Files
OpenRA/OpenRA.Game/Traits/RevealsShroud.cs
Taryn Hill 4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00

43 lines
1018 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
namespace OpenRA.Traits
{
public class RevealsShroudInfo : ITraitInfo
{
public readonly WRange Range = WRange.Zero;
public object Create(ActorInitializer init) { return new RevealsShroud(this); }
}
public class RevealsShroud : ITick, ISync
{
readonly RevealsShroudInfo info;
[Sync] CPos cachedLocation;
public RevealsShroud(RevealsShroudInfo info)
{
this.info = info;
}
public void Tick(Actor self)
{
if (cachedLocation != self.Location)
{
cachedLocation = self.Location;
Shroud.UpdateVisibility(self.World.Players.Select(p => p.Shroud), self);
}
}
public WRange Range { get { return info.Range; } }
}
}