Files
OpenRA/OpenRA.Mods.RA/PortableChrono.cs

203 lines
5.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using System.Collections.Generic;
using OpenRA.Traits;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.Common.Graphics;
namespace OpenRA.Mods.RA
{
class PortableChronoInfo : ITraitInfo
{
[Desc("Cooldown in seconds until the unit can teleport.")]
public readonly int ChargeTime = 20;
[Desc("Can the unit teleport only a certain distance?")]
public readonly bool HasDistanceLimit = true;
[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
public readonly int MaxDistance = 12;
[Desc("Sound to play when teleporting.")]
public readonly string ChronoshiftSound = "chrotnk1.aud";
public object Create(ActorInitializer init) { return new PortableChrono(this); }
}
class PortableChrono : IIssueOrder, IResolveOrder, ITick, IPips, IOrderVoice, ISync
{
[Sync] int chargeTick = 0;
public readonly PortableChronoInfo Info;
public PortableChrono(PortableChronoInfo info)
{
this.Info = info;
}
public void Tick(Actor self)
{
if (chargeTick > 0)
chargeTick--;
}
public IEnumerable<IOrderTargeter> Orders
{
get
{
yield return new PortableChronoOrderTargeter();
yield return new DeployOrderTargeter("PortableChronoDeploy", 5, () => CanTeleport);
}
}
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "PortableChronoDeploy" && CanTeleport)
self.World.OrderGenerator = new PortableChronoOrderGenerator(self);
if (order.OrderID == "PortableChronoTeleport")
return new Order(order.OrderID, self, queued) { TargetLocation = self.World.Map.CellContaining(target.CenterPosition) };
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "PortableChronoTeleport" && CanTeleport)
{
var maxDistance = Info.HasDistanceLimit ? Info.MaxDistance : (int?)null;
self.CancelActivity();
self.QueueActivity(new Teleport(null, order.TargetLocation, maxDistance, true, false, Info.ChronoshiftSound));
}
}
public string VoicePhraseForOrder(Actor self, Order order)
{
return order.OrderString == "PortableChronoTeleport" && CanTeleport ? "Move" : null;
}
public void ResetChargeTime()
{
chargeTick = 25 * Info.ChargeTime;
}
public bool CanTeleport
{
get { return chargeTick <= 0; }
}
// Display 2 pips indicating the current charge status
public IEnumerable<PipType> GetPips(Actor self)
{
const int numPips = 2;
for (var i = 0; i < numPips; i++)
{
if ((1 - chargeTick * 1.0f / (25 * Info.ChargeTime)) * numPips < i + 1)
{
yield return PipType.Transparent;
continue;
}
yield return PipType.Blue;
}
}
}
class PortableChronoOrderTargeter : IOrderTargeter
{
public string OrderID { get { return "PortableChronoTeleport"; } }
public int OrderPriority { get { return 5; } }
public bool IsQueued { get; protected set; }
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{
// TODO: When target modifiers are configurable this needs to be revisited
if (modifiers.HasModifier(TargetModifiers.ForceMove) || modifiers.HasModifier(TargetModifiers.ForceQueue))
{
var xy = self.World.Map.CellContaining(target.CenterPosition);
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
if (self.IsInWorld && self.Owner.Shroud.IsExplored(xy))
{
cursor = "chrono-target";
return true;
}
return false;
}
return false;
}
}
class PortableChronoOrderGenerator : IOrderGenerator
{
readonly Actor self;
public PortableChronoOrderGenerator(Actor self)
{
this.self = self;
}
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
{
if (mi.Button == Game.mouseButtonPreference.Cancel)
{
world.CancelInputMode();
yield break;
}
if (self.IsInWorld && self.Location != xy
&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(xy))
{
world.CancelInputMode();
yield return new Order("PortableChronoTeleport", self, mi.Modifiers.HasModifier(Modifiers.Shift)) { TargetLocation = xy };
}
}
public void Tick(World world)
{
if (!self.IsInWorld || self.IsDead())
world.CancelInputMode();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
{
yield break;
}
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
{
if (!self.IsInWorld || self.Owner != self.World.LocalPlayer)
yield break;
if (!self.Trait<PortableChrono>().Info.HasDistanceLimit)
yield break;
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(self.Trait<PortableChrono>().Info.MaxDistance),
0,
Color.FromArgb(128, Color.LawnGreen),
Color.FromArgb(96, Color.Black)
);
}
public string GetCursor(World world, CPos xy, MouseInput mi)
{
if (self.IsInWorld && self.Location != xy
&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(xy))
return "chrono-target";
else
return "move-blocked";
}
}
}