48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using System.Collections.Generic;
|
|
using System.Text.RegularExpressions;
|
|
|
|
namespace OpenRa.Game
|
|
{
|
|
class Settings
|
|
{
|
|
Dictionary<string, string> settings = new Dictionary<string, string>();
|
|
|
|
public Settings(IEnumerable<string> src)
|
|
{
|
|
Regex regex = new Regex("([^=]+)=(.*)");
|
|
foreach (string s in src)
|
|
{
|
|
Match m = regex.Match(s);
|
|
if (m == null || !m.Success)
|
|
continue;
|
|
|
|
settings.Add(m.Groups[1].Value, m.Groups[2].Value);
|
|
}
|
|
}
|
|
|
|
public bool Contains(string key) { return settings.ContainsKey(key); }
|
|
|
|
public string GetValue(string key, string defaultValue) { return Contains(key) ? settings[key] : defaultValue; }
|
|
|
|
public int GetValue(string key, int defaultValue)
|
|
{
|
|
int result;
|
|
|
|
if (!int.TryParse(GetValue(key, defaultValue.ToString()), out result))
|
|
result = defaultValue;
|
|
|
|
return result;
|
|
}
|
|
|
|
public bool GetValue(string key, bool defaultValue)
|
|
{
|
|
bool result;
|
|
|
|
if (!bool.TryParse(GetValue(key, defaultValue.ToString()), out result))
|
|
result = defaultValue;
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|