Files
OpenRA/mods/cnc/maps/nod03a/map.yaml
Oliver Brakmann 4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00

579 lines
9.2 KiB
YAML

MapFormat: 7
RequiresMod: cnc
Title: Sudanese Prison Break (a)
Description: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
Author: Westwood Studios
Tileset: DESERT
MapSize: 64,64
Bounds: 13,16,42,33
Visibility: MissionSelector
Type: Campaign
Videos:
Briefing: nod3.vqa
GameStart: dessweep.vqa
GameWon: desflees.vqa
GameLost: flag.vqa
Options:
Crates: False
Creeps: False
Fog: True
Shroud: True
AllyBuildRadius: False
FragileAlliances: False
StartingCash: 4000
ConfigurableStartingUnits: False
ShortGame: False
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Faction: gdi
PlayerReference@GDI:
Name: GDI
Faction: gdi
ColorRamp: 31,222,183
Allies: GDI
Enemies: Nod
PlayerReference@Nod:
Name: Nod
Playable: True
AllowBots: False
Required: True
LockFaction: True
Faction: nod
LockColor: True
ColorRamp: 3,255,127
LockSpawn: True
LockTeam: True
Allies: Nod
Enemies: GDI
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
Faction: Random
Enemies: Nod, GDI
Actors:
Actor0: sbag
Location: 30,23
Owner: Neutral
Actor1: sbag
Location: 29,23
Owner: Neutral
Actor2: sbag
Location: 28,23
Owner: Neutral
Actor3: sbag
Location: 22,23
Owner: Neutral
Actor4: sbag
Location: 21,23
Owner: Neutral
Actor5: sbag
Location: 20,23
Owner: Neutral
Actor6: sbag
Location: 19,23
Owner: Neutral
Actor7: sbag
Location: 30,22
Owner: Neutral
Actor8: sbag
Location: 19,22
Owner: Neutral
Actor9: sbag
Location: 30,21
Owner: Neutral
Actor10: sbag
Location: 19,21
Owner: Neutral
Actor11: sbag
Location: 18,21
Owner: Neutral
Actor12: sbag
Location: 17,21
Owner: Neutral
Actor13: sbag
Location: 30,20
Owner: Neutral
Actor14: sbag
Location: 17,20
Owner: Neutral
Actor15: sbag
Location: 16,20
Owner: Neutral
Actor16: sbag
Location: 15,20
Owner: Neutral
Actor17: sbag
Location: 14,20
Owner: Neutral
Actor18: sbag
Location: 13,20
Owner: Neutral
Actor19: sbag
Location: 30,19
Owner: Neutral
Actor20: sbag
Location: 17,19
Owner: Neutral
Actor21: sbag
Location: 13,19
Owner: Neutral
Actor22: sbag
Location: 30,18
Owner: Neutral
Actor23: sbag
Location: 13,18
Owner: Neutral
Actor24: sbag
Location: 30,17
Owner: Neutral
Actor25: sbag
Location: 17,17
Owner: Neutral
Actor26: sbag
Location: 13,17
Owner: Neutral
Actor27: sbag
Location: 30,16
Owner: Neutral
Actor28: sbag
Location: 29,16
Owner: Neutral
Actor29: sbag
Location: 28,16
Owner: Neutral
Actor30: sbag
Location: 27,16
Owner: Neutral
Actor31: sbag
Location: 26,16
Owner: Neutral
Actor32: sbag
Location: 25,16
Owner: Neutral
Actor33: sbag
Location: 24,16
Owner: Neutral
Actor34: sbag
Location: 23,16
Owner: Neutral
Actor35: sbag
Location: 22,16
Owner: Neutral
Actor36: sbag
Location: 21,16
Owner: Neutral
Actor37: sbag
Location: 20,16
Owner: Neutral
Actor38: sbag
Location: 19,16
Owner: Neutral
Actor39: sbag
Location: 18,16
Owner: Neutral
Actor40: sbag
Location: 17,16
Owner: Neutral
Actor41: sbag
Location: 16,16
Owner: Neutral
Actor42: sbag
Location: 15,16
Owner: Neutral
Actor43: sbag
Location: 14,16
Owner: Neutral
Actor44: sbag
Location: 13,16
Owner: Neutral
Actor45: t18
Location: 29,23
Owner: Neutral
Actor46: t08
Location: 43,17
Owner: Neutral
Actor47: t08
Location: 40,17
Owner: Neutral
Actor48: t18
Location: 42,18
Owner: Neutral
Actor49: t18
Location: 37,17
Owner: Neutral
Actor50: t18
Location: 25,42
Owner: Neutral
Actor51: t18
Location: 16,40
Owner: Neutral
Actor52: t08
Location: 39,37
Owner: Neutral
Actor53: t08
Location: 22,35
Owner: Neutral
Actor54: t08
Location: 15,38
Owner: Neutral
Actor55: t18
Location: 38,31
Owner: Neutral
Actor56: pyle
Location: 25,20
Owner: GDI
Actor57: fact
Location: 27,20
Owner: GDI
Actor58: silo
Location: 23,17
Owner: GDI
Actor59: silo
Location: 23,19
Owner: GDI
Actor60: proc
Location: 20,17
Owner: GDI
Actor61: nuke
Location: 25,17
Owner: GDI
Actor62: nuke
Location: 27,17
Owner: GDI
Actor63: gtwr
Location: 28,24
Owner: GDI
Actor64: v24
Location: 20,41
Owner: Neutral
Actor65: v26
Location: 43,18
Owner: Neutral
Actor66: v24
Location: 37,16
Owner: Neutral
Actor67: v20
Location: 13,37
Owner: Neutral
Actor68: v21
Location: 13,39
Owner: Neutral
Actor69: v22
Location: 13,41
Owner: Neutral
Actor70: v24
Location: 15,36
Owner: Neutral
Actor71: v25
Location: 17,41
Owner: Neutral
Actor72: v26
Location: 16,38
Owner: Neutral
Actor73: v19
Location: 27,42
Owner: GDI
Actor74: v19
Location: 29,42
Owner: Neutral
Actor75: v20
Location: 39,17
Owner: Neutral
Actor76: v21
Location: 43,16
Owner: Neutral
Actor78: v22
Location: 39,16
Owner: Neutral
Actor79: v26
Location: 37,19
Owner: Neutral
Actor82: jeep
Location: 21,22
Owner: GDI
Facing: 128
Actor83: jeep
Location: 20,22
Owner: GDI
Facing: 128
Actor84: jeep
Location: 18,17
Owner: GDI
Facing: 128
Actor89: jeep
Location: 29,34
Owner: GDI
Facing: 96
Actor95: e1
Location: 33,20
Owner: GDI
Facing: 128
SubCell: 2
Actor96: e1
Location: 34,19
Owner: GDI
Facing: 128
SubCell: 3
Actor99: e1
Location: 14,44
Owner: GDI
SubCell: 1
Actor100: e1
Location: 33,31
Owner: GDI
Facing: 96
SubCell: 4
Actor101: e1
Location: 34,23
Owner: GDI
Facing: 96
SubCell: 2
Actor102: c1
Location: 19,40
Owner: Neutral
Facing: 96
SubCell: 1
Actor103: c3
Location: 19,39
Owner: Neutral
Facing: 96
SubCell: 3
Actor104: c5
Location: 15,42
Owner: Neutral
Facing: 32
SubCell: 2
Actor105: c6
Location: 14,37
Owner: Neutral
Health: 60
Facing: 96
SubCell: 1
Actor106: c7
Location: 15,41
Owner: Neutral
Facing: 224
SubCell: 0
Actor108: e1
Location: 34,31
Owner: GDI
Facing: 96
SubCell: 3
Actor109: e1
Location: 34,25
Owner: GDI
Facing: 160
SubCell: 2
Actor111: e1
Location: 39,31
Owner: GDI
SubCell: 3
Actor112: e1
Location: 40,37
Owner: GDI
Facing: 96
SubCell: 0
Actor116: e2
Location: 34,22
Owner: GDI
Facing: 96
SubCell: 3
Actor117: e2
Location: 34,23
Owner: GDI
Facing: 160
SubCell: 4
Actor118: e2
Location: 42,18
Owner: GDI
Facing: 128
SubCell: 4
Actor119: e2
Location: 33,19
Owner: GDI
Facing: 128
SubCell: 0
TechCenter: miss
Location: 14,17
Owner: GDI
TibFieldHumvee01: jeep
Location: 52,19
Owner: GDI
VillageGuard01: e1
Location: 38,22
Owner: GDI
Facing: 96
SubCell: 2
VillageGuard02: e1
Location: 38,22
Owner: GDI
Facing: 96
SubCell: 3
VillageGuard03: e1
Location: 39,22
Owner: GDI
Facing: 160
SubCell: 3
PlayerBase: waypoint
Location: 50,38
Owner: Neutral
NodEntry: waypoint
Location: 54,40
Owner: Neutral
NodRallyPoint: waypoint
Location: 45,42
Owner: Neutral
AttackWaveSpawnA: waypoint
Location: 45,16
Owner: Neutral
AttackWaveSpawnB: waypoint
Location: 44,48
Owner: Neutral
AttackWaveSpawnC: waypoint
Location: 33,16
Owner: Neutral
CellTrig: waypoint
Location: 32,47
Owner: Neutral
Smudges:
Rules:
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: nod03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: chrg226m
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HQ:
AirstrikePower:
Prerequisites: ~disabled
Tooltip:
Description: Provides an overview of the battlefield.\nRequires power to operate.
NUK2:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
MISS:
Tooltip:
Name: Prison
Capturable:
CaptureThreshold: 1
Sequences:
VoxelSequences:
Weapons:
Voices:
Notifications:
Translations: