start: 1827
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4288
Offset: -30,-24
sonic_tank.husk:
idle:
FilenamePattern: sonictankhusk/sonictankhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: sonictankhusk/sonictankhuskturret-{0:D4}.png
Count: 4
Facings: -4
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: sonictankhusk/sonictankhuskdebris-0000.png
ZOffset: -512
tankdebris02:
Filename: sonictankhusk/sonictankhuskdebris-0001.png
ZOffset: -512
tankdebris03:
Filename: sonictankhusk/sonictankhuskdebris-0002.png
ZOffset: -512
tankdebris04:
Filename: sonictankhusk/sonictankhuskdebris-0003.png
ZOffset: -512
combat_tank_a:
idle:
Filename: DATA.R16
Start: 1731
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1859
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4281
Offset: -30,-24
combat_tank_a.husk:
idle:
Filename: DATA.R16
Start: 1731
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1859
Facings: -32
ZOffset: -512
Remap: 54F94B
combat_tank_h:
idle:
Filename: DATA.R16
Start: 2051
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2115
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4282
Offset: -30,-24
combat_tank_h.husk:
idle:
Filename: DATA.R16
Start: 2051
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2115
Facings: -32
ZOffset: -512
Remap: 54F94B
combat_tank_o:
idle:
Filename: DATA.R16
Start: 2453
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2485
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4283
Offset: -30,-24
combat_tank_o.husk:
idle:
Filename: DATA.R16
Start: 2453
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2485
Facings: -32
ZOffset: -512
Remap: 54F94B
devastator:
idle:
Filename: DATA.R16
Start: 2083
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4060
Tick: 80
Facings: -32
BlendMode: Additive
active:
Filename: DATA.R16
Start: 3839
Length: 14
Tick: 130
BlendMode: Additive
active-2:
Filename: DATA.R16
Start: 4152
Length: 12
Tick: 110
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4289
Offset: -30,-24
devastator.husk:
idle:
Filename: DATA.R16
Start: 2083
Facings: -32
ZOffset: -512
Remap: 54F94B
raider:
idle:
Filename: DATA.R16
Start: 2421
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 3996
Tick: 50
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4278
Offset: -30,-24
stealth_raider:
idle:
Filename: DATA.R16
Start: 2421
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 3996
Tick: 50
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4298
Offset: -30,-24
deviator:
idle:
Filename: DATA.R16
Start: 2389
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4286
Offset: -30,-24
deviator.husk:
idle:
FilenamePattern: deviatorhusk/deviatorhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: deviatorhusk/deviatorhuskturret-{0:D4}.png
Count: 16
Facings: -4
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: deviatorhusk/deviatordebris-0000.png
ZOffset: -512
tankdebris02:
Filename: deviatorhusk/deviatordebris-0001.png
ZOffset: -512
tankdebris03:
Filename: deviatorhusk/deviatordebris-0002.png
ZOffset: -512
tankdebris04:
Filename: deviatorhusk/deviatordebris-0003.png
ZOffset: -512