Files
OpenRA/OpenRA.Game/Primitives/SegmentStream.cs
2022-05-28 00:35:10 -05:00

168 lines
5.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.ComponentModel;
using System.IO;
namespace OpenRA.Primitives
{
public class SegmentStream : Stream
{
public readonly Stream BaseStream;
public readonly long BaseOffset;
public readonly long BaseCount;
/// <summary>
/// Creates a new <see cref="SegmentStream"/> that wraps a subset of the source stream. This takes ownership of
/// the source stream. The <see cref="SegmentStream"/> is dependent on the source and changes its underlying
/// position.
/// </summary>
/// <param name="stream">The source stream, of which only a segment should be exposed. Ownership is transferred
/// to the <see cref="SegmentStream"/>.</param>
/// <param name="offset">The offset at which the segment starts.</param>
/// <param name="count">The length of the segment.</param>
public SegmentStream(Stream stream, long offset, long count)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (!stream.CanSeek)
throw new ArgumentException("stream must be seekable.", nameof(stream));
if (offset < 0)
throw new ArgumentOutOfRangeException(nameof(offset), "offset must be non-negative.");
if (count < 0)
throw new ArgumentOutOfRangeException(nameof(count), "count must be non-negative.");
BaseStream = stream;
BaseOffset = offset;
BaseCount = count;
stream.Seek(BaseOffset, SeekOrigin.Begin);
}
public override bool CanSeek => true;
public override bool CanRead => BaseStream.CanRead;
public override bool CanWrite => BaseStream.CanWrite;
public override long Length => BaseCount;
public override long Position
{
get => BaseStream.Position - BaseOffset;
set => BaseStream.Position = BaseOffset + value;
}
public override int ReadByte()
{
if (Position < Length)
return BaseStream.ReadByte();
return -1;
}
public override int Read(byte[] buffer, int offset, int count)
{
var remaining = Length - Position;
if (remaining <= 0)
return 0;
return BaseStream.Read(buffer, offset, (int)Math.Min(remaining, count));
}
public override void WriteByte(byte value)
{
if (Position < Length)
BaseStream.WriteByte(value);
throw new IOException("Attempted to write past the end of the stream.");
}
public override void Write(byte[] buffer, int offset, int count)
{
if (Position + count >= Length)
throw new IOException("Attempted to write past the end of the stream.");
BaseStream.Write(buffer, offset, count);
}
public override void Flush() { BaseStream.Flush(); }
public override long Seek(long offset, SeekOrigin origin)
{
switch (origin)
{
default: throw new InvalidEnumArgumentException(nameof(origin), (int)origin, typeof(SeekOrigin));
case SeekOrigin.Begin:
return BaseStream.Seek(BaseOffset + offset, SeekOrigin.Begin) - offset;
case SeekOrigin.Current:
return BaseStream.Seek(offset, SeekOrigin.Current) - offset;
case SeekOrigin.End:
return BaseStream.Seek(offset, SeekOrigin.End) - offset;
}
}
public override void SetLength(long value) { throw new NotSupportedException(); }
public override bool CanTimeout => BaseStream.CanTimeout;
public override int ReadTimeout
{
get => BaseStream.ReadTimeout;
set => BaseStream.ReadTimeout = value;
}
public override int WriteTimeout
{
get => BaseStream.WriteTimeout;
set => BaseStream.WriteTimeout = value;
}
protected override void Dispose(bool disposing)
{
if (disposing)
BaseStream.Dispose();
base.Dispose(disposing);
}
static long GetOverallNestedOffset(Stream stream, out Stream overallBaseStream)
{
var offset = 0L;
overallBaseStream = stream;
if (stream is SegmentStream segmentStream)
offset += segmentStream.BaseOffset + GetOverallNestedOffset(segmentStream.BaseStream, out overallBaseStream);
return offset;
}
/// <summary>
/// Creates a new <see cref="Stream"/> that wraps a subset of the source stream without taking ownership of it,
/// allowing it to be reused by the caller. The <see cref="Stream"/> is independent of the source stream and
/// won't affect its position.
/// </summary>
/// <param name="stream">The source stream, of which only a segment should be exposed. Ownership is retained by
/// the caller.</param>
/// <param name="offset">The offset at which the segment starts.</param>
/// <param name="count">The length of the segment.</param>
public static Stream CreateWithoutOwningStream(Stream stream, long offset, int count)
{
var nestedOffset = offset + GetOverallNestedOffset(stream, out var parentStream);
// Special case FileStream - instead of creating an in-memory copy,
// just reference the portion of the on-disk file that we need to save memory.
// We use GetType instead of 'is' here since we can't handle any derived classes of FileStream.
if (parentStream.GetType() == typeof(FileStream))
{
var path = ((FileStream)parentStream).Name;
return new SegmentStream(File.OpenRead(path), nestedOffset, count);
}
// For all other streams, create a copy in memory.
// This uses more memory but is the only way in general to ensure the returned streams won't clash.
stream.Seek(offset, SeekOrigin.Begin);
return new MemoryStream(stream.ReadBytes(count));
}
}
}