Files
OpenRA/mods/d2k/maps/ordos-01b/rules.yaml
2023-04-25 21:33:02 +03:00

62 lines
1.3 KiB
YAML

Player:
PlayerResources:
DefaultCash: 2300
World:
LuaScript:
Scripts: campaign.lua, utils.lua, ordos01b.lua
MissionData:
Briefing: Spice is wealth. Serve the Ordos by harvesting Spice in the Imperial Basin. If Harkonnen forces attempt to interrupt the flow of the Spice - neutralize them.\n\nEfficiency dictates that Silos must be built to avoid loss of Spice. Build concrete foundations to avoid unnecessary damage from the elements. To do otherwise is wasteful.
BriefingVideo: O_BR01_E.VQA
MapOptions:
TechLevel: low
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: easy
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:
Prerequisites: ~disabled
barracks:
Buildable:
Prerequisites: ~disabled
light_factory:
Buildable:
Prerequisites: ~disabled
heavy_factory:
Buildable:
Prerequisites: ~disabled
medium_gun_turret:
Buildable:
Prerequisites: ~disabled
wall:
Buildable:
Prerequisites: ~disabled