Files
OpenRA/OpenRA.Mods.Common/ServerTraits/LobbySettingsNotification.cs
2021-06-29 18:33:21 -05:00

43 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Network;
using OpenRA.Server;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Server
{
public class LobbySettingsNotification : ServerTrait, IClientJoined
{
public void ClientJoined(OpenRA.Server.Server server, Connection conn)
{
lock (server.LobbyInfo)
{
var defaults = new Session.Global();
LobbyCommands.LoadMapSettings(server, defaults, server.Map);
var options = server.Map.PlayerActorInfo.TraitInfos<ILobbyOptions>()
.Concat(server.Map.WorldActorInfo.TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(server.Map))
.ToDictionary(o => o.Id, o => o);
foreach (var kv in server.LobbyInfo.GlobalSettings.LobbyOptions)
{
if (!defaults.LobbyOptions.TryGetValue(kv.Key, out var def) || kv.Value.Value != def.Value)
if (options.TryGetValue(kv.Key, out var option))
server.SendOrderTo(conn, "Message", option.Name + ": " + option.Values[kv.Value.Value]);
}
}
}
}
}