Files
OpenRA/OpenRA.Mods.RA/ShroudPalette.cs
2011-09-26 08:40:39 +13:00

66 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Graphics;
namespace OpenRA.Mods.RA
{
class ShroudPaletteInfo : ITraitInfo
{
public readonly string Name = "shroud";
public readonly bool IsFog = false;
public object Create(ActorInitializer init) { return new ShroudPalette(this); }
}
class ShroudPalette : IPalette
{
readonly ShroudPaletteInfo info;
public ShroudPalette( ShroudPaletteInfo info )
{
this.info = info;
}
public void InitPalette( WorldRenderer wr )
{
var pal = wr.GetPalette( "terrain" );
wr.AddPalette( info.Name, new Palette( pal, new ShroudPaletteRemap( info.IsFog ) ) );
}
}
class ShroudPaletteRemap : IPaletteRemap
{
bool isFog;
public ShroudPaletteRemap(bool isFog) { this.isFog = isFog; }
public Color GetRemappedColor(Color original, int index)
{
if (isFog)
return new[] {
Color.Transparent, Color.Green,
Color.Blue, Color.Yellow,
Color.FromArgb(128,0,0,0),
Color.FromArgb(128,0,0,0),
Color.FromArgb(128,0,0,0),
Color.FromArgb(64,0,0,0)}[index % 8];
else
return new[] {
Color.Transparent, Color.Green,
Color.Blue, Color.Yellow,
Color.Black,
Color.FromArgb(128,0,0,0),
Color.Transparent,
Color.Transparent}[index % 8];
}
}
}