Files
OpenRA/mods/ra/maps/allies-03a/map.yaml
Oliver Brakmann 4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00

1547 lines
25 KiB
YAML

MapFormat: 7
RequiresMod: ra
Title: Allies 03a: Dead End
Description: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
Author: Westwood Studios
Tileset: SNOW
MapSize: 128,128
Bounds: 35,48,72,36
Visibility: MissionSelector
Type: Campaign
Videos:
GameStart: brdgtilt.vqa
GameWon: toofar.vqa
GameLost: sovtstar.vqa
Options:
Crates: False
Fog: True
Shroud: True
AllyBuildRadius: False
FragileAlliances: False
StartingCash: 0
ConfigurableStartingUnits: False
Difficulties: Easy, Normal
ShortGame: False
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Faction: allies
PlayerReference@USSR:
Name: USSR
Faction: soviet
ColorRamp: 3,255,127
Enemies: Greece
PlayerReference@Greece:
Name: Greece
Playable: True
Required: True
LockFaction: True
Faction: allies
LockColor: True
ColorRamp: 161,134,236
Enemies: USSR
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: Neutral
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Owner: USSR
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Owner: USSR
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Owner: USSR
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Owner: USSR
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Owner: USSR
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Owner: USSR
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Owner: USSR
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Owner: USSR
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SubCell: 4
USSRBaseGuard4: e2
Location: 49,69
Owner: USSR
Facing: 160
SubCell: 0
USSRBaseGuard5: e1
Location: 51,69
Owner: USSR
Facing: 160
SubCell: 3
USSRBaseGuard6: e2
Location: 49,72
Owner: USSR
Facing: 128
SubCell: 2
USSRBaseGuard7: e1
Location: 53,70
Owner: USSR
Facing: 160
SubCell: 1
USSRBaseGuard8: e1
Location: 56,69
Owner: USSR
Facing: 96
SubCell: 2
USSRBaseGuard10: e2
Location: 77,80
Owner: USSR
Facing: 64
SubCell: 0
USSRBaseGuard11: e1
Location: 78,77
Owner: USSR
Facing: 128
SubCell: 4
USSRBaseGuard12: e1
Location: 79,77
Owner: USSR
Facing: 96
SubCell: 4
USSRBaseGuard13: e2
Location: 80,76
Owner: USSR
SubCell: 0
USSRBaseGuard14: dog
Location: 81,76
Owner: USSR
Facing: 160
SubCell: 3
PGuard1: e1
Location: 58,59
Owner: USSR
Facing: 224
SubCell: 3
PGuard2: e1
Location: 57,68
Owner: USSR
Facing: 128
SubCell: 4
PrisonedMedi1: medi
Location: 58,60
Owner: Greece
SubCell: 0
PrisonedMedi2: medi
Location: 57,67
Owner: Greece
Facing: 128
SubCell: 0
PrisonedEngi: hacke6
Location: 57,67
Owner: Greece
Facing: 96
SubCell: 2
Jail1: prison
Location: 58,60
Owner: Greece
Jail2: prison
Location: 57,67
Owner: Greece
ExplosiveBarrel: brl3
Location: 102,49
Owner: USSR
AlliedUnitsEntry: waypoint
Location: 60,48
Owner: Neutral
TanyaWaypoint: waypoint
Location: 61,50
Owner: Neutral
ArtilleryWaypoint: waypoint
Location: 62,49
Owner: Neutral
WaterTransportEntry: waypoint
Location: 36,48
Owner: Neutral
WaterTransportLoadout: waypoint
Location: 37,58
Owner: Neutral
WaterTransportExit: waypoint
Location: 35,58
Owner: Neutral
BaseCameraWaypoint: waypoint
Location: 55,70
Owner: Neutral
LargeCameraWaypoint: waypoint
Location: 71,65
Owner: Neutral
ParadropLZ: waypoint
Location: 73,57
Owner: Neutral
USSRReinforcementsCameraWaypoint: waypoint
Location: 101,52
Owner: Neutral
USSRReinforcementsEntryWaypoint: waypoint
Location: 106,48
Owner: Neutral
USSRReinforcementsRallyWaypoint1: waypoint
Location: 104,49
Owner: Neutral
USSRReinforcementsRallyWaypoint2: waypoint
Location: 96,56
Owner: Neutral
USSRMoneyCrateSpawn: waypoint
Location: 59,72
Owner: Neutral
Smudges:
Rules:
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: allies03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Building:
Capturable:
CaptureThreshold: 0.25
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^TechBuilding:
Capturable:
Type: ~disabled
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^Crate:
Tooltip:
ShowOwnerRow: false
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E2,E2
HACKE6:
Inherits: E6
-RepairsBridges:
-ExternalCaptures:
Captures:
CaptureTypes: building
TargetableUnit:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
RenderSprites:
Image: E6
MEDI:
TargetableUnit:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
E7.noautotarget:
Inherits: E7
AutoTarget:
EnableStances: false
-AttackMove:
RenderSprites:
Image: E7
PRISON:
HiddenUnderShroud:
Type: CenterPosition
Immobile:
OccupiesSpace: false
BodyOrientation:
UpgradeActorsNear:
Upgrades: jail
Range: 1c0
CAMERA:
RevealsShroud:
Range: 8c7
CAMERA.VeryLarge:
Inherits: CAMERA
RevealsShroud:
Range: 40c0
MONEYCRATE:
Tooltip:
Name: Crate
WithCrateBody:
RenderSprites:
Image: scrate
E1.Autotarget:
Inherits: E1
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E1
E2.Autotarget:
Inherits: E2
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E2
DOG:
RevealsShroud:
Range: 9c0
AutoTarget:
ScanRadius: 8
DOME:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
V2RL:
Buildable:
Prerequisites: ~disabled
2TNK:
Buildable:
Prerequisites: ~disabled
3TNK:
Buildable:
Prerequisites: ~disabled
4TNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MNLY.AP:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
APWR:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
KENN:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Prerequisites: ~disabled
SNIPER:
Buildable:
Prerequisites: ~disabled
HIJACKER:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
Sequences:
VoxelSequences:
Weapons:
Voices:
Notifications:
Translations: