Files
OpenRA/OpenRA.Mods.Common/Graphics/SpriteActorPreview.cs
2018-01-17 00:47:34 +01:00

49 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Graphics
{
public class SpriteActorPreview : IActorPreview
{
readonly Animation animation;
readonly Func<WVec> offset;
readonly Func<int> zOffset;
readonly PaletteReference pr;
readonly float scale;
public SpriteActorPreview(Animation animation, Func<WVec> offset, Func<int> zOffset, PaletteReference pr, float scale)
{
this.animation = animation;
this.offset = offset;
this.zOffset = zOffset;
this.pr = pr;
this.scale = scale;
}
public void Tick() { animation.Tick(); }
public IEnumerable<IRenderable> Render(WorldRenderer wr, WPos pos)
{
return animation.Render(pos, offset(), zOffset(), pr, scale);
}
public IEnumerable<Rectangle> ScreenBounds(WorldRenderer wr, WPos pos)
{
yield return animation.ScreenBounds(wr, pos, offset(), scale);
}
}
}