245 lines
6.8 KiB
C#
245 lines
6.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class HarvesterInfo : ITraitInfo
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{
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public readonly int Capacity = 28;
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public readonly int UnloadTicksPerBale = 4;
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public readonly int PipCount = 7;
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public readonly string[] Resources = { };
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public readonly decimal FullyLoadedSpeed = .85m;
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public object Create(ActorInitializer init) { return new Harvester(init.self, this); }
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}
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public class Harvester : IIssueOrder, IResolveOrder, IPips,
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IExplodeModifier, IOrderVoice, ISpeedModifier, ISync
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{
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Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
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[Sync]
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public Actor LinkedProc = null;
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public int2? LastHarvestedCell = null;
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[Sync]
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public int ContentValue { get { return contents.Sum(c => c.Key.ValuePerUnit*c.Value); } }
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[Sync]
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int currentUnloadTicks;
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readonly HarvesterInfo Info;
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public Harvester(Actor self, HarvesterInfo info)
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{
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Info = info;
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self.QueueActivity( new CallFunc( () => ChooseNewProc(self, null)));
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}
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public void ChooseNewProc(Actor self, Actor ignore)
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{
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LinkedProc = ClosestProc(self, ignore);
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}
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public void ContinueHarvesting(Actor self)
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{
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if (LastHarvestedCell.HasValue)
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{
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var mobile = self.Trait<Mobile>();
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self.QueueActivity( mobile.MoveTo(LastHarvestedCell.Value, 5) );
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self.SetTargetLine(Target.FromCell(LastHarvestedCell.Value), Color.Red, false);
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}
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self.QueueActivity( new FindResources() );
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}
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Actor ClosestProc(Actor self, Actor ignore)
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{
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var refs = self.World.ActorsWithTrait<IAcceptOre>()
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.Where(x => x.Actor != ignore && x.Actor.Owner == self.Owner)
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.ToList();
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var mi = self.Info.Traits.Get<MobileInfo>();
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var path = self.World.WorldActor.Trait<PathFinder>().FindPath(
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PathSearch.FromPoints(self.World, mi, self.Owner,
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refs.Select(r => r.Actor.Location + r.Trait.DeliverOffset),
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self.Location, false));
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path.Reverse();
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if (path.Count != 0)
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return refs.Where(x => x.Actor.Location + x.Trait.DeliverOffset == path[0])
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.Select(a => a.Actor).FirstOrDefault();
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else
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return null;
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}
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public bool IsFull { get { return contents.Values.Sum() == Info.Capacity; } }
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public bool IsEmpty { get { return contents.Values.Sum() == 0; } }
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public int Fullness { get { return contents.Values.Sum() * 100 / Info.Capacity; } }
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public void AcceptResource(ResourceType type)
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{
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if (!contents.ContainsKey(type.info)) contents[type.info] = 1;
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else contents[type.info]++;
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}
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// Returns true when unloading is complete
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public bool TickUnload(Actor self, Actor proc)
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{
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if (!proc.IsInWorld)
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return false; // fail to deliver if there is no proc.
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// Wait until the next bale is ready
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if (--currentUnloadTicks > 0)
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return false;
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if (contents.Keys.Count > 0)
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{
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var type = contents.First().Key;
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var iao = proc.Trait<IAcceptOre>();
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if (!iao.CanGiveOre(type.ValuePerUnit))
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return false;
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iao.GiveOre(type.ValuePerUnit);
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if (--contents[type] == 0)
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contents.Remove(type);
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currentUnloadTicks = Info.UnloadTicksPerBale;
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}
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return contents.Count == 0;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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yield return new EnterOrderTargeter<IAcceptOre>("Deliver", 5, false, true, _ => true, proc => !IsEmpty && proc.Trait<IAcceptOre>().AllowDocking);
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yield return new HarvestOrderTargeter();
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}
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "Deliver" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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if( order.OrderID == "Harvest" )
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return new Order(order.OrderID, self, queued) { TargetLocation = Util.CellContaining(target.CenterLocation) };
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return null;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return (order.OrderString == "Harvest" || (order.OrderString == "Deliver" && !IsEmpty)) ? "Move" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Harvest")
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{
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var mobile = self.Trait<Mobile>();
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self.CancelActivity();
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self.QueueActivity(mobile.MoveTo(order.TargetLocation, 0));
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self.QueueActivity(new FindResources());
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self.SetTargetLine(Target.FromOrder(order), Color.Red);
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}
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else if (order.OrderString == "Deliver")
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{
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var iao = order.TargetActor.TraitOrDefault<IAcceptOre>();
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if (iao == null || !iao.AllowDocking)
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return;
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if (order.TargetActor != LinkedProc)
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LinkedProc = order.TargetActor;
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if (IsEmpty)
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return;
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self.SetTargetLine(Target.FromOrder(order), Color.Green);
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self.CancelActivity();
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self.QueueActivity(new DeliverResources());
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}
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}
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public void UnlinkProc(Actor self, Actor proc)
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{
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if (LinkedProc != proc)
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return;
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ChooseNewProc(self, proc);
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}
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PipType GetPipAt(int i)
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{
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var n = i * Info.Capacity / Info.PipCount;
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foreach (var rt in contents)
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if (n < rt.Value)
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return rt.Key.PipColor;
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else
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n -= rt.Value;
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return PipType.Transparent;
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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int numPips = Info.PipCount;
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for (int i = 0; i < numPips; i++)
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yield return GetPipAt(i);
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}
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public bool ShouldExplode(Actor self) { return !IsEmpty; }
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public decimal GetSpeedModifier()
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{
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return 1m - ( 1m - Info.FullyLoadedSpeed ) * contents.Values.Sum() / Info.Capacity;
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}
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class HarvestOrderTargeter : IOrderTargeter
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{
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public string OrderID { get { return "Harvest";}}
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public int OrderPriority { get { return 10; } }
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public bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceQueued, ref string cursor)
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{
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return false;
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}
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public bool CanTargetLocation(Actor self, int2 location, List<Actor> actorsAtLocation, bool forceAttack, bool forceQueued, ref string cursor)
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{
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// Don't leak info about resources under the shroud
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if (!self.World.LocalShroud.IsExplored(location)) return false;
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var res = self.World.WorldActor.Trait<ResourceLayer>().GetResource( location );
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var info = self.Info.Traits.Get<HarvesterInfo>();
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if( res == null ) return false;
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if( !info.Resources.Contains( res.info.Name ) ) return false;
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cursor = "harvest";
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IsQueued = forceQueued;
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return true;
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}
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public bool IsQueued { get; protected set; }
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}
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}
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}
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