Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/SettingsLogic.cs
2020-01-26 17:11:45 +01:00

914 lines
33 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SettingsLogic : ChromeLogic
{
enum PanelType { Display, Audio, Input, Hotkeys, Advanced }
static readonly string OriginalSoundDevice;
static readonly WindowMode OriginalGraphicsMode;
static readonly int2 OriginalGraphicsWindowedSize;
static readonly int2 OriginalGraphicsFullscreenSize;
static readonly bool OriginalServerDiscoverNatDevices;
readonly Dictionary<PanelType, Action> leavePanelActions = new Dictionary<PanelType, Action>();
readonly Dictionary<PanelType, Action> resetPanelActions = new Dictionary<PanelType, Action>();
readonly Widget panelContainer, tabContainer;
readonly ModData modData;
readonly WorldRenderer worldRenderer;
readonly Dictionary<string, MiniYaml> logicArgs;
SoundDevice soundDevice;
PanelType settingsPanel = PanelType.Display;
ButtonWidget selectedHotkeyButton;
HotkeyEntryWidget hotkeyEntryWidget;
HotkeyDefinition duplicateHotkeyDefinition, selectedHotkeyDefinition;
bool isHotkeyValid;
bool isHotkeyDefault;
static SettingsLogic()
{
var original = Game.Settings;
OriginalSoundDevice = original.Sound.Device;
OriginalGraphicsMode = original.Graphics.Mode;
OriginalGraphicsWindowedSize = original.Graphics.WindowedSize;
OriginalGraphicsFullscreenSize = original.Graphics.FullscreenSize;
OriginalServerDiscoverNatDevices = original.Server.DiscoverNatDevices;
}
[ObjectCreator.UseCtor]
public SettingsLogic(Widget widget, Action onExit, ModData modData, WorldRenderer worldRenderer, Dictionary<string, MiniYaml> logicArgs)
{
this.worldRenderer = worldRenderer;
this.modData = modData;
this.logicArgs = logicArgs;
panelContainer = widget.Get("SETTINGS_PANEL");
tabContainer = widget.Get("TAB_CONTAINER");
RegisterSettingsPanel(PanelType.Display, InitDisplayPanel, ResetDisplayPanel, "DISPLAY_PANEL", "DISPLAY_TAB");
RegisterSettingsPanel(PanelType.Audio, InitAudioPanel, ResetAudioPanel, "AUDIO_PANEL", "AUDIO_TAB");
RegisterSettingsPanel(PanelType.Input, InitInputPanel, ResetInputPanel, "INPUT_PANEL", "INPUT_TAB");
RegisterSettingsPanel(PanelType.Hotkeys, InitHotkeysPanel, ResetHotkeysPanel, "HOTKEYS_PANEL", "HOTKEYS_TAB");
RegisterSettingsPanel(PanelType.Advanced, InitAdvancedPanel, ResetAdvancedPanel, "ADVANCED_PANEL", "ADVANCED_TAB");
panelContainer.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
leavePanelActions[settingsPanel]();
var current = Game.Settings;
current.Save();
Action closeAndExit = () => { Ui.CloseWindow(); onExit(); };
if (current.Sound.Device != OriginalSoundDevice ||
current.Graphics.Mode != OriginalGraphicsMode ||
current.Graphics.WindowedSize != OriginalGraphicsWindowedSize ||
current.Graphics.FullscreenSize != OriginalGraphicsFullscreenSize ||
current.Server.DiscoverNatDevices != OriginalServerDiscoverNatDevices)
{
Action restart = () =>
{
var external = Game.ExternalMods[ExternalMod.MakeKey(Game.ModData.Manifest)];
Game.SwitchToExternalMod(external, null, closeAndExit);
};
ConfirmationDialogs.ButtonPrompt(
title: "Restart Now?",
text: "Some changes will not be applied until\nthe game is restarted. Restart now?",
onConfirm: restart,
onCancel: closeAndExit,
confirmText: "Restart Now",
cancelText: "Restart Later");
}
else
closeAndExit();
};
panelContainer.Get<ButtonWidget>("RESET_BUTTON").OnClick = () =>
{
resetPanelActions[settingsPanel]();
Game.Settings.Save();
};
}
static void BindCheckboxPref(Widget parent, string id, object group, string pref)
{
var field = group.GetType().GetField(pref);
if (field == null)
throw new InvalidOperationException("{0} does not contain a preference type {1}".F(group.GetType().Name, pref));
var cb = parent.Get<CheckboxWidget>(id);
cb.IsChecked = () => (bool)field.GetValue(group);
cb.OnClick = () => field.SetValue(group, cb.IsChecked() ^ true);
}
static void BindSliderPref(Widget parent, string id, object group, string pref)
{
var field = group.GetType().GetField(pref);
if (field == null)
throw new InvalidOperationException("{0} does not contain a preference type {1}".F(group.GetType().Name, pref));
var ss = parent.Get<SliderWidget>(id);
ss.Value = (float)field.GetValue(group);
ss.OnChange += x => field.SetValue(group, x);
}
static void BindIntSliderPref(Widget parent, string id, object group, string pref)
{
var field = group.GetType().GetField(pref);
if (field == null)
throw new InvalidOperationException("{0} does not contain a preference type {1}".F(group.GetType().Name, pref));
var ss = parent.Get<SliderWidget>(id);
ss.Value = (float)(int)field.GetValue(group);
ss.OnChange += x => field.SetValue(group, (int)x);
}
void BindHotkeyPref(HotkeyDefinition hd, Widget template, Widget parent)
{
var key = template.Clone() as Widget;
key.Id = hd.Name;
key.IsVisible = () => true;
key.Get<LabelWidget>("FUNCTION").GetText = () => hd.Description + ":";
var remapButton = key.Get<ButtonWidget>("HOTKEY");
WidgetUtils.TruncateButtonToTooltip(remapButton, modData.Hotkeys[hd.Name].GetValue().DisplayString());
remapButton.IsHighlighted = () => selectedHotkeyDefinition == hd;
var hotkeyValidColor = ChromeMetrics.Get<Color>("HotkeyColor");
var hotkeyInvalidColor = ChromeMetrics.Get<Color>("HotkeyColorInvalid");
remapButton.GetColor = () =>
{
return hd.HasDuplicates ? hotkeyInvalidColor : hotkeyValidColor;
};
if (selectedHotkeyDefinition == hd)
{
selectedHotkeyButton = remapButton;
hotkeyEntryWidget.Key = modData.Hotkeys[hd.Name].GetValue();
ValidateHotkey();
}
remapButton.OnClick = () =>
{
selectedHotkeyDefinition = hd;
selectedHotkeyButton = remapButton;
hotkeyEntryWidget.Key = modData.Hotkeys[hd.Name].GetValue();
ValidateHotkey();
hotkeyEntryWidget.TakeKeyboardFocus();
};
parent.AddChild(key);
}
void RegisterSettingsPanel(PanelType type, Func<Widget, Action> init, Func<Widget, Action> reset, string panelID, string buttonID)
{
var panel = panelContainer.Get(panelID);
var tab = tabContainer.Get<ButtonWidget>(buttonID);
panel.IsVisible = () => settingsPanel == type;
tab.IsHighlighted = () => settingsPanel == type;
tab.OnClick = () => { leavePanelActions[settingsPanel](); Game.Settings.Save(); settingsPanel = type; };
leavePanelActions.Add(type, init(panel));
resetPanelActions.Add(type, reset(panel));
}
static readonly Dictionary<WorldViewport, string> ViewportSizeNames = new Dictionary<WorldViewport, string>()
{
{ WorldViewport.Close, "Close" },
{ WorldViewport.Medium, "Medium" },
{ WorldViewport.Far, "Far" },
{ WorldViewport.Native, "Furthest" }
};
Action InitDisplayPanel(Widget panel)
{
var ds = Game.Settings.Graphics;
var gs = Game.Settings.Game;
BindCheckboxPref(panel, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
BindCheckboxPref(panel, "VSYNC_CHECKBOX", ds, "VSync");
BindCheckboxPref(panel, "FRAME_LIMIT_CHECKBOX", ds, "CapFramerate");
BindIntSliderPref(panel, "FRAME_LIMIT_SLIDER", ds, "MaxFramerate");
BindCheckboxPref(panel, "PLAYER_STANCE_COLORS_CHECKBOX", gs, "UsePlayerStanceColors");
var languageDropDownButton = panel.GetOrNull<DropDownButtonWidget>("LANGUAGE_DROPDOWNBUTTON");
if (languageDropDownButton != null)
{
languageDropDownButton.OnMouseDown = _ => ShowLanguageDropdown(languageDropDownButton, modData.Languages);
languageDropDownButton.GetText = () => FieldLoader.Translate(ds.Language);
}
var windowModeDropdown = panel.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, ds);
windowModeDropdown.GetText = () => ds.Mode == WindowMode.Windowed ?
"Windowed" : ds.Mode == WindowMode.Fullscreen ? "Fullscreen (Legacy)" : "Fullscreen";
var modeChangesDesc = panel.Get("MODE_CHANGES_DESC");
modeChangesDesc.IsVisible = () => ds.Mode != WindowMode.Windowed && ds.Mode != OriginalGraphicsMode;
var statusBarsDropDown = panel.Get<DropDownButtonWidget>("STATUS_BAR_DROPDOWN");
statusBarsDropDown.OnMouseDown = _ => ShowStatusBarsDropdown(statusBarsDropDown, gs);
statusBarsDropDown.GetText = () => gs.StatusBars == StatusBarsType.Standard ?
"Standard" : gs.StatusBars == StatusBarsType.DamageShow ? "Show On Damage" : "Always Show";
var targetLinesDropDown = panel.Get<DropDownButtonWidget>("TARGET_LINES_DROPDOWN");
targetLinesDropDown.OnMouseDown = _ => ShowTargetLinesDropdown(targetLinesDropDown, gs);
targetLinesDropDown.GetText = () => gs.TargetLines == TargetLinesType.Automatic ?
"Automatic" : gs.TargetLines == TargetLinesType.Manual ? "Manual" : "Disabled";
var battlefieldCameraDropDown = panel.Get<DropDownButtonWidget>("BATTLEFIELD_CAMERA_DROPDOWN");
var battlefieldCameraLabel = new CachedTransform<WorldViewport, string>(vs => ViewportSizeNames[vs]);
battlefieldCameraDropDown.OnMouseDown = _ => ShowBattlefieldCameraDropdown(battlefieldCameraDropDown, ds);
battlefieldCameraDropDown.GetText = () => battlefieldCameraLabel.Update(ds.ViewportDistance);
// Update vsync immediately
var vsyncCheckbox = panel.Get<CheckboxWidget>("VSYNC_CHECKBOX");
var vsyncOnClick = vsyncCheckbox.OnClick;
vsyncCheckbox.OnClick = () =>
{
vsyncOnClick();
Game.Renderer.SetVSyncEnabled(ds.VSync);
};
panel.Get("WINDOW_RESOLUTION").IsVisible = () => ds.Mode == WindowMode.Windowed;
var windowWidth = panel.Get<TextFieldWidget>("WINDOW_WIDTH");
var origWidthText = windowWidth.Text = ds.WindowedSize.X.ToString();
var windowHeight = panel.Get<TextFieldWidget>("WINDOW_HEIGHT");
var origHeightText = windowHeight.Text = ds.WindowedSize.Y.ToString();
var windowChangesDesc = panel.Get("WINDOW_CHANGES_DESC");
windowChangesDesc.IsVisible = () => ds.Mode == WindowMode.Windowed &&
(ds.Mode != OriginalGraphicsMode || origWidthText != windowWidth.Text || origHeightText != windowHeight.Text);
var frameLimitCheckbox = panel.Get<CheckboxWidget>("FRAME_LIMIT_CHECKBOX");
var frameLimitOrigLabel = frameLimitCheckbox.Text;
var frameLimitLabel = new CachedTransform<int, string>(fps => frameLimitOrigLabel + " ({0} FPS)".F(fps));
frameLimitCheckbox.GetText = () => frameLimitLabel.Update(ds.MaxFramerate);
// Player profile
var ps = Game.Settings.Player;
var escPressed = false;
var nameTextfield = panel.Get<TextFieldWidget>("PLAYERNAME");
nameTextfield.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
nameTextfield.OnLoseFocus = () =>
{
if (escPressed)
{
escPressed = false;
return;
}
nameTextfield.Text = nameTextfield.Text.Trim();
if (nameTextfield.Text.Length == 0)
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
else
{
nameTextfield.Text = Settings.SanitizedPlayerName(nameTextfield.Text);
ps.Name = nameTextfield.Text;
}
};
nameTextfield.OnEnterKey = () => { nameTextfield.YieldKeyboardFocus(); return true; };
nameTextfield.OnEscKey = () =>
{
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
escPressed = true;
nameTextfield.YieldKeyboardFocus();
return true;
};
var colorPreview = panel.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
colorPreview.Color = ps.Color;
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, worldRenderer.World);
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color;
return () =>
{
int x, y;
Exts.TryParseIntegerInvariant(windowWidth.Text, out x);
Exts.TryParseIntegerInvariant(windowHeight.Text, out y);
ds.WindowedSize = new int2(x, y);
nameTextfield.YieldKeyboardFocus();
};
}
Action ResetDisplayPanel(Widget panel)
{
var ds = Game.Settings.Graphics;
var ps = Game.Settings.Player;
var dds = new GraphicSettings();
var dps = new PlayerSettings();
return () =>
{
ds.CapFramerate = dds.CapFramerate;
ds.MaxFramerate = dds.MaxFramerate;
ds.Language = dds.Language;
ds.Mode = dds.Mode;
ds.WindowedSize = dds.WindowedSize;
ds.CursorDouble = dds.CursorDouble;
ds.ViewportDistance = dds.ViewportDistance;
ps.Color = dps.Color;
ps.Name = dps.Name;
};
}
Action InitAudioPanel(Widget panel)
{
var ss = Game.Settings.Sound;
BindCheckboxPref(panel, "CASH_TICKS", ss, "CashTicks");
BindCheckboxPref(panel, "MUTE_SOUND", ss, "Mute");
BindSliderPref(panel, "SOUND_VOLUME", ss, "SoundVolume");
BindSliderPref(panel, "MUSIC_VOLUME", ss, "MusicVolume");
BindSliderPref(panel, "VIDEO_VOLUME", ss, "VideoVolume");
var muteCheckbox = panel.Get<CheckboxWidget>("MUTE_SOUND");
var muteCheckboxOnClick = muteCheckbox.OnClick;
var muteCheckboxIsChecked = muteCheckbox.IsChecked;
muteCheckbox.IsChecked = () => muteCheckboxIsChecked() || Game.Sound.DummyEngine;
muteCheckbox.IsDisabled = () => Game.Sound.DummyEngine;
muteCheckbox.OnClick = () =>
{
muteCheckboxOnClick();
if (ss.Mute)
Game.Sound.MuteAudio();
else
Game.Sound.UnmuteAudio();
};
// Replace controls with a warning label if sound is disabled
var noDeviceLabel = panel.GetOrNull("NO_AUDIO_DEVICE");
if (noDeviceLabel != null)
noDeviceLabel.Visible = Game.Sound.DummyEngine;
var controlsContainer = panel.GetOrNull("AUDIO_CONTROLS");
if (controlsContainer != null)
controlsContainer.Visible = !Game.Sound.DummyEngine;
var soundVolumeSlider = panel.Get<SliderWidget>("SOUND_VOLUME");
soundVolumeSlider.OnChange += x => Game.Sound.SoundVolume = x;
var musicVolumeSlider = panel.Get<SliderWidget>("MUSIC_VOLUME");
musicVolumeSlider.OnChange += x => Game.Sound.MusicVolume = x;
var videoVolumeSlider = panel.Get<SliderWidget>("VIDEO_VOLUME");
videoVolumeSlider.OnChange += x => Game.Sound.VideoVolume = x;
var devices = Game.Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Device == ss.Device) ?? devices.First();
var audioDeviceDropdown = panel.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, devices);
var deviceFont = Game.Renderer.Fonts[audioDeviceDropdown.Font];
var deviceLabel = new CachedTransform<SoundDevice, string>(
s => WidgetUtils.TruncateText(s.Label, audioDeviceDropdown.UsableWidth, deviceFont));
audioDeviceDropdown.GetText = () => deviceLabel.Update(soundDevice);
return () =>
{
ss.Device = soundDevice.Device;
};
}
Action ResetAudioPanel(Widget panel)
{
var ss = Game.Settings.Sound;
var dss = new SoundSettings();
return () =>
{
ss.SoundVolume = dss.SoundVolume;
ss.MusicVolume = dss.MusicVolume;
ss.VideoVolume = dss.VideoVolume;
ss.CashTicks = dss.CashTicks;
ss.Mute = dss.Mute;
ss.Device = dss.Device;
panel.Get<SliderWidget>("SOUND_VOLUME").Value = ss.SoundVolume;
Game.Sound.SoundVolume = ss.SoundVolume;
panel.Get<SliderWidget>("MUSIC_VOLUME").Value = ss.MusicVolume;
Game.Sound.MusicVolume = ss.MusicVolume;
panel.Get<SliderWidget>("VIDEO_VOLUME").Value = ss.VideoVolume;
Game.Sound.VideoVolume = ss.VideoVolume;
Game.Sound.UnmuteAudio();
soundDevice = Game.Sound.AvailableDevices().First();
};
}
Action InitInputPanel(Widget panel)
{
var gs = Game.Settings.Game;
BindCheckboxPref(panel, "CLASSIC_MOUSE_MIDDLE_SCROLL_CHECKBOX", gs, "ClassicMouseMiddleScroll");
BindCheckboxPref(panel, "EDGESCROLL_CHECKBOX", gs, "ViewportEdgeScroll");
BindCheckboxPref(panel, "LOCKMOUSE_CHECKBOX", gs, "LockMouseWindow");
BindSliderPref(panel, "ZOOMSPEED_SLIDER", gs, "ZoomSpeed");
BindSliderPref(panel, "SCROLLSPEED_SLIDER", gs, "ViewportEdgeScrollStep");
BindSliderPref(panel, "UI_SCROLLSPEED_SLIDER", gs, "UIScrollSpeed");
var mouseControlDropdown = panel.Get<DropDownButtonWidget>("MOUSE_CONTROL_DROPDOWN");
mouseControlDropdown.OnMouseDown = _ => ShowMouseControlDropdown(mouseControlDropdown, gs);
mouseControlDropdown.GetText = () => gs.UseClassicMouseStyle ? "Classic" : "Modern";
var mouseScrollDropdown = panel.Get<DropDownButtonWidget>("MOUSE_SCROLL_TYPE_DROPDOWN");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gs);
mouseScrollDropdown.GetText = () => gs.MouseScroll.ToString();
var classicMouseMiddleScrollCheckbox = panel.Get<CheckboxWidget>("CLASSIC_MOUSE_MIDDLE_SCROLL_CHECKBOX");
classicMouseMiddleScrollCheckbox.IsVisible = () => gs.UseClassicMouseStyle;
var mouseControlDescClassic = panel.Get("MOUSE_CONTROL_DESC_CLASSIC");
mouseControlDescClassic.IsVisible = () => gs.UseClassicMouseStyle;
var classicScrollRight = mouseControlDescClassic.Get("DESC_SCROLL_RIGHT");
classicScrollRight.IsVisible = () => !gs.ClassicMouseMiddleScroll;
var classicScrollMiddle = mouseControlDescClassic.Get("DESC_SCROLL_MIDDLE");
classicScrollMiddle.IsVisible = () => gs.ClassicMouseMiddleScroll;
var mouseControlDescModern = panel.Get("MOUSE_CONTROL_DESC_MODERN");
mouseControlDescModern.IsVisible = () => !gs.UseClassicMouseStyle;
foreach (var container in new[] { mouseControlDescClassic, mouseControlDescModern })
{
var zoomDesc = container.Get("DESC_ZOOM");
zoomDesc.IsVisible = () => gs.ZoomModifier == Modifiers.None;
var zoomDescModifier = container.Get<LabelWidget>("DESC_ZOOM_MODIFIER");
zoomDescModifier.IsVisible = () => gs.ZoomModifier != Modifiers.None;
var zoomDescModifierTemplate = zoomDescModifier.Text;
var zoomDescModifierLabel = new CachedTransform<Modifiers, string>(
mod => zoomDescModifierTemplate.Replace("MODIFIER", mod.ToString()));
zoomDescModifier.GetText = () => zoomDescModifierLabel.Update(gs.ZoomModifier);
var edgescrollDesc = container.Get<LabelWidget>("DESC_EDGESCROLL");
edgescrollDesc.IsVisible = () => gs.ViewportEdgeScroll;
}
// Apply mouse focus preferences immediately
var lockMouseCheckbox = panel.Get<CheckboxWidget>("LOCKMOUSE_CHECKBOX");
var oldOnClick = lockMouseCheckbox.OnClick;
lockMouseCheckbox.OnClick = () =>
{
// Still perform the old behaviour for clicking the checkbox, before
// applying the changes live.
oldOnClick();
MakeMouseFocusSettingsLive();
};
var zoomModifierDropdown = panel.Get<DropDownButtonWidget>("ZOOM_MODIFIER");
zoomModifierDropdown.OnMouseDown = _ => ShowZoomModifierDropdown(zoomModifierDropdown, gs);
zoomModifierDropdown.GetText = () => gs.ZoomModifier.ToString();
return () => { };
}
Action InitHotkeysPanel(Widget panel)
{
var hotkeyDialogRoot = panel.Get("HOTKEY_DIALOG_ROOT");
var hotkeyList = panel.Get<ScrollPanelWidget>("HOTKEY_LIST");
hotkeyList.Layout = new GridLayout(hotkeyList);
var hotkeyHeader = hotkeyList.Get<ScrollItemWidget>("HEADER");
var templates = hotkeyList.Get("TEMPLATES");
hotkeyList.RemoveChildren();
Func<bool> returnTrue = () => true;
Action doNothing = () => { };
MiniYaml hotkeyGroups;
if (logicArgs.TryGetValue("HotkeyGroups", out hotkeyGroups))
{
InitHotkeyRemapDialog(panel);
foreach (var hg in hotkeyGroups.Nodes)
{
var templateNode = hg.Value.Nodes.FirstOrDefault(n => n.Key == "Template");
var typesNode = hg.Value.Nodes.FirstOrDefault(n => n.Key == "Types");
if (templateNode == null || typesNode == null)
continue;
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => hg.Key;
hotkeyList.AddChild(header);
var types = FieldLoader.GetValue<string[]>("Types", typesNode.Value.Value);
var added = new HashSet<HotkeyDefinition>();
var template = templates.Get(templateNode.Value.Value);
foreach (var t in types)
{
foreach (var hd in modData.Hotkeys.Definitions.Where(k => k.Types.Contains(t)))
{
if (added.Add(hd))
{
if (selectedHotkeyDefinition == null)
selectedHotkeyDefinition = hd;
BindHotkeyPref(hd, template, hotkeyList);
}
}
}
}
}
return () =>
{
hotkeyEntryWidget.Key = modData.Hotkeys[selectedHotkeyDefinition.Name].GetValue();
hotkeyEntryWidget.ForceYieldKeyboardFocus();
};
}
Action ResetInputPanel(Widget panel)
{
var gs = Game.Settings.Game;
var dgs = new GameSettings();
return () =>
{
gs.UseClassicMouseStyle = dgs.UseClassicMouseStyle;
gs.MouseScroll = dgs.MouseScroll;
gs.ClassicMouseMiddleScroll = dgs.ClassicMouseMiddleScroll;
gs.LockMouseWindow = dgs.LockMouseWindow;
gs.ViewportEdgeScroll = dgs.ViewportEdgeScroll;
gs.ViewportEdgeScrollStep = dgs.ViewportEdgeScrollStep;
gs.ZoomSpeed = dgs.ZoomSpeed;
gs.UIScrollSpeed = dgs.UIScrollSpeed;
gs.ZoomModifier = dgs.ZoomModifier;
panel.Get<SliderWidget>("SCROLLSPEED_SLIDER").Value = gs.ViewportEdgeScrollStep;
panel.Get<SliderWidget>("UI_SCROLLSPEED_SLIDER").Value = gs.UIScrollSpeed;
MakeMouseFocusSettingsLive();
};
}
Action ResetHotkeysPanel(Widget panel)
{
return () =>
{
foreach (var hd in modData.Hotkeys.Definitions)
{
modData.Hotkeys.Set(hd.Name, hd.Default);
WidgetUtils.TruncateButtonToTooltip(panel.Get(hd.Name).Get<ButtonWidget>("HOTKEY"), hd.Default.DisplayString());
}
};
}
Action InitAdvancedPanel(Widget panel)
{
var ds = Game.Settings.Debug;
var ss = Game.Settings.Server;
var gs = Game.Settings.Game;
// Advanced
BindCheckboxPref(panel, "NAT_DISCOVERY", ss, "DiscoverNatDevices");
BindCheckboxPref(panel, "PERFTEXT_CHECKBOX", ds, "PerfText");
BindCheckboxPref(panel, "PERFGRAPH_CHECKBOX", ds, "PerfGraph");
BindCheckboxPref(panel, "FETCH_NEWS_CHECKBOX", gs, "FetchNews");
BindCheckboxPref(panel, "SENDSYSINFO_CHECKBOX", ds, "SendSystemInformation");
BindCheckboxPref(panel, "CHECK_VERSION_CHECKBOX", ds, "CheckVersion");
var ssi = panel.Get<CheckboxWidget>("SENDSYSINFO_CHECKBOX");
ssi.IsDisabled = () => !gs.FetchNews;
// Developer
BindCheckboxPref(panel, "BOTDEBUG_CHECKBOX", ds, "BotDebug");
BindCheckboxPref(panel, "LUADEBUG_CHECKBOX", ds, "LuaDebug");
BindCheckboxPref(panel, "REPLAY_COMMANDS_CHECKBOX", ds, "EnableDebugCommandsInReplays");
BindCheckboxPref(panel, "CHECKUNSYNCED_CHECKBOX", ds, "SyncCheckUnsyncedCode");
BindCheckboxPref(panel, "CHECKBOTSYNC_CHECKBOX", ds, "SyncCheckBotModuleCode");
panel.Get("DEBUG_OPTIONS").IsVisible = () => ds.DisplayDeveloperSettings;
panel.Get("DEBUG_HIDDEN_LABEL").IsVisible = () => !ds.DisplayDeveloperSettings;
return () => { };
}
Action ResetAdvancedPanel(Widget panel)
{
var ds = Game.Settings.Debug;
var ss = Game.Settings.Server;
var dds = new DebugSettings();
var dss = new ServerSettings();
return () =>
{
ss.DiscoverNatDevices = dss.DiscoverNatDevices;
ds.PerfText = dds.PerfText;
ds.PerfGraph = dds.PerfGraph;
ds.SyncCheckUnsyncedCode = dds.SyncCheckUnsyncedCode;
ds.SyncCheckBotModuleCode = dds.SyncCheckBotModuleCode;
ds.BotDebug = dds.BotDebug;
ds.LuaDebug = dds.LuaDebug;
ds.SendSystemInformation = dds.SendSystemInformation;
ds.CheckVersion = dds.CheckVersion;
ds.EnableDebugCommandsInReplays = dds.EnableDebugCommandsInReplays;
};
}
static void ShowMouseControlDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, bool>()
{
{ "Classic", true },
{ "Modern", false },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.UseClassicMouseStyle == options[o],
() => s.UseClassicMouseStyle = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
{ "Disabled", MouseScrollType.Disabled },
{ "Standard", MouseScrollType.Standard },
{ "Inverted", MouseScrollType.Inverted },
{ "Joystick", MouseScrollType.Joystick },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowZoomModifierDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, Modifiers>()
{
{ "Alt", Modifiers.Alt },
{ "Ctrl", Modifiers.Ctrl },
{ "Meta", Modifiers.Meta },
{ "Shift", Modifiers.Shift },
{ "None", Modifiers.None }
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.ZoomModifier == options[o],
() => s.ZoomModifier = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
void ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
var deviceLabel = item.Get<LabelWidget>("LABEL");
var font = Game.Renderer.Fonts[deviceLabel.Font];
var label = WidgetUtils.TruncateText(options[o].Label, deviceLabel.Bounds.Width, font);
deviceLabel.GetText = () => label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, WindowMode>()
{
{ "Fullscreen", WindowMode.PseudoFullscreen },
{ "Fullscreen (Legacy)", WindowMode.Fullscreen },
{ "Windowed", WindowMode.Windowed },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Mode == options[o],
() => s.Mode = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowLanguageDropdown(DropDownButtonWidget dropdown, IEnumerable<string> languages)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => Game.Settings.Graphics.Language == o,
() => Game.Settings.Graphics.Language = o);
item.Get<LabelWidget>("LABEL").GetText = () => FieldLoader.Translate(o);
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, languages, setupItem);
}
static void ShowStatusBarsDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, StatusBarsType>()
{
{ "Standard", StatusBarsType.Standard },
{ "Show On Damage", StatusBarsType.DamageShow },
{ "Always Show", StatusBarsType.AlwaysShow },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.StatusBars == options[o],
() => s.StatusBars = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowTargetLinesDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, TargetLinesType>()
{
{ "Automatic", TargetLinesType.Automatic },
{ "Manual", TargetLinesType.Manual },
{ "Disabled", TargetLinesType.Disabled },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.TargetLines == options[o],
() => s.TargetLines = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
}
static void ShowBattlefieldCameraDropdown(DropDownButtonWidget dropdown, GraphicSettings gs)
{
Func<WorldViewport, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => gs.ViewportDistance == o,
() => gs.ViewportDistance = o);
var label = ViewportSizeNames[o];
item.Get<LabelWidget>("LABEL").GetText = () => label;
return item;
};
var viewportSizes = Game.ModData.Manifest.Get<WorldViewportSizes>();
var windowHeight = Game.Renderer.Resolution.Height;
var validSizes = new List<WorldViewport>() { WorldViewport.Close };
if (viewportSizes.GetSizeRange(WorldViewport.Medium).X < windowHeight)
validSizes.Add(WorldViewport.Medium);
var farRange = viewportSizes.GetSizeRange(WorldViewport.Far);
if (farRange.X < windowHeight)
validSizes.Add(WorldViewport.Far);
if (farRange.Y < windowHeight)
validSizes.Add(WorldViewport.Native);
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, validSizes, setupItem);
}
void MakeMouseFocusSettingsLive()
{
var gameSettings = Game.Settings.Game;
if (gameSettings.LockMouseWindow)
Game.Renderer.GrabWindowMouseFocus();
else
Game.Renderer.ReleaseWindowMouseFocus();
}
void InitHotkeyRemapDialog(Widget panel)
{
var label = new CachedTransform<HotkeyDefinition, string>(hd => hd.Description + ":");
panel.Get<LabelWidget>("HOTKEY_LABEL").GetText = () => label.Update(selectedHotkeyDefinition);
var duplicateNotice = panel.Get<LabelWidget>("DUPLICATE_NOTICE");
duplicateNotice.TextColor = ChromeMetrics.Get<Color>("NoticeErrorColor");
duplicateNotice.IsVisible = () => !isHotkeyValid;
var duplicateNoticeText = new CachedTransform<HotkeyDefinition, string>(hd => hd != null ? duplicateNotice.Text.F(hd.Description) : duplicateNotice.Text);
duplicateNotice.GetText = () => duplicateNoticeText.Update(duplicateHotkeyDefinition);
var defaultNotice = panel.Get<LabelWidget>("DEFAULT_NOTICE");
defaultNotice.TextColor = ChromeMetrics.Get<Color>("NoticeInfoColor");
defaultNotice.IsVisible = () => isHotkeyValid && isHotkeyDefault;
var originalNotice = panel.Get<LabelWidget>("ORIGINAL_NOTICE");
originalNotice.TextColor = ChromeMetrics.Get<Color>("NoticeInfoColor");
originalNotice.IsVisible = () => isHotkeyValid && !isHotkeyDefault;
var originalNoticeText = new CachedTransform<HotkeyDefinition, string>(hd => originalNotice.Text.F(hd.Default.DisplayString()));
originalNotice.GetText = () => originalNoticeText.Update(selectedHotkeyDefinition);
var resetButton = panel.Get<ButtonWidget>("RESET_HOTKEY_BUTTON");
resetButton.IsDisabled = () => isHotkeyDefault;
resetButton.OnClick = ResetHotkey;
var clearButton = panel.Get<ButtonWidget>("CLEAR_HOTKEY_BUTTON");
clearButton.IsDisabled = () => !hotkeyEntryWidget.Key.IsValid();
clearButton.OnClick = ClearHotkey;
hotkeyEntryWidget = panel.Get<HotkeyEntryWidget>("HOTKEY_ENTRY");
hotkeyEntryWidget.IsValid = () => isHotkeyValid;
hotkeyEntryWidget.OnLoseFocus = ValidateHotkey;
}
void ValidateHotkey()
{
duplicateHotkeyDefinition = modData.Hotkeys.GetFirstDuplicate(selectedHotkeyDefinition.Name, hotkeyEntryWidget.Key, selectedHotkeyDefinition);
isHotkeyValid = duplicateHotkeyDefinition == null;
isHotkeyDefault = hotkeyEntryWidget.Key == selectedHotkeyDefinition.Default || (!hotkeyEntryWidget.Key.IsValid() && !selectedHotkeyDefinition.Default.IsValid());
if (isHotkeyValid)
SaveHotkey();
}
void SaveHotkey()
{
WidgetUtils.TruncateButtonToTooltip(selectedHotkeyButton, hotkeyEntryWidget.Key.DisplayString());
modData.Hotkeys.Set(selectedHotkeyDefinition.Name, hotkeyEntryWidget.Key);
Game.Settings.Save();
}
void ResetHotkey()
{
hotkeyEntryWidget.Key = selectedHotkeyDefinition.Default;
hotkeyEntryWidget.YieldKeyboardFocus();
}
void ClearHotkey()
{
hotkeyEntryWidget.Key = Hotkey.Invalid;
hotkeyEntryWidget.YieldKeyboardFocus();
}
}
}