Files
OpenRA/OpenRA.Mods.Common/Traits/Crates/GiveMcvCrateAction.cs

46 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawns units when collected.", "Adjust selection shares when player has no base.")]
class GiveMcvCrateActionInfo : GiveUnitCrateActionInfo
{
[Desc("The selection shares to use if the collector has no base.")]
public int NoBaseSelectionShares = 1000;
public override object Create(ActorInitializer init) { return new GiveMcvCrateAction(init.Self, this); }
}
class GiveMcvCrateAction : GiveUnitCrateAction
{
readonly GiveMcvCrateActionInfo info;
public GiveMcvCrateAction(Actor self, GiveMcvCrateActionInfo info)
: base(self, info)
{
this.info = info;
}
public override int GetSelectionShares(Actor collector)
{
// There's some other really good reason why we shouldn't give this.
if (!CanGiveTo(collector))
return 0;
var hasBase = collector.World.ActorsWithTrait<BaseBuilding>()
.Any(a => a.Actor.Owner == collector.Owner);
return hasBase ? info.SelectionShares : info.NoBaseSelectionShares;
}
}
}