172 lines
4.4 KiB
C#
172 lines
4.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA
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{
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// Represents a (on-screen) rectangular collection of tiles.
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// TopLeft and BottomRight are inclusive
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public class CellRegion : IEnumerable<CPos>
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{
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// Corners of the region
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public readonly CPos TopLeft;
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public readonly CPos BottomRight;
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readonly MapGridType gridType;
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// Corners in map coordinates
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// These will only equal TopLeft and BottomRight for MapGridType.Rectangular
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readonly MPos mapTopLeft;
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readonly MPos mapBottomRight;
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public CellRegion(MapGridType gridType, CPos topLeft, CPos bottomRight)
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{
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this.gridType = gridType;
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TopLeft = topLeft;
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BottomRight = bottomRight;
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mapTopLeft = TopLeft.ToMPos(gridType);
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mapBottomRight = BottomRight.ToMPos(gridType);
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}
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public CellRegion(MapGridType gridType, MPos topLeft, MPos bottomRight)
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{
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this.gridType = gridType;
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mapTopLeft = topLeft;
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mapBottomRight = bottomRight;
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TopLeft = topLeft.ToCPos(gridType);
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BottomRight = bottomRight.ToCPos(gridType);
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}
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public override string ToString()
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{
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return $"{TopLeft}->{BottomRight}";
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}
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/// <summary>Expand the specified region with an additional cordon. This may expand the region outside the map borders.</summary>
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public static CellRegion Expand(CellRegion region, int cordon)
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{
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var tl = new MPos(region.mapTopLeft.U - cordon, region.mapTopLeft.V - cordon).ToCPos(region.gridType);
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var br = new MPos(region.mapBottomRight.U + cordon, region.mapBottomRight.V + cordon).ToCPos(region.gridType);
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return new CellRegion(region.gridType, tl, br);
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}
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/// <summary>Returns the minimal region that covers at least the specified cells.</summary>
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public static CellRegion BoundingRegion(MapGridType shape, IEnumerable<CPos> cells)
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{
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if (cells == null || !cells.Any())
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throw new ArgumentException("cells must not be null or empty.", nameof(cells));
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var minU = int.MaxValue;
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var minV = int.MaxValue;
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var maxU = int.MinValue;
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var maxV = int.MinValue;
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foreach (var cell in cells)
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{
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var uv = cell.ToMPos(shape);
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if (minU > uv.U)
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minU = uv.U;
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if (maxU < uv.U)
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maxU = uv.U;
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if (minV > uv.V)
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minV = uv.V;
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if (maxV < uv.V)
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maxV = uv.V;
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}
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return new CellRegion(shape, new MPos(minU, minV).ToCPos(shape), new MPos(maxU, maxV).ToCPos(shape));
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}
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public bool Contains(CellRegion region)
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{
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return
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TopLeft.X <= region.TopLeft.X && TopLeft.Y <= region.TopLeft.Y &&
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BottomRight.X >= region.BottomRight.X && BottomRight.Y >= region.BottomRight.Y;
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}
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public bool Contains(CPos cell)
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{
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var uv = cell.ToMPos(gridType);
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return uv.U >= mapTopLeft.U && uv.U <= mapBottomRight.U && uv.V >= mapTopLeft.V && uv.V <= mapBottomRight.V;
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}
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public MapCoordsRegion MapCoords => new MapCoordsRegion(mapTopLeft, mapBottomRight);
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public CellRegionEnumerator GetEnumerator()
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{
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return new CellRegionEnumerator(this);
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}
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IEnumerator<CPos> IEnumerable<CPos>.GetEnumerator()
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{
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return GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public struct CellRegionEnumerator : IEnumerator<CPos>
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{
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readonly CellRegion r;
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// Current position, in map coordinates
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int u, v;
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// Current position, in cell coordinates
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CPos current;
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public CellRegionEnumerator(CellRegion region)
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: this()
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{
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r = region;
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Reset();
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current = new MPos(u, v).ToCPos(r.gridType);
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}
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public bool MoveNext()
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{
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u += 1;
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// Check for column overflow
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if (u > r.mapBottomRight.U)
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{
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v += 1;
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u = r.mapTopLeft.U;
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// Check for row overflow
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if (v > r.mapBottomRight.V)
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return false;
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}
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current = new MPos(u, v).ToCPos(r.gridType);
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return true;
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}
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public void Reset()
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{
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// Enumerator starts *before* the first element in the sequence.
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u = r.mapTopLeft.U - 1;
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v = r.mapTopLeft.V;
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}
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public CPos Current => current;
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object IEnumerator.Current => Current;
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public void Dispose() { }
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}
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}
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}
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