Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs
2017-09-10 21:30:55 +02:00

142 lines
5.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Support;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class ProductionTooltipLogic : ChromeLogic
{
[ObjectCreator.UseCtor]
public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Player player, Func<ProductionIcon> getTooltipIcon)
{
var world = player.World;
var mapRules = world.Map.Rules;
var pm = player.PlayerActor.Trait<PowerManager>();
var pr = player.PlayerActor.Trait<PlayerResources>();
widget.IsVisible = () => getTooltipIcon() != null && getTooltipIcon().Actor != null;
var nameLabel = widget.Get<LabelWidget>("NAME");
var hotkeyLabel = widget.Get<LabelWidget>("HOTKEY");
var requiresLabel = widget.Get<LabelWidget>("REQUIRES");
var powerLabel = widget.Get<LabelWidget>("POWER");
var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
var timeLabel = widget.Get<LabelWidget>("TIME");
var timeIcon = widget.Get<ImageWidget>("TIME_ICON");
var costLabel = widget.Get<LabelWidget>("COST");
var costIcon = widget.Get<ImageWidget>("COST_ICON");
var descLabel = widget.Get<LabelWidget>("DESC");
var iconMargin = timeIcon.Bounds.X;
var font = Game.Renderer.Fonts[nameLabel.Font];
var descFont = Game.Renderer.Fonts[descLabel.Font];
var requiresFont = Game.Renderer.Fonts[requiresLabel.Font];
ActorInfo lastActor = null;
Hotkey lastHotkey = Hotkey.Invalid;
tooltipContainer.BeforeRender = () =>
{
var tooltipIcon = getTooltipIcon();
if (tooltipIcon == null)
return;
var actor = tooltipIcon.Actor;
if (actor == null)
return;
var hotkey = tooltipIcon.Hotkey != null ? tooltipIcon.Hotkey.GetValue() : Hotkey.Invalid;
if (actor == lastActor && hotkey == lastHotkey)
return;
var tooltip = actor.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
var name = tooltip != null ? tooltip.Name : actor.Name;
var buildable = actor.TraitInfo<BuildableInfo>();
var cost = actor.TraitInfo<ValuedInfo>().Cost;
nameLabel.GetText = () => name;
var nameWidth = font.Measure(name).X;
var hotkeyWidth = 0;
hotkeyLabel.Visible = hotkey.IsValid();
if (hotkeyLabel.Visible)
{
var hotkeyText = "({0})".F(hotkey.DisplayString());
hotkeyWidth = font.Measure(hotkeyText).X + 2 * nameLabel.Bounds.X;
hotkeyLabel.Text = hotkeyText;
hotkeyLabel.Bounds.X = nameWidth + 2 * nameLabel.Bounds.X;
}
var prereqs = buildable.Prerequisites.Select(a => ActorName(mapRules, a)).Where(s => !s.StartsWith("~"));
var requiresString = prereqs.Any() ? requiresLabel.Text.F(prereqs.JoinWith(", ")) : "";
requiresLabel.GetText = () => requiresString;
var power = actor.TraitInfos<PowerInfo>().Where(i => i.EnabledByDefault).Sum(i => i.Amount);
var powerString = power.ToString();
powerLabel.GetText = () => powerString;
powerLabel.GetColor = () => ((pm.PowerProvided - pm.PowerDrained) >= -power || power > 0)
? Color.White : Color.Red;
powerLabel.IsVisible = () => power != 0;
powerIcon.IsVisible = () => power != 0;
var lowpower = pm.PowerState != PowerState.Normal;
var time = tooltipIcon.ProductionQueue == null ? 0 : tooltipIcon.ProductionQueue.GetBuildTime(actor, buildable)
* (lowpower ? tooltipIcon.ProductionQueue.Info.LowPowerSlowdown : 1);
var timeString = WidgetUtils.FormatTime(time, world.Timestep);
timeLabel.GetText = () => timeString;
timeLabel.GetColor = () => lowpower ? Color.Red : Color.White;
var costString = cost.ToString();
costLabel.GetText = () => costString;
costLabel.GetColor = () => pr.Cash + pr.Resources >= cost
? Color.White : Color.Red;
var descString = buildable.Description.Replace("\\n", "\n");
descLabel.GetText = () => descString;
var leftWidth = new[] { nameWidth + hotkeyWidth, requiresFont.Measure(requiresString).X, descFont.Measure(descString).X }.Aggregate(Math.Max);
var rightWidth = new[] { font.Measure(powerString).X, font.Measure(timeString).X, font.Measure(costString).X }.Aggregate(Math.Max);
timeIcon.Bounds.X = powerIcon.Bounds.X = costIcon.Bounds.X = leftWidth + 2 * nameLabel.Bounds.X;
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = timeIcon.Bounds.Right + iconMargin;
widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X + timeIcon.Bounds.Width + iconMargin;
var leftHeight = font.Measure(name).Y + requiresFont.Measure(requiresString).Y + descFont.Measure(descString).Y;
var rightHeight = font.Measure(powerString).Y + font.Measure(timeString).Y + font.Measure(costString).Y;
widget.Bounds.Height = Math.Max(leftHeight, rightHeight) * 3 / 2 + 3 * nameLabel.Bounds.Y;
lastActor = actor;
lastHotkey = hotkey;
};
}
static string ActorName(Ruleset rules, string a)
{
ActorInfo ai;
if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai))
{
var actorTooltip = ai.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
if (actorTooltip != null)
return actorTooltip.Name;
}
return a;
}
}
}