94 lines
1.5 KiB
YAML
94 lines
1.5 KiB
YAML
^Vehicle:
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Category: Vehicle
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Unit:
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ROT: 5
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Mobile:
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MovementType: Wheel
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Selectable:
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Voice: VehicleVoice
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Repairable:
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Chronoshiftable:
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Passenger:
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IronCurtainable:
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HiddenUnderFog:
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RevealsShroud:
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^Infantry:
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Category: Infantry
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Unit:
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Armor: none
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Sight: 4
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Mobile:
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MovementType: Foot
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Selectable:
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RenderInfantry:
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SquishByTank:
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AutoTarget:
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Passenger:
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HiddenUnderFog:
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PoisonedByTiberium:
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RevealsShroud:
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^Ship:
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Category: Ship
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Unit:
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Mobile:
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MovementType: Float
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Selectable:
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HiddenUnderFog:
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RevealsShroud:
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^Plane:
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Category: Plane
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Unit:
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Selectable:
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HiddenUnderFog:
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RevealsShroud:
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^Building:
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Category: Building
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Selectable:
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Priority: 3
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Building:
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Dimensions: 1,1
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Footprint: x
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BuildSounds: constru2.aud, hvydoor1.aud
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SellSounds: cashturn.aud
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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RenderBuilding:
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CriticalBuildingState:
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EmitInfantryOnSell:
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ActorTypes: c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e1,e1,e1,e1,e1,e1,e1
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MustBeDestroyed:
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^Tree:
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Category: Building
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RenderBuilding:
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Palette: terrain
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Building:
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Footprint: __ x_
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Dimensions: 2,2
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^Wall:
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Category: Building
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Building:
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Dimensions: 1,1
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Footprint: x
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BuildSounds: hvydoor1.aud
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SellSounds: cashturn.aud
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Capturable: false
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BaseNormal: no
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Crewed: no
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Sight: 0
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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Wall:
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LineBuild:
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Selectable:
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Priority: 1
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RenderBuildingWall:
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HasMakeAnimation: false
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Palette: terrain
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DamageStates: 2
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