Remove redundant ‘this’. Remove unused using directives. Simplify LINQ chains. Add some trait property descriptions. Add readonly where viable. Add fullstops to some yaml descriptions.
54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Dogs use this attack model.")]
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class AttackLeapInfo : AttackFrontalInfo
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{
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[Desc("Leap speed (in units/tick).")]
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public readonly WRange Speed = new WRange(426);
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public readonly WAngle Angle = WAngle.FromDegrees(20);
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public override object Create(ActorInitializer init) { return new AttackLeap(init.Self, this); }
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}
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class AttackLeap : AttackFrontal
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{
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readonly AttackLeapInfo info;
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public AttackLeap(Actor self, AttackLeapInfo info)
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: base(self, info)
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{
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this.info = info;
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}
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public override void DoAttack(Actor self, Target target)
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{
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if (target.Type != TargetType.Actor || !CanAttack(self, target))
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return;
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var a = ChooseArmamentForTarget(target);
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if (a == null)
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return;
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if (!target.IsInRange(self.CenterPosition, a.Weapon.Range))
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return;
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self.CancelActivity();
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self.QueueActivity(new Leap(self, target.Actor, a.Weapon, info.Speed, info.Angle));
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}
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}
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}
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