Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4ed53c595285b4314abcf7b26b31ebc00b1290eb
OpenRA/OpenRA.Game/Map
History
Paul Chote c68cb995f4 Move cell corner state into Map.
2015-03-31 20:59:52 +01:00
..
ActorInitializer.cs
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
ActorReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
CellLayer.cs
- Introduced Unit Testing capabilities to the PathFinder trait and algorithm.
2015-03-03 20:11:11 +01:00
CellRegion.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Map.cs
Move cell corner state into Map.
2015-03-31 20:59:52 +01:00
MapCache.cs
Checked LINQ queries and collections for inefficiencies.
2015-01-29 19:20:11 +00:00
MapPreview.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
PlayerReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
SmudgeReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TileReference.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TileSet.cs
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Powered by Gitea Version: 1.25.1 Page: 146ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API