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56f36e45db1e51b82b04c5aa28670e91df7eb84a
OpenRA
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OpenRA.Mods.RA
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Scott_NZ
8fabf1504a
Add a nearEnough field for RallyPoints (to be used as an argument for their AttackMove activities) so the Soviets don't get stuck on their rally point, and scatter the units a bit before they attack
2012-10-02 21:52:37 +13:00
..
Allies01Script.cs
Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
2012-10-02 21:52:37 +13:00
Allies02Script.cs
Add a nearEnough field for RallyPoints (to be used as an argument for their AttackMove activities) so the Soviets don't get stuck on their rally point, and scatter the units a bit before they attack
2012-10-02 21:52:37 +13:00
DefaultShellmapScript.cs
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00