Files
OpenRA/OpenRA.Mods.TS/SpriteLoaders/TmpTSLoader.cs
2014-10-07 09:55:50 +13:00

115 lines
2.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
namespace OpenRA.Mods.TS.SpriteLoaders
{
public class TmpTSLoader : ISpriteLoader
{
class TmpTSFrame : ISpriteFrame
{
public Size Size { get; private set; }
public Size FrameSize { get { return Size; } }
public float2 Offset { get { return float2.Zero; } }
public byte[] Data { get; set; }
public bool DisableExportPadding { get { return false; } }
public TmpTSFrame(Stream s, Size size)
{
Size = size;
// Ignore tile header for now
s.Position += 52;
Data = new byte[size.Width * size.Height];
// Unpack tile data
var width = 4;
for (var i = 0; i < size.Height; i++)
{
var start = i * size.Width + (size.Width - width) / 2;
for (var j = 0; j < width; j++)
Data[start + j] = s.ReadUInt8();
width += (i < size.Height / 2 - 1 ? 1 : -1) * 4;
}
// Ignore Z-data for now
// Ignore extra data for now
}
}
bool IsTmpTS(Stream s)
{
var start = s.Position;
s.Position += 8;
var sx = s.ReadUInt32();
var sy = s.ReadUInt32();
// Find the first frame
var offset = s.ReadUInt32();
if (offset > s.Length - 52)
{
s.Position = start;
return false;
}
s.Position = offset + 12;
var test = s.ReadUInt32();
s.Position = start;
return test == sx * sy / 2 + 52;
}
TmpTSFrame[] ParseFrames(Stream s)
{
var start = s.Position;
var templateWidth = s.ReadUInt32();
var templateHeight = s.ReadUInt32();
var tileWidth = s.ReadInt32();
var tileHeight = s.ReadInt32();
var size = new Size(tileWidth, tileHeight);
var offsets = new uint[templateWidth * templateHeight];
for (var i = 0; i < offsets.Length; i++)
offsets[i] = s.ReadUInt32();
var tiles = new TmpTSFrame[offsets.Length];
for (var i = 0; i < offsets.Length; i++)
{
s.Position = offsets[i];
tiles[i] = new TmpTSFrame(s, size);
}
s.Position = start;
return tiles;
}
public bool TryParseSprite(Stream s, out ISpriteFrame[] frames)
{
if (!IsTmpTS(s))
{
frames = null;
return false;
}
frames = ParseFrames(s);
return true;
}
}
}