Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5086f6ab514d6801c3e767b6a3e0cf157c1f6099
OpenRA/OpenRa.Game/GameRules
History
Bob 5086f6ab51 Fixed bug where unit would occasionally "disappear" or face in an odd direction.
2009-10-24 20:48:36 +13:00
..
FieldLoader.cs
Fixed bug where unit would occasionally "disappear" or face in an odd direction.
2009-10-24 20:48:36 +13:00
Footprint.cs
fixing z-order; generalized the 1x1 placement fix to handle nx1 (which were ALL wrong)
2009-10-23 21:26:45 +13:00
InfoLoader.cs
added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
2009-10-20 17:16:45 +13:00
ProjectileInfo.cs
generic info loader, projectiles
2009-10-14 18:55:34 +13:00
Rules.cs
Moved footprint info onto its building.
2009-10-20 23:55:57 +13:00
UnitInfo.cs
combat actually works
2009-10-21 21:34:34 +13:00
WarheadInfo.cs
combat actually works
2009-10-21 21:34:34 +13:00
WeaponInfo.cs
generic info loader, projectiles
2009-10-14 18:55:34 +13:00
Powered by Gitea Version: 1.25.1 Page: 361ms Template: 34ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API