Files
OpenRA/OpenRA.Mods.RA/CreateMapPlayers.cs
2010-08-17 22:59:41 +12:00

47 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CreateMapPlayersInfo : TraitInfo<CreateMapPlayers> { }
public class CreateMapPlayers : ICreatePlayers
{
public Dictionary<string, Player> Players = new Dictionary<string, Player>();
public void CreatePlayers(World w)
{
int mapPlayerIndex = -1;
foreach (var kv in w.Map.Players)
{
var player = new Player(w, kv.Value, mapPlayerIndex--);
w.AddPlayer(player);
Players.Add(kv.Key,player);
if (kv.Value.OwnsWorld)
w.WorldActor.Owner = player;
}
foreach(var p in Players)
{
foreach(var q in w.Map.Players[p.Key].Allies)
p.Value.Stances[Players[q]] = Stance.Ally;
foreach(var q in w.Map.Players[p.Key].Enemies)
p.Value.Stances[Players[q]] = Stance.Enemy;
}
}
}
}