150 lines
4.0 KiB
YAML
150 lines
4.0 KiB
YAML
^BaseWorld:
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Inherits: ^Palettes
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AlwaysVisible:
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ScreenMap:
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ActorMap:
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MusicPlaylist:
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VictoryMusic: score
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DefeatMusic: score
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TerrainGeometryOverlay:
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ShroudRenderer:
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ShroudVariants: typea, typeb, typec, typed
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FogVariants: typea, typeb, typec, typed
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Index: 11, 3, 7, 9, 6, 13, 12, 14, 4, 8, 2, 1, 5, 10
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OverrideFullShroud: full
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OverrideFullFog: full
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ShroudBlend: Multiply
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Faction@Random:
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Name: Any
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InternalName: Random
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RandomFactionMembers: atreides, harkonnen, ordos
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Description: Select a random House.
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Faction@Atreides:
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Name: Atreides
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InternalName: atreides
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Description: House Atreides\nThe noble Atreides, from the water world of Caladan,\nrely on their ornithopters to ensure air superiority.\nThey have allied themselves with the Fremen, the fearsome\nnative warriors of Dune that can move undetected in battle.
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Faction@Harkonnen:
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Name: Harkonnen
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InternalName: harkonnen
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Description: House Harkonnen\nThe evil Harkonnen will stop at nothing to gain control of the spice.\nThey rely on brute force and atomic weapons to achieve their goals:\nwealth, and the destruction of House Atreides.
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Faction@Ordos:
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Name: Ordos
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InternalName: ordos
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Description: House Ordos\nThe insidious Ordos of the icy planet Sigma Draconis IV\nare known for their wealth, greed and treachery.\nRelying heavily on mercenaries they often resort\nto sabotage and forbidden Ixian technologies.
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Faction@Corrino:
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Name: Corrino
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InternalName: corrino
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Selectable: false
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ResourceType@Spice:
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ResourceType: 1
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Palette: d2k
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TerrainType: Spice
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Variants: spice
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MaxDensity: 20
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ValuePerUnit: 25
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Name: Spice
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PipColor: green
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AllowedTerrainTypes: Sand
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AllowUnderActors: true
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LoadWidgetAtGameStart:
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World:
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Inherits: ^BaseWorld
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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ScreenShaker:
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BuildingInfluence:
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ProductionQueueFromSelection:
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ProductionPaletteWidget: PRODUCTION_PALETTE
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WormManager:
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CrateSpawner:
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Minimum: 0
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Maximum: 2
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SpawnInterval: 60
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WaterChance: 0
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ValidGround: Sand, Dune, Rock
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DomainIndex:
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PathfinderDebugOverlay:
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BuildableTerrainLayer:
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D2kResourceLayer:
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ResourceClaimLayer:
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SmudgeLayer@Rock:
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Type: RockCrater
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Sequence: rockcraters
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SmokePercentage: 0
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SmudgeLayer@Sand:
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Type: SandCrater
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Sequence: sandcraters
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SmokePercentage: 0
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SpawnMapActors:
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CreateMPPlayers:
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MPStartLocations:
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MPStartUnits@mcv:
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Class: none
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ClassName: MCV Only
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BaseActor: mcv
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Races: atreides, ordos, harkonnen
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MPStartUnits@lightatreides:
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Class: light
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ClassName: Light Support
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Races: atreides
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, quad
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@lightharkonnen:
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Class: light
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ClassName: Light Support
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Races: harkonnen
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, bazooka, trike, quad
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@lightordos:
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Class: light
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ClassName: Light Support
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Races: ordos
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, quad
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavyatreides:
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Class: heavy
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ClassName: Heavy Support
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Races: atreides
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, combata, missiletank
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavyharkonnen:
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Class: heavy
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ClassName: Heavy Support
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Races: harkonnen
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, engineer, quad, combath, siegetank
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavyordos:
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Class: heavy
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ClassName: Heavy Support
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Races: ordos
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BaseActor: mcv
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SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, combato, missiletank
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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SpawnMPUnits:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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RadarPings:
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ObjectivesPanel:
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PanelName: SKIRMISH_STATS
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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D2kEditorResourceLayer:
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