This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
4e7a35b50f35edb80e8a3ae72c6d248ebcb368f2
OpenRA
/
OpenRA.Mods.Common
/
Projectiles
History
reaperrr
f85f2cd104
Add LaunchEffect support to LaserZap
...
Can act as replacement for WithMuzzleOverlay.
2018-07-01 12:19:32 +02:00
..
AreaBeam.cs
Refactor handling of hit radii in projectiles.
2018-02-21 23:26:41 +01:00
Bullet.cs
Refactor handling of hit radii in projectiles.
2018-02-21 23:26:41 +01:00
GravityBomb.cs
Add Player Palette support for Bullet, Missile and GravityBomb.
2018-02-18 18:23:24 +01:00
InstantHit.cs
Refactor handling of hit radii in projectiles.
2018-02-21 23:26:41 +01:00
LaserZap.cs
Add LaunchEffect support to LaserZap
2018-07-01 12:19:32 +02:00
Missile.cs
Refactor handling of hit radii in projectiles.
2018-02-21 23:26:41 +01:00
NukeLaunch.cs
Change the way NukePower>SkipAscent works
2018-04-12 08:19:18 +02:00
Railgun.cs
Refactor handling of hit radii in projectiles.
2018-02-21 23:26:41 +01:00