Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/ReplayBrowserLogic.cs

172 lines
4.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ReplayBrowserLogic
{
Widget panel;
ScrollPanelWidget playerList;
ScrollItemWidget playerTemplate, playerHeader;
MapPreview selectedMap = MapCache.UnknownMap;
Dictionary<CPos, Session.Client> selectedSpawns;
string selectedFilename;
string selectedDuration;
bool selectedValid;
[ObjectCreator.UseCtor]
public ReplayBrowserLogic(Widget widget, Action onExit, Action onStart)
{
panel = widget;
playerList = panel.Get<ScrollPanelWidget>("PLAYER_LIST");
playerHeader = playerList.Get<ScrollItemWidget>("HEADER");
playerTemplate = playerList.Get<ScrollItemWidget>("TEMPLATE");
playerList.RemoveChildren();
panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
var rl = panel.Get<ScrollPanelWidget>("REPLAY_LIST");
var template = panel.Get<ScrollItemWidget>("REPLAY_TEMPLATE");
var mod = Game.modData.Manifest.Mod;
var dir = new[] { Platform.SupportDir, "Replays", mod.Id, mod.Version }.Aggregate(Path.Combine);
rl.RemoveChildren();
if (Directory.Exists(dir))
{
var files = Directory.GetFiles(dir, "*.rep").Reverse();
foreach (var replayFile in files)
AddReplay(rl, replayFile, template);
SelectReplay(files.FirstOrDefault());
}
var watch = panel.Get<ButtonWidget>("WATCH_BUTTON");
watch.IsDisabled = () => !selectedValid || selectedMap.Status != MapStatus.Available;
watch.OnClick = () => { WatchReplay(); onStart(); };
panel.Get("REPLAY_INFO").IsVisible = () => selectedFilename != null;
var preview = panel.Get<MapPreviewWidget>("MAP_PREVIEW");
preview.SpawnClients = () => selectedSpawns;
preview.Preview = () => selectedMap;
var title = panel.GetOrNull<LabelWidget>("MAP_TITLE");
if (title != null)
title.GetText = () => selectedMap.Title;
var type = panel.GetOrNull<LabelWidget>("MAP_TYPE");
if (type != null)
type.GetText = () => selectedMap.Type;
panel.Get<LabelWidget>("DURATION").GetText = () => selectedDuration;
}
void SelectReplay(string filename)
{
if (filename == null)
return;
try
{
using (var conn = new ReplayConnection(filename))
{
selectedFilename = filename;
selectedMap = Game.modData.MapCache[conn.LobbyInfo.GlobalSettings.Map];
selectedSpawns = LobbyUtils.GetSpawnClients(conn.LobbyInfo, selectedMap);
selectedDuration = WidgetUtils.FormatTime(conn.TickCount * Game.NetTickScale);
selectedValid = conn.TickCount > 0;
var clients = conn.LobbyInfo.Clients.Where(c => c.Slot != null)
.GroupBy(c => c.Team)
.OrderBy(g => g.Key);
var teams = new Dictionary<string, IEnumerable<Session.Client>>();
var noTeams = clients.Count() == 1;
foreach (var c in clients)
{
var label = noTeams ? "Players" : c.Key == 0 ? "No Team" : "Team {0}".F(c.Key);
teams.Add(label, c);
}
playerList.RemoveChildren();
foreach (var kv in teams)
{
var group = kv.Key;
if (group.Length > 0)
{
var header = ScrollItemWidget.Setup(playerHeader, () => true, () => {});
header.Get<LabelWidget>("LABEL").GetText = () => group;
playerList.AddChild(header);
}
foreach (var option in kv.Value)
{
var o = option;
var color = o.Color.RGB;
var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { });
var label = item.Get<LabelWidget>("LABEL");
label.GetText = () => o.Name;
label.GetColor = () => color;
var flag = item.Get<ImageWidget>("FLAG");
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => o.Country;
playerList.AddChild(item);
}
}
}
}
catch (Exception e)
{
Log.Write("debug", "Exception while parsing replay: {0}", e);
selectedFilename = null;
selectedValid = false;
selectedMap = MapCache.UnknownMap;
}
}
void WatchReplay()
{
if (selectedFilename != null)
{
Game.JoinReplay(selectedFilename);
Ui.CloseWindow();
}
}
void AddReplay(ScrollPanelWidget list, string filename, ScrollItemWidget template)
{
var item = ScrollItemWidget.Setup(template,
() => selectedFilename == filename,
() => SelectReplay(filename),
() => WatchReplay());
var f = Path.GetFileName(filename);
item.Get<LabelWidget>("TITLE").GetText = () => f;
list.AddChild(item);
}
}
}